Player Matchup

Ao Kuang
Ao Kuang
Dat_Flow_Nation
Ao Kuang
Level 117
God Stats
11W - 9L
1,563 SR
Queue Stats
308W - 321L
1,476 Elo+
Party 2
Yemoja
Yemoja
Fallin_Eagle15
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 245L
1,368 Elo+
Party 2
Pele
Pele
King_Monsta_22
Pele
Level 86
God Stats
16W - 17L
1,566 SR
Queue Stats
135W - 148L
1,411 Elo+
Party 2
Nu Wa
Nu Wa
OGDragonX
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 58L
1,424 Elo+
Party 2
Medusa
Medusa
RNJRgreen
Medusa
Level 149
God Stats
14W - 25L
1,543 SR
Queue Stats
503W - 515L
1,466 Elo+
Solo
Team Averages
Level 101
1,534 SR
1,429 Elo+

VS

Team Averages
Level 72
1,490 SR
1,418 Elo+
Discordia
Discordia
Guttz100
Discordia
Level 23
God Stats
3W - 10L
1,426 SR
Queue Stats
36W - 54L
1,400 Elo+
Party 1
Cernunnos
Cernunnos
KeyworkSentry
Cernunnos
Level 69
God Stats
34W - 47L
1,444 SR
Queue Stats
314W - 403L
1,404 Elo+
Party 1
Tyr
Tyr
Lunchbox128
Tyr
Level 86
God Stats
33W - 40L
1,507 SR
Queue Stats
243W - 309L
1,470 Elo+
Solo
Bacchus
Bacchus
Possum__Princess
Bacchus
Level 78
God Stats
67W - 60L
1,572 SR
Queue Stats
468W - 589L
1,387 Elo+
Party 1
Set
Set
xxNicoDemo22xx
Set
Level 104
God Stats
5W - 14L
1,500 SR
Queue Stats
805W - 797L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
8 / 4 / 6
13,085
595
13,048
23,863
20,733
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 5 / 16
9,786
445
9,260
18,347
21,760
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
12 / 6 / 6
12,866
585
16,626
19,970
7,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
OGDragonX
Nu Wa
17
4 / 3 / 12
11,249
511
14,427
13,212
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
RNJRgreen
Medusa
15
1 / 3 / 7
9,592
436
10,723
12,284
4,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Guttz100
Discordia
18
8 / 6 / 1
11,643
529
15,377
11,509
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
KeyworkSentry
Cernunnos
17
4 / 5 / 6
10,437
474
10,957
16,343
6,334
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 3 / 5
12,406
564
12,141
19,276
21,488
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 8 / 7
9,011
410
7,573
17,042
19,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 5 / 6
10,218
464
7,190
22,321
9,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
45
27
Kills
20
21
Deaths
27
47
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
8
4
6
2.75
W
2
5
16
2
L
Discordia
Guttz100
Discordia
8
6
1
1.42
L
Cernunnos
KeyworkSentry
Cernunnos
4
5
6
1.4
W
12
6
6
2.5
L
3
3
5
1.83
W
Nu Wa
OGDragonX
Nu Wa
4
3
12
3.33
L
2
8
7
0.69
W
Medusa
RNJRgreen
Medusa
1
3
7
1.5
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,084
Damage
53,238
87,676
Taken
86,491
59,624
Mitigated
60,404
30,136
Healing
19,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
13,048
3,645
869
11,804
23,863
20,733
1,790
966
22,897
83,804
0
W
9,260
2,198
2,810
4,221
18,347
21,760
596
5,569
12,778
32,175
0
L
Discordia
Guttz100
Discordia
15,377
480
126
1,486
11,509
4,424
168
2,944
8,417
75,596
0
L
Cernunnos
KeyworkSentry
Cernunnos
10,957
4,588
0
5,226
16,343
6,334
9
6,377
9,752
0
64,852
W
16,626
5,740
197
5,714
19,970
7,918
1,367
4,086
15,589
0
76,300
L
12,141
1,566
0
9,172
19,276
21,488
0
10,415
8,573
298
97,420
W
Nu Wa
OGDragonX
Nu Wa
14,427
2,655
0
2,946
13,212
4,751
1,842
8,490
4,722
67,906
0
L
7,573
451
526
1,931
17,042
19,051
0
8,221
8,589
22,603
0
W
Medusa
RNJRgreen
Medusa
10,723
3,974
0
1,575
12,284
4,462
2,779
4,207
8,077
0
57,914
L
7,190
3,240
0
962
22,321
9,107
0
7,797
14,283
0
71,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,578
Gold Earned
53,715
511
Minions Killed
570
0
Camps Cleared
0
2,023,183
Distance Traveled
2,008,257
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,085
595
142
6
0
366,003
4
W
Yemoja
9,786
445
39
2
0
379,616
0
L
Discordia
11,643
529
126
6
0
375,690
2
L
Cernunnos
10,437
474
117
5
0
382,533
0
W
Pele
12,866
585
111
5
0
465,577
0
L
Tyr
12,406
564
183
8
0
442,048
5
W
Nu Wa
11,249
511
114
5
0
386,345
3
L
Bacchus
9,011
410
25
1
0
401,838
7
W
Medusa
9,592
436
105
5
0
425,642
7
L
Set
10,218
464
119
5
0
406,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role