Player Matchup

Anubis
Anubis
Yaboi_headnappy2
Anubis
Level 17
God Stats
0W - 2L
1,421 SR
Queue Stats
2W - 5L
1,324 Elo+
Solo
King Arthur
King Arthur
charliekun34
King Arthur
Level 6
God Stats
3W - 11L
1,106 SR
Queue Stats
75W - 58L
1,265 Elo+
Solo
Neith
Neith
oni6iri_
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
raphaelboucle
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,246 Elo+
Solo
Kali
Kali
xB0RN_T0_D1Ex
Kali
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 75L
1,468 Elo+
Solo
Team Averages
Level 13
1,406 SR
1,361 Elo+

VS

Team Averages
Level 12
1,388 SR
1,348 Elo+
Gilgamesh
Gilgamesh
ArchDiemos
Gilgamesh
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 16L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Matheuszika8
The Morrigan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 41L
1,368 Elo+
Solo
Kukulkan
Kukulkan
crehs
Kukulkan
Level 27
God Stats
1W - 3L
1,153 SR
Queue Stats
175W - 216L
1,358 Elo+
Solo
Artemis
Artemis
eripiko
Artemis
Level 7
God Stats
2W - 4L
1,203 SR
Queue Stats
9W - 8L
1,326 Elo+
Solo
Cthulhu
Cthulhu
gagetorres2002
Cthulhu
Level 18
God Stats
9W - 5L
1,585 SR
Queue Stats
17W - 10L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 2
9,833
428
7,508
17,966
8,667
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
charliekun34
King Arthur
17
3 / 8 / 3
10,104
439
9,996
26,872
17,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
oni6iri_
Neith
8
0 / 3 / 2
6,979
303
1,929
4,547
1,092
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
raphaelboucle
Hun Batz
4
0 / 4 / 2
6,316
275
419
2,694
405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 9 / 2
13,091
569
15,251
28,769
11,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArchDiemos
Gilgamesh
18
16 / 3 / 3
13,533
588
18,867
16,297
6,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Matheuszika8
The Morrigan
20
7 / 5 / 2
15,066
655
15,796
12,031
9,101
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
crehs
Kukulkan
20
4 / 2 / 3
13,406
583
12,514
14,629
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
eripiko
Artemis
18
6 / 2 / 8
12,774
555
9,840
11,987
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 3 / 6
10,414
453
6,880
14,829
10,483
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
11
Kills
34
34
Deaths
15
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArchDiemos
Gilgamesh
16
3
3
5.83
W
The Morrigan
Matheuszika8
The Morrigan
7
5
2
1.6
L
1
10
2
0.2
L
King Arthur
charliekun34
King Arthur
3
8
3
0.56
W
Kukulkan
crehs
Kukulkan
4
2
3
2.75
W
Artemis
eripiko
Artemis
6
2
8
5
W
1
3
6
1.33
L
Neith
oni6iri_
Neith
0
3
2
0.33
L
Hun Batz
raphaelboucle
Hun Batz
0
4
2
0.25
L
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,103
Damage
63,897
80,848
Taken
69,773
38,970
Mitigated
37,499
19,957
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArchDiemos
Gilgamesh
18,867
6,087
0
4,098
16,297
6,970
1,976
2,301
13,444
0
71,074
W
The Morrigan
Matheuszika8
The Morrigan
15,796
3,706
0
1,375
12,031
9,101
4,126
51
11,904
113,710
5,178
L
7,508
549
0
3,264
17,966
8,667
100
4,567
13,399
44,517
0
L
King Arthur
charliekun34
King Arthur
9,996
1,323
0
4,244
26,872
17,749
0
13,503
13,369
123
59,220
W
Kukulkan
crehs
Kukulkan
12,514
1,797
0
2,772
14,629
6,177
4,486
2,176
12,453
100,473
0
W
Artemis
eripiko
Artemis
9,840
5,184
0
4,954
11,987
4,768
5,846
1,375
10,612
0
65,935
W
6,880
804
594
936
14,829
10,483
1,087
1,895
11,294
31,076
0
L
Neith
oni6iri_
Neith
1,929
1,055
0
480
4,547
1,092
0
1,540
3,007
0
10,120
L
Hun Batz
raphaelboucle
Hun Batz
419
358
0
106
2,694
405
0
291
2,403
0
1,893
L
15,251
12,014
0
11,863
28,769
11,057
0
12,247
16,522
0
83,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,323
Gold Earned
65,193
324
Minions Killed
655
0
Camps Cleared
0
1,294,378
Distance Traveled
1,921,735
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,533
588
103
4
0
461,167
1
W
The Morrigan
15,066
655
221
10
0
301,887
0
L
Anubis
9,833
428
88
4
0
336,222
0
L
King Arthur
10,104
439
91
4
0
393,725
3
W
Kukulkan
13,406
583
162
7
0
427,300
0
W
Artemis
12,774
555
119
5
0
352,967
0
W
Cthulhu
10,414
453
50
2
0
378,414
0
L
Neith
6,979
303
20
1
0
120,033
2
L
Hun Batz
6,316
275
2
0
0
97,349
0
L
Kali
13,091
569
123
5
0
347,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role