Player Matchup

Persephone
Persephone
Lenomaxx
Persephone
Level 24
God Stats
12W - 17L
1,500 SR
Queue Stats
90W - 86L
1,444 Elo+
Solo
Fenrir
Fenrir
OwOSushii
Fenrir
Level 29
God Stats
2W - 3L
1,239 SR
Queue Stats
168W - 204L
1,439 Elo+
Party 1
Thor
Thor
noahinho98
Thor
Level 28
God Stats
12W - 14L
1,549 SR
Queue Stats
277W - 370L
1,413 Elo+
Party 1
Bacchus
Bacchus
sfar_boi
Bacchus
Level 27
God Stats
38W - 33L
1,563 SR
Queue Stats
100W - 93L
1,420 Elo+
Party 2
Cernunnos
Cernunnos
sgr6god
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 115L
1,428 Elo+
Party 2
Team Averages
Level 27
1,470 SR
1,429 Elo+

VS

Team Averages
Level 17
1,397 SR
1,263 Elo+
Hades
Hades
Kleiner-8er
Hades
Level 16
God Stats
13W - 13L
1,435 SR
Queue Stats
19W - 22L
1,401 Elo+
Party 3
Kali
Kali
KnobiGurke
Kali
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 25L
1,336 Elo+
Party 3
Loki
Loki
MarvelSky2020
Loki
Level 30
God Stats
2W - 3L
1,443 SR
Queue Stats
89W - 120L
1,239 Elo+
Solo
Ares
Ares
Soifas
Ares
Level 7
God Stats
3W - 3L
1,147 SR
Queue Stats
6W - 12L
1,049 Elo+
Solo
Merlin
Merlin
sk1tisz
Merlin
Level 7
God Stats
1W - 2L
1,461 SR
Queue Stats
2W - 7L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Lenomaxx
Persephone
13
4 / 1 / 1
7,849
604
4,606
4,567
1,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
OwOSushii
Fenrir
12
3 / 2 / 3
7,256
558
2,950
8,601
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 2
6,734
518
2,892
6,696
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
sfar_boi
Bacchus
12
4 / 0 / 4
7,335
564
3,788
9,005
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
sgr6god
Cernunnos
11
2 / 0 / 6
6,637
511
8,030
5,482
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,992
461
4,101
9,807
5,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
5,554
427
3,257
8,073
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 1
6,563
505
2,735
6,450
1,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Soifas
Ares
9
0 / 4 / 1
5,587
430
1,750
7,585
5,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
sk1tisz
Merlin
10
2 / 6 / 0
6,390
492
4,472
6,112
1,889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
5
5
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
2
0
0
W
Persephone
Lenomaxx
Persephone
4
1
1
4.5
L
2
3
1
0.83
W
Fenrir
OwOSushii
Fenrir
3
2
3
2.25
L
Ares
Soifas
Ares
0
4
1
0.13
W
2
2
2
1.5
W
Bacchus
sfar_boi
Bacchus
4
0
4
6
W
Cernunnos
sgr6god
Cernunnos
2
0
6
5
L
Merlin
sk1tisz
Merlin
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,266
Damage
16,315
34,351
Taken
38,027
20,433
Mitigated
16,826
9,740
Healing
5,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,101
1,506
0
3,354
9,807
5,471
0
1,717
8,090
19,955
0
L
3,257
985
0
1,453
8,073
2,372
0
1,315
6,758
0
26,855
W
Persephone
Lenomaxx
Persephone
4,606
413
0
1,717
4,567
1,329
733
1,480
3,086
41,006
0
L
2,735
442
0
765
6,450
1,510
745
842
5,361
0
26,137
W
Fenrir
OwOSushii
Fenrir
2,950
701
0
3,180
8,601
3,382
667
767
7,834
0
40,076
L
Ares
Soifas
Ares
1,750
208
0
0
7,585
5,584
327
2,763
4,574
18,660
0
W
2,892
714
0
2,151
6,696
4,991
99
839
5,857
0
26,893
W
Bacchus
sfar_boi
Bacchus
3,788
539
0
2,214
9,005
8,317
264
4,394
4,611
13,296
0
W
Cernunnos
sgr6god
Cernunnos
8,030
3,651
0
478
5,482
2,414
710
2,842
2,640
0
35,275
L
Merlin
sk1tisz
Merlin
4,472
229
0
0
6,112
1,889
27
1,757
4,355
25,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,811
Gold Earned
30,086
299
Minions Killed
188
0
Camps Cleared
0
1,285,275
Distance Traveled
1,198,232
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,992
461
31
2
0
209,485
4
L
Kali
5,554
427
50
4
0
258,985
1
W
Persephone
7,849
604
78
6
0
243,605
0
L
Loki
6,563
505
45
3
0
276,171
0
W
Fenrir
7,256
558
78
6
0
294,231
1
L
Ares
5,587
430
27
2
0
242,700
0
W
Thor
6,734
518
56
4
0
244,311
0
W
Bacchus
7,335
564
14
1
0
281,785
2
W
Cernunnos
6,637
511
73
6
0
221,343
0
L
Merlin
6,390
492
35
3
0
210,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role