Player Matchup

Vamana
Vamana
Benignusz
Vamana
Level 16
God Stats
22W - 21L
1,574 SR
Queue Stats
240W - 243L
1,460 Elo+
Party 2
Thanatos
Thanatos
CAOGAME
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,108 Elo+
Solo
Danzaburou
Danzaburou
Elizabeth_Elen
Danzaburou
Level 23
God Stats
14W - 13L
1,487 SR
Queue Stats
51W - 45L
1,421 Elo+
Party 1
Mercury
Mercury
Syflox
Mercury
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 102L
1,413 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VelkejKanec
Morgan Le Fay
Level 25
God Stats
19W - 9L
1,573 SR
Queue Stats
69W - 60L
1,412 Elo+
Party 1
Team Averages
Level 18
1,527 SR
1,363 Elo+

VS

Team Averages
Level 23
1,419 SR
1,334 Elo+
Medusa
Medusa
Eclipse-Diable
Medusa
Level 25
God Stats
70W - 88L
1,407 SR
Queue Stats
124W - 163L
1,268 Elo+
Party 4
Raijin
Raijin
FatOliBrah
Raijin
Level 18
God Stats
27W - 22L
1,551 SR
Queue Stats
52W - 38L
1,418 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LiquidBandicoot-
Tsukuyomi
Level 22
God Stats
25W - 18L
1,573 SR
Queue Stats
54W - 47L
1,399 Elo+
Party 3
Hun Batz
Hun Batz
alizya36
Hun Batz
Level 23
God Stats
2W - 4L
1,414 SR
Queue Stats
45W - 60L
1,324 Elo+
Solo
Gilgamesh
Gilgamesh
rzoo941
Gilgamesh
Level 27
God Stats
3W - 13L
1,152 SR
Queue Stats
228W - 289L
1,258 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Benignusz
Vamana
20
4 / 4 / 6
15,379
669
8,484
20,728
17,278
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
CAOGAME
Thanatos
20
9 / 4 / 8
14,274
621
14,821
23,418
11,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Elizabeth_Elen
Danzaburou
18
3 / 6 / 4
12,017
522
7,333
16,803
6,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mercury
Syflox
Mercury
20
11 / 6 / 2
13,978
608
14,668
19,877
7,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
VelkejKanec
Morgan Le Fay
20
10 / 2 / 7
14,393
626
14,258
14,196
6,924
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 0
10,777
469
9,735
13,685
4,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
FatOliBrah
Raijin
20
12 / 7 / 3
13,784
599
24,156
18,286
7,769
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
17
5 / 10 / 5
11,053
481
14,700
22,350
9,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
alizya36
Hun Batz
7
0 / 4 / 1
7,389
321
882
4,606
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
rzoo941
Gilgamesh
14
0 / 11 / 3
9,279
403
6,780
20,276
7,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
33
37
Kills
21
22
Deaths
39
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
Benignusz
Vamana
4
4
6
1.75
W
Thanatos
CAOGAME
Thanatos
9
4
8
3.25
L
4
7
0
0.57
W
Danzaburou
Elizabeth_Elen
Danzaburou
3
6
4
0.83
L
Raijin
FatOliBrah
Raijin
12
7
3
1.93
L
Tsukuyomi
5
10
5
0.75
W
Mercury
Syflox
Mercury
11
6
2
2
W
Morgan Le Fay
VelkejKanec
Morgan Le Fay
10
2
7
6.75
L
Hun Batz
alizya36
Hun Batz
0
4
1
0.13
L
Gilgamesh
rzoo941
Gilgamesh
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,564
Damage
56,253
95,022
Taken
79,203
49,598
Mitigated
30,520
44,100
Healing
8,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Benignusz
Vamana
8,484
3,878
0
8,103
20,728
17,278
3,183
11,346
8,804
3,744
68,979
W
Thanatos
CAOGAME
Thanatos
14,821
6,026
0
21,219
23,418
11,558
374
2,875
20,397
0
119,893
L
9,735
3,913
0
983
13,685
4,690
1,657
2,185
11,500
0
53,005
W
Danzaburou
Elizabeth_Elen
Danzaburou
7,333
2,898
262
3,492
16,803
6,035
3,257
4,355
12,358
0
64,695
L
Raijin
FatOliBrah
Raijin
24,156
1,113
142
3,371
18,286
7,769
905
3,750
14,536
82,275
0
L
Tsukuyomi
14,700
5,810
117
2,275
22,350
9,278
245
3,710
18,640
0
74,535
W
Mercury
Syflox
Mercury
14,668
10,274
0
5,564
19,877
7,803
5,055
6,803
12,700
0
99,416
W
Morgan Le Fay
VelkejKanec
Morgan Le Fay
14,258
1,839
428
5,032
14,196
6,924
6,222
2,187
11,947
77,939
0
L
Hun Batz
alizya36
Hun Batz
882
545
0
1,174
4,606
1,051
0
219
4,387
0
9,406
L
Gilgamesh
rzoo941
Gilgamesh
6,780
1,770
0
544
20,276
7,732
1,132
4,394
15,882
0
41,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,041
Gold Earned
52,282
653
Minions Killed
441
0
Camps Cleared
0
2,188,227
Distance Traveled
1,579,246
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,379
669
133
6
0
454,235
3
W
Thanatos
14,274
621
149
6
0
473,884
2
L
Medusa
10,777
469
100
4
0
336,898
2
W
Danzaburou
12,017
522
98
4
0
376,265
0
L
Raijin
13,784
599
151
7
0
361,262
0
L
Tsukuyomi
11,053
481
86
4
0
376,449
0
W
Mercury
13,978
608
129
6
0
457,908
0
W
Morgan Le Fay
14,393
626
144
6
0
425,935
1
L
Hun Batz
7,389
321
33
1
0
107,771
1
L
Gilgamesh
9,279
403
71
3
0
396,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role