Player Matchup

Gilgamesh
Gilgamesh
Anewbishh
Gilgamesh
Level 154
God Stats
3W - 8L
1,404 SR
Queue Stats
59W - 67L
1,512 Elo+
Solo
Chaac
Chaac
Padley99-_-
Chaac
Level 8
God Stats
24W - 29L
1,843 SR
Queue Stats
309W - 388L
1,564 Elo+
Solo
Sol
Sol
Wisch99
Sol
Level 99
God Stats
9W - 5L
1,673 SR
Queue Stats
455W - 495L
1,550 Elo+
Solo
Team Averages
Level 87
1,640 SR
1,542 Elo+

VS

Team Averages
Level 72
1,428 SR
1,377 Elo+
Morgan Le Fay
Morgan Le Fay
Diminish Her
Morgan Le Fay
Level 88
God Stats
23W - 29L
1,418 SR
Queue Stats
639W - 801L
1,446 Elo+
Solo
Bakasura
Bakasura
Lynx050613
Bakasura
Level 4
God Stats
0W - 4L
1,283 SR
Queue Stats
0W - 8L
1,212 Elo+
Solo
Nu Wa
Nu Wa
WiFi Off At 12
Nu Wa
Level 123
God Stats
3W - 4L
1,582 SR
Queue Stats
127W - 129L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anewbishh
Gilgamesh
18
8 / 2 / 5
13,556
713
5,512
15,496
9,779
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 5 / 9
12,778
673
7,780
18,110
23,618
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
18
6 / 1 / 10
13,602
716
24,580
17,887
6,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Diminish Her
Morgan Le Fay
20
6 / 3 / 1
13,044
687
17,417
16,974
6,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Lynx050613
Bakasura
7
0 / 15 / 1
9,066
477
1,081
12,466
3,810
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 4 / 6
12,304
648
16,028
16,839
7,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
19
Kills
7
8
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Anewbishh
Gilgamesh
8
2
5
5.25
L
Morgan Le Fay
Diminish Her
Morgan Le Fay
6
3
1
2.17
L
Bakasura
Lynx050613
Bakasura
0
15
1
0.03
W
5
5
9
1.9
L
1
4
6
1
W
Sol
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,872
Damage
34,526
51,493
Taken
46,279
39,691
Mitigated
17,945
19,822
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Anewbishh
Gilgamesh
5,512
1,898
0
2,931
15,496
9,779
1,066
6,694
8,802
0
47,124
L
Morgan Le Fay
Diminish Her
Morgan Le Fay
17,417
284
456
4,774
16,974
6,963
457
10,705
6,269
73,692
0
L
Bakasura
Lynx050613
Bakasura
1,081
940
0
0
12,466
3,810
98
4,541
7,925
0
1,585
W
7,780
497
0
3,140
18,110
23,618
300
11,094
7,006
0
47,071
L
16,028
3,460
161
3,683
16,839
7,172
25
9,334
7,505
77,644
3,481
W
Sol
24,580
7,724
0
13,751
17,887
6,294
1,955
15,214
2,673
93,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,936
Gold Earned
34,414
261
Minions Killed
199
0
Camps Cleared
0
1,009,070
Distance Traveled
893,253
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,556
713
72
4
0
313,025
1
L
Morgan Le Fay
13,044
687
94
5
0
354,053
3
L
Bakasura
9,066
477
1
0
0
188,916
1
W
Chaac
12,778
673
63
3
0
359,671
0
L
Nu Wa
12,304
648
104
5
0
350,284
2
W
Sol
13,602
716
126
7
0
336,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role