Player Matchup

Morgan Le Fay
Morgan Le Fay
Mordekaill
Morgan Le Fay
Level 27
God Stats
15W - 8L
1,673 SR
Queue Stats
24W - 15L
1,546 Elo+
Party 2
Vamana
Vamana
Rudik5543
Vamana
Level 8
God Stats
1W - 1L
1,246 SR
Queue Stats
8W - 6L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Sebelastien
Cthulhu
Level 26
God Stats
13W - 5L
1,574 SR
Queue Stats
18W - 10L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
lOlivee
Danzaburou
Level 28
God Stats
1W - 3L
1,137 SR
Queue Stats
23W - 15L
1,536 Elo+
Party 2
Pele
Pele
sepuriix
Pele
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
38W - 32L
1,512 Elo+
Solo
Team Averages
Level 23
1,426 SR
1,514 Elo+

VS

Team Averages
Level 18
1,465 SR
1,376 Elo+
Hercules
Hercules
Giovi_97_IL_Dj
Hercules
Level 28
God Stats
7W - 6L
1,464 SR
Queue Stats
151W - 154L
1,434 Elo+
Solo
Fenrir
Fenrir
Paictsoou
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,337 Elo+
Solo
Heimdallr
Heimdallr
four8zulu
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
koro_sensei27
Cthulhu
Level 29
God Stats
2W - 6L
1,362 SR
Queue Stats
87W - 102L
1,381 Elo+
Solo
Kukulkan
Kukulkan
le_l4y_destroyer
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mordekaill
Morgan Le Fay
13
12 / 0 / 1
8,364
597
12,585
10,172
4,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Rudik5543
Vamana
12
0 / 2 / 0
7,837
560
2,432
8,478
4,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Sebelastien
Cthulhu
10
0 / 0 / 5
5,930
424
3,605
6,132
3,260
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
lOlivee
Danzaburou
10
0 / 1 / 5
5,886
420
3,938
5,743
1,856
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
12
3 / 0 / 1
7,105
508
3,342
9,416
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 0 / 1
8,249
589
5,711
7,344
3,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Paictsoou
Fenrir
9
1 / 3 / 0
5,987
428
1,860
9,780
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
four8zulu
Heimdallr
9
0 / 3 / 1
5,538
396
2,330
7,027
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
9
1 / 3 / 0
5,514
394
4,282
10,650
8,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 6 / 0
6,173
441
1,073
7,436
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
3
3
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
0
1
1.5
W
Morgan Le Fay
Mordekaill
Morgan Le Fay
12
0
1
12.5
L
Fenrir
Paictsoou
Fenrir
1
3
0
0.33
W
Vamana
Rudik5543
Vamana
0
2
0
0
W
Cthulhu
Sebelastien
Cthulhu
0
0
5
2.5
L
Heimdallr
four8zulu
Heimdallr
0
3
1
0.17
L
Cthulhu
1
3
0
0.33
W
Danzaburou
lOlivee
Danzaburou
0
1
5
2.5
L
0
6
0
0
W
Pele
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,902
Damage
15,256
39,941
Taken
42,237
16,207
Mitigated
19,860
11,885
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,711
1,748
0
1,322
7,344
3,910
92
2,126
5,218
0
35,446
W
Morgan Le Fay
Mordekaill
Morgan Le Fay
12,585
1,982
0
4,675
10,172
4,018
1,274
1,340
8,832
41,679
0
L
Fenrir
Paictsoou
Fenrir
1,860
781
0
3,528
9,780
3,032
0
1,853
7,927
0
21,762
W
Vamana
Rudik5543
Vamana
2,432
361
0
1,069
8,478
4,370
786
0
8,478
0
32,817
W
Cthulhu
Sebelastien
Cthulhu
3,605
291
56
1,445
6,132
3,260
289
2,270
3,862
15,226
0
L
Heimdallr
four8zulu
Heimdallr
2,330
276
0
1,606
7,027
2,256
0
3,241
3,786
0
21,729
L
Cthulhu
4,282
447
102
0
10,650
8,382
0
3,272
7,378
17,266
0
W
Danzaburou
lOlivee
Danzaburou
3,938
1,659
0
1,864
5,743
1,856
1,420
1,214
4,529
0
23,415
L
1,073
217
0
483
7,436
2,280
454
5,698
1,738
23,613
0
W
Pele
3,342
1,123
0
2,776
9,416
2,703
0
531
8,885
0
49,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,122
Gold Earned
31,461
279
Minions Killed
241
0
Camps Cleared
0
1,369,214
Distance Traveled
1,151,197
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,249
589
81
6
0
203,403
0
W
Morgan Le Fay
8,364
597
53
4
0
285,510
0
L
Fenrir
5,987
428
46
3
0
262,792
0
W
Vamana
7,837
560
71
5
0
282,029
0
W
Cthulhu
5,930
424
33
2
0
291,820
0
L
Heimdallr
5,538
396
42
3
0
219,087
2
L
Cthulhu
5,514
394
19
1
0
244,103
4
W
Danzaburou
5,886
420
44
3
0
243,276
0
L
Kukulkan
6,173
441
53
4
0
221,812
0
W
Pele
7,105
508
78
6
0
266,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role