Player Matchup

Neith
Neith
Fylliah
Neith
Level 22
God Stats
15W - 21L
1,448 SR
Queue Stats
122W - 118L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
IOWNEDUBTW
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 60L
1,481 Elo+
Party 2
Anubis
Anubis
TurboMikser
Anubis
Level 8
God Stats
5W - 2L
1,728 SR
Queue Stats
22W - 15L
1,558 Elo+
Party 3
Raijin
Raijin
Turbo_Blender
Raijin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,539 Elo+
Party 3
Da Ji
Da Ji
llcifer
Da Ji
Level 27
God Stats
14W - 20L
1,558 SR
Queue Stats
95W - 104L
1,482 Elo+
Party 2
Team Averages
Level 36
1,547 SR
1,515 Elo+

VS

Team Averages
Level 13
1,471 SR
1,613 Elo+
Kuzenbo
Kuzenbo
Agimin
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,646 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LedjoZZ
Morgan Le Fay
Level 19
God Stats
4W - 8L
1,355 SR
Queue Stats
41W - 50L
1,521 Elo+
Solo
Fenrir
Fenrir
MissAkeno
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,591 Elo+
Solo
Thor
Thor
ZEDKETCHAP2
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,658 Elo+
Solo
Artemis
Artemis
youreonmylist
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fylliah
Neith
12
8 / 1 / 7
7,775
598
8,759
5,272
2,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kuzenbo
IOWNEDUBTW
Kuzenbo
11
2 / 0 / 18
7,543
580
4,282
8,058
6,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
15
14 / 1 / 9
9,533
733
16,929
10,102
6,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
6 / 3 / 7
7,760
597
7,770
7,809
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
llcifer
Da Ji
14
5 / 1 / 5
8,324
640
3,578
6,525
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Agimin
Kuzenbo
7
0 / 6 / 0
5,494
423
4,715
14,936
8,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
LedjoZZ
Morgan Le Fay
10
2 / 8 / 2
6,341
488
7,886
10,827
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
MissAkeno
Fenrir
11
2 / 5 / 0
6,420
494
2,833
9,210
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 9 / 1
6,278
483
4,281
10,455
2,926
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
7
0 / 7 / 0
4,976
383
3,211
8,370
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
9
35
Kills
6
6
Deaths
35
46
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Agimin
Kuzenbo
0
6
0
0
W
Neith
Fylliah
Neith
8
1
7
11.5
W
Kuzenbo
IOWNEDUBTW
Kuzenbo
2
0
18
11
L
Morgan Le Fay
LedjoZZ
Morgan Le Fay
2
8
2
0.38
L
Fenrir
MissAkeno
Fenrir
2
5
0
0.4
W
Anubis
14
1
9
18.5
W
6
3
7
3.17
L
2
9
1
0.28
W
Da Ji
llcifer
Da Ji
5
1
5
7.5
L
Artemis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,318
Damage
22,926
37,766
Taken
53,798
19,823
Mitigated
19,768
13,971
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Agimin
Kuzenbo
4,715
1,325
0
2,868
14,936
8,408
0
8,261
6,675
16,009
0
W
Neith
Fylliah
Neith
8,759
4,149
0
1,320
5,272
2,050
2,235
2,457
2,815
0
41,667
W
Kuzenbo
IOWNEDUBTW
Kuzenbo
4,282
1,946
0
1,900
8,058
6,072
312
2,382
5,676
11,559
0
L
Morgan Le Fay
LedjoZZ
Morgan Le Fay
7,886
556
0
1,287
10,827
3,002
0
7,807
3,020
27,879
0
L
Fenrir
MissAkeno
Fenrir
2,833
1,173
0
1,533
9,210
3,506
702
4,478
4,732
0
23,174
W
Anubis
16,929
1,520
0
7,953
10,102
6,149
1,372
2,902
7,200
62,380
0
W
7,770
531
0
1,502
7,809
2,587
693
4,265
3,544
37,857
0
L
4,281
1,359
0
725
10,455
2,926
0
4,913
5,542
0
19,089
W
Da Ji
llcifer
Da Ji
3,578
1,413
0
1,296
6,525
2,965
0
718
5,807
0
58,213
L
Artemis
3,211
1,071
0
497
8,370
1,926
0
3,654
4,716
0
17,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,935
Gold Earned
29,509
383
Minions Killed
178
0
Camps Cleared
0
1,191,254
Distance Traveled
1,074,321
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,494
423
18
1
0
224,059
4
W
Neith
7,775
598
83
6
0
224,502
1
W
Kuzenbo
7,543
580
8
1
0
253,650
3
L
Morgan Le Fay
6,341
488
43
3
0
194,167
2
L
Fenrir
6,420
494
50
4
0
255,695
3
W
Anubis
9,533
733
108
8
0
223,589
0
W
Raijin
7,760
597
75
6
0
226,828
3
L
Thor
6,278
483
38
3
0
196,169
0
W
Da Ji
8,324
640
109
8
0
262,685
0
L
Artemis
4,976
383
29
2
0
204,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role