Player Matchup

Chronos
Chronos
Evangelxn
Chronos
Level 149
God Stats
2W - 0L
1,548 SR
Queue Stats
131W - 60L
1,771 Elo+
Party 1
Osiris
Osiris
Fuyuka-dono
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 0L
1,795 Elo+
Party 1
Ne Zha
Ne Zha
iRichPX
Ne Zha
Level 148
God Stats
3W - 0L
1,559 SR
Queue Stats
132W - 52L
1,779 Elo+
Party 1
Team Averages
Level 101
1,535 SR
1,782 Elo+

VS

Team Averages
Level 65
1,393 SR
1,433 Elo+
Neith
Neith
Zerrakim
Neith
Level 18
God Stats
6W - 5L
1,450 SR
Queue Stats
12W - 16L
1,487 Elo+
Party 2
Merlin
Merlin
loonySoftbaby420
Merlin
Level 55
God Stats
7W - 8L
1,560 SR
Queue Stats
87W - 138L
1,263 Elo+
Solo
Chaac
Chaac
rogue2141
Chaac
Level 122
God Stats
6W - 12L
1,170 SR
Queue Stats
618W - 639L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Evangelxn
Chronos
18
15 / 0 / 9
12,826
855
23,877
13,399
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
15
7 / 3 / 13
11,256
750
11,738
16,052
14,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
iRichPX
Ne Zha
14
2 / 3 / 17
10,993
733
9,909
17,770
16,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Zerrakim
Neith
12
3 / 8 / 2
9,590
639
11,794
15,901
5,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 10 / 3
8,868
591
6,493
13,176
4,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
rogue2141
Chaac
13
2 / 6 / 3
9,514
634
13,831
21,899
22,564
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
24
Kills
6
6
Deaths
24
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
Evangelxn
Chronos
15
0
9
19.5
W
Osiris
7
3
13
4.5
L
Neith
Zerrakim
Neith
3
8
2
0.5
W
Ne Zha
iRichPX
Ne Zha
2
3
17
3.5
L
1
10
3
0.25
L
Chaac
rogue2141
Chaac
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,524
Damage
32,118
47,221
Taken
50,976
37,668
Mitigated
32,487
11,489
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Evangelxn
Chronos
23,877
8,251
0
6,932
13,399
6,842
2,407
1,811
11,588
66,576
4,801
W
Osiris
11,738
4,168
0
400
16,052
14,244
398
2,649
13,105
0
31,330
L
Neith
Zerrakim
Neith
11,794
5,441
0
2,728
15,901
5,503
0
7,121
8,770
0
28,966
W
Ne Zha
iRichPX
Ne Zha
9,909
2,089
720
3,437
17,770
16,582
115
2,142
15,628
0
33,175
L
6,493
424
465
1,173
13,176
4,420
0
4,716
8,460
37,257
0
L
Chaac
rogue2141
Chaac
13,831
1,832
0
5,492
21,899
22,564
0
10,389
11,306
109
29,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,075
Gold Earned
27,972
165
Minions Killed
127
0
Camps Cleared
0
865,143
Distance Traveled
685,385
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,826
855
105
7
0
276,607
5
W
Osiris
11,256
750
30
2
0
300,433
3
L
Neith
9,590
639
27
2
0
213,663
0
W
Ne Zha
10,993
733
30
2
0
288,103
1
L
Merlin
8,868
591
60
4
0
208,126
0
L
Chaac
9,514
634
40
3
0
263,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role