Player Matchup

Hel
Hel
GenJoel06
Hel
Level 27
God Stats
26W - 33L
1,519 SR
Queue Stats
73W - 94L
1,334 Elo+
Solo
Medusa
Medusa
Lukimanman
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ares
Ares
MercenarieS21
Ares
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 27L
1,346 Elo+
Solo
Fenrir
Fenrir
Servantion
Fenrir
Level 21
God Stats
25W - 19L
1,405 SR
Queue Stats
79W - 95L
1,325 Elo+
Solo
Erlang Shen
Erlang Shen
kosmat
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,485 SR
1,401 Elo+

VS

Team Averages
Level 16
1,416 SR
1,321 Elo+
Janus
Janus
IReaper78I
Janus
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 25L
1,241 Elo+
Party 1
Heimdallr
Heimdallr
Schattenhammmer
Heimdallr
Level 15
God Stats
13W - 20L
1,201 SR
Queue Stats
18W - 29L
1,182 Elo+
Party 1
Achilles
Achilles
Shrekt21
Achilles
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 13L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
XTesen
Gilgamesh
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
7W - 13L
1,382 Elo+
Solo
Anubis
Anubis
Ziegenmond
Anubis
Level 28
God Stats
18W - 30L
1,381 SR
Queue Stats
204W - 285L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,872
419
3,176
8,408
2,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
Lukimanman
Medusa
10
2 / 7 / 2
5,730
409
4,098
8,701
2,488
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 4
6,457
461
3,087
12,137
6,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Servantion
Fenrir
10
4 / 6 / 3
6,570
469
8,791
11,565
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Erlang Shen
kosmat
Erlang Shen
10
0 / 5 / 1
6,106
436
4,655
11,375
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
4 / 3 / 10
7,241
517
6,145
5,338
1,334
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Schattenhammmer
Heimdallr
13
8 / 2 / 5
7,964
569
11,008
7,595
2,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Shrekt21
Achilles
12
1 / 1 / 0
7,020
501
3,835
9,212
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
XTesen
Gilgamesh
11
2 / 2 / 7
6,841
489
3,285
7,813
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Ziegenmond
Anubis
15
13 / 0 / 6
9,007
643
15,111
8,971
4,993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
8
Kills
28
28
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Janus
4
3
10
3
L
Medusa
Lukimanman
Medusa
2
7
2
0.43
L
1
5
4
0.6
W
Heimdallr
Schattenhammmer
Heimdallr
8
2
5
5.25
L
Fenrir
Servantion
Fenrir
4
6
3
0.92
W
Achilles
Shrekt21
Achilles
1
1
0
1
W
Gilgamesh
XTesen
Gilgamesh
2
2
7
2.75
W
Anubis
Ziegenmond
Anubis
13
0
6
16
L
Erlang Shen
kosmat
Erlang Shen
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,807
Damage
39,384
52,186
Taken
38,929
18,773
Mitigated
18,323
10,958
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,176
435
1,612
2,802
8,408
2,995
810
6,189
2,219
26,445
0
W
Janus
6,145
1,419
0
717
5,338
1,334
1,068
734
4,604
18,334
0
L
Medusa
Lukimanman
Medusa
4,098
1,659
0
423
8,701
2,488
102
3,253
5,448
0
21,045
L
3,087
166
0
2,510
12,137
6,716
0
3,663
8,474
14,710
0
W
Heimdallr
Schattenhammmer
Heimdallr
11,008
8,413
270
2,771
7,595
2,892
2,030
1,449
6,146
0
43,123
L
Fenrir
Servantion
Fenrir
8,791
3,633
0
1,267
11,565
2,971
0
4,550
6,851
0
26,604
W
Achilles
Shrekt21
Achilles
3,835
1,641
0
4,455
9,212
6,431
1,317
0
9,212
0
30,111
W
Gilgamesh
XTesen
Gilgamesh
3,285
1,155
0
545
7,813
2,673
1,032
1,602
6,211
0
19,814
W
Anubis
Ziegenmond
Anubis
15,111
852
0
5,362
8,971
4,993
554
2,478
6,493
51,913
0
L
Erlang Shen
kosmat
Erlang Shen
4,655
2,842
0
2,344
11,375
3,603
0
3,601
7,288
0
29,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,735
Gold Earned
38,073
195
Minions Killed
289
0
Camps Cleared
0
1,260,462
Distance Traveled
1,218,403
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,872
419
62
4
0
231,476
0
W
Janus
7,241
517
32
2
0
243,217
2
L
Medusa
5,730
409
30
2
0
218,607
0
L
Ares
6,457
461
14
1
0
284,016
0
W
Heimdallr
7,964
569
58
4
0
236,946
3
L
Fenrir
6,570
469
39
3
0
249,883
0
W
Achilles
7,020
501
56
4
0
251,282
1
W
Gilgamesh
6,841
489
45
3
0
254,694
1
W
Anubis
9,007
643
98
7
0
232,264
2
L
Erlang Shen
6,106
436
50
4
0
276,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role