Player Matchup

Mercury
Mercury
 
Mercury
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
TimeToEraseTime
Geb
Level 29
God Stats
4W - 2L
1,826 SR
Queue Stats
119W - 121L
1,489 Elo+
Solo
Cthulhu
Cthulhu
hasgon
Cthulhu
Level 14
God Stats
3W - 1L
1,846 SR
Queue Stats
15W - 9L
1,529 Elo+
Party 1
Osiris
Osiris
quarterby
Osiris
Level 29
God Stats
4W - 1L
1,517 SR
Queue Stats
80W - 68L
1,466 Elo+
Party 1
Cernunnos
Cernunnos
МстивыйЕнот
Cernunnos
Level 18
God Stats
1W - 0L
1,936 SR
Queue Stats
28W - 24L
1,377 Elo+
Party 1
Team Averages
Level 24
1,725 SR
1,472 Elo+

VS

Team Averages
Level 26
1,432 SR
1,343 Elo+
Cerberus
Cerberus
BENJIV2
Cerberus
Level 7
God Stats
0W - 2L
1,183 SR
Queue Stats
2W - 5L
1,338 Elo+
Party 2
Anubis
Anubis
SampayLucianno
Anubis
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 10L
1,153 Elo+
Party 3
Ao Kuang
Ao Kuang
SpinZ_Officiel
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,215 Elo+
Party 3
Hou Yi
Hou Yi
TehRaiDen
Hou Yi
Level 34
God Stats
2W - 5L
1,394 SR
Queue Stats
82W - 98L
1,528 Elo+
Party 2
Thanatos
Thanatos
forsakenzor
Thanatos
Level 67
God Stats
8W - 5L
1,582 SR
Queue Stats
199W - 220L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
4 / 6 / 7
11,048
526
6,911
16,790
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 3 / 8
11,813
563
5,776
12,924
15,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
hasgon
Cthulhu
15
7 / 4 / 11
11,038
526
20,281
17,387
9,336
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
quarterby
Osiris
17
5 / 4 / 5
11,715
558
9,179
13,648
16,830
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 6 / 7
11,447
545
12,045
17,138
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BENJIV2
Cerberus
15
3 / 7 / 11
10,339
492
12,317
19,355
23,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 5 / 1
6,722
320
1,646
8,200
3,654
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
7
0 / 7 / 2
6,444
307
2,588
8,429
2,748
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
TehRaiDen
Hou Yi
15
3 / 6 / 7
9,354
445
8,731
15,264
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
forsakenzor
Thanatos
18
17 / 3 / 2
12,328
587
18,917
21,419
9,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
27
Kills
23
23
Deaths
28
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
6
7
1.25
L
Cerberus
BENJIV2
Cerberus
3
7
11
1.21
L
0
5
1
0.1
L
Ao Kuang
0
7
2
0.14
L
Hou Yi
TehRaiDen
Hou Yi
3
6
7
1.08
W
5
3
8
3
L
Thanatos
forsakenzor
Thanatos
17
3
2
6
W
Cthulhu
hasgon
Cthulhu
7
4
11
3.13
W
Osiris
quarterby
Osiris
5
4
5
1.88
W
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,192
Damage
44,199
77,887
Taken
72,667
53,757
Mitigated
46,345
15,478
Healing
24,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,911
4,349
0
4,556
16,790
6,026
3,470
1,679
15,111
0
50,951
L
Cerberus
BENJIV2
Cerberus
12,317
653
0
1,246
19,355
23,831
0
4,996
14,359
38,659
0
L
1,646
381
0
1,804
8,200
3,654
168
4,195
4,005
16,240
0
L
Ao Kuang
2,588
482
0
1,010
8,429
2,748
99
5,271
3,158
6,762
0
L
Hou Yi
TehRaiDen
Hou Yi
8,731
3,344
0
2,937
15,264
6,637
301
5,227
10,037
0
37,087
W
5,776
560
0
0
12,924
15,197
738
2,199
10,725
29,208
0
L
Thanatos
forsakenzor
Thanatos
18,917
6,614
0
17,254
21,419
9,475
0
6,368
15,051
0
71,057
W
Cthulhu
hasgon
Cthulhu
20,281
3,174
1,594
3,417
17,387
9,336
2,149
6,888
10,499
62,852
0
W
Osiris
quarterby
Osiris
9,179
2,121
0
1,696
13,648
16,830
528
3,288
10,360
0
56,781
W
12,045
6,255
0
4,215
17,138
6,368
4,148
2,711
14,427
0
71,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,061
Gold Earned
45,187
442
Minions Killed
257
0
Camps Cleared
0
1,774,231
Distance Traveled
1,507,716
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,048
526
97
5
0
346,993
4
L
Cerberus
10,339
492
58
3
0
369,096
2
L
Anubis
6,722
320
28
1
0
162,330
1
L
Ao Kuang
6,444
307
8
0
0
237,055
0
L
Hou Yi
9,354
445
59
3
0
337,516
2
W
Geb
11,813
563
38
2
0
401,040
1
L
Thanatos
12,328
587
104
5
0
401,719
4
W
Cthulhu
11,038
526
103
5
0
315,051
0
W
Osiris
11,715
558
101
5
0
387,067
0
W
Cernunnos
11,447
545
103
5
0
324,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role