Player Matchup

Thanatos
Thanatos
FastMzgs_
Thanatos
Level 15
God Stats
3W - 2L
1,519 SR
Queue Stats
42W - 54L
1,284 Elo+
Party 3
Medusa
Medusa
KRONiK IGBI
Medusa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 3
Sobek
Sobek
RECTINOF36
Sobek
Level 16
God Stats
12W - 9L
1,258 SR
Queue Stats
22W - 33L
938 Elo+
Solo
Fenrir
Fenrir
ashleyw92
Fenrir
Level 27
God Stats
20W - 26L
1,359 SR
Queue Stats
205W - 331L
1,128 Elo+
Solo
Sylvanus
Sylvanus
shadow_gojo7
Sylvanus
Level 16
God Stats
7W - 8L
1,506 SR
Queue Stats
104W - 95L
1,283 Elo+
Solo
Team Averages
Level 15
1,428 SR
1,227 Elo+

VS

Team Averages
Level 18
1,473 SR
1,218 Elo+
Ra
Ra
Filipos110
Ra
Level 6
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 3L
1,207 Elo+
Party 1
Neith
Neith
OmnisSlayer
Neith
Level 27
God Stats
37W - 49L
1,374 SR
Queue Stats
108W - 178L
1,168 Elo+
Party 2
Arachne
Arachne
Tr0PiC-M4ti
Arachne
Level 17
God Stats
0W - 3L
1,377 SR
Queue Stats
0W - 3L
1,207 Elo+
Party 1
Ymir
Ymir
iPsychoTeddy
Ymir
Level 26
God Stats
5W - 7L
1,630 SR
Queue Stats
269W - 338L
1,268 Elo+
Party 2
Fenrir
Fenrir
kafo_kachnicka11
Fenrir
Level 13
God Stats
0W - 3L
1,271 SR
Queue Stats
21W - 24L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FastMzgs_
Thanatos
14
5 / 2 / 3
8,993
600
9,044
11,972
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
17
8 / 1 / 1
10,885
726
8,604
6,158
2,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
13
5 / 4 / 6
8,672
578
8,943
12,151
6,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fenrir
ashleyw92
Fenrir
15
12 / 1 / 1
9,667
644
5,276
5,806
2,342
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
shadow_gojo7
Sylvanus
13
6 / 2 / 4
8,821
588
8,261
11,857
6,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
6,333
422
2,807
8,769
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 4
7,007
467
7,199
11,309
3,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Tr0PiC-M4ti
Arachne
10
1 / 10 / 1
6,189
413
3,589
11,506
3,736
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 5 / 3
8,472
565
7,437
15,788
10,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 6 / 2
7,767
518
6,255
9,478
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
36
Kills
10
10
Deaths
37
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FastMzgs_
Thanatos
5
2
3
3.25
L
0
10
1
0.05
W
Medusa
8
1
1
8.5
L
2
6
4
0.67
W
Sobek
5
4
6
2
L
Arachne
Tr0PiC-M4ti
Arachne
1
10
1
0.15
W
Fenrir
ashleyw92
Fenrir
12
1
1
12.5
L
3
5
3
0.9
L
4
6
2
0.83
W
Sylvanus
shadow_gojo7
Sylvanus
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,128
Damage
27,287
47,944
Taken
56,850
22,733
Mitigated
24,725
20,487
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FastMzgs_
Thanatos
9,044
3,511
0
10,086
11,972
4,727
0
1,967
9,925
0
61,358
L
2,807
676
16
92
8,769
2,663
462
677
8,092
28,231
0
W
Medusa
8,604
4,553
0
375
6,158
2,626
9,450
416
5,702
0
78,567
L
7,199
3,732
0
2,974
11,309
3,509
0
5,774
5,535
0
29,041
W
Sobek
8,943
1,440
0
1,107
12,151
6,318
835
3,610
8,501
26,868
0
L
Arachne
Tr0PiC-M4ti
Arachne
3,589
2,535
0
861
11,506
3,736
872
0
11,506
0
22,159
W
Fenrir
ashleyw92
Fenrir
5,276
2,138
0
1,279
5,806
2,342
3,606
1,070
4,626
0
29,164
L
7,437
1,795
0
1,310
15,788
10,611
0
7,574
8,214
23,970
0
L
6,255
2,667
0
175
9,478
4,206
0
3,179
6,299
0
27,809
W
Sylvanus
shadow_gojo7
Sylvanus
8,261
3,470
2,344
5,296
11,857
6,720
857
2,911
8,946
32,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,038
Gold Earned
35,768
415
Minions Killed
210
0
Camps Cleared
0
1,311,306
Distance Traveled
1,292,407
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,993
600
90
6
0
307,399
1
L
Ra
6,333
422
54
4
0
231,170
1
W
Medusa
10,885
726
164
11
0
243,755
0
L
Neith
7,007
467
40
3
0
267,270
0
W
Sobek
8,672
578
50
3
0
264,502
3
L
Arachne
6,189
413
46
3
0
261,241
0
W
Fenrir
9,667
644
64
4
0
273,851
0
L
Ymir
8,472
565
27
2
0
246,939
3
L
Fenrir
7,767
518
43
3
0
285,787
0
W
Sylvanus
8,821
588
47
3
0
221,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role