Player Matchup

Rama
Rama
CosmoCosmoCosmo
Rama
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
339W - 309L
1,537 Elo+
Solo
Khepri
Khepri
LNGSWRD
Khepri
Level 81
God Stats
53W - 39L
1,465 SR
Queue Stats
1,014W - 1,041L
1,530 Elo+
Solo
King Arthur
King Arthur
LittlecMoBn
King Arthur
Level 28
God Stats
4W - 2L
1,682 SR
Queue Stats
17W - 10L
1,662 Elo+
Party 2
Sol
Sol
RuthlessCarl
Sol
Level 38
God Stats
19W - 12L
1,647 SR
Queue Stats
195W - 195L
1,568 Elo+
Solo
Da Ji
Da Ji
Yukariiiii
Da Ji
Level 123
God Stats
4W - 2L
1,790 SR
Queue Stats
128W - 111L
1,572 Elo+
Party 2
Team Averages
Level 70
1,617 SR
1,574 Elo+

VS

Team Averages
Level 93
1,513 SR
1,537 Elo+
Thoth
Thoth
AeonWire
Thoth
Level 127
God Stats
1W - 3L
1,400 SR
Queue Stats
45W - 51L
1,465 Elo+
Solo
Vamana
Vamana
B20k09P
Vamana
Level 46
God Stats
1W - 0L
1,314 SR
Queue Stats
33W - 20L
1,628 Elo+
Solo
Hun Batz
Hun Batz
Tatkoo
Hun Batz
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 73L
1,535 Elo+
Party 1
Nox
Nox
TheMainMan01
Nox
Level 127
God Stats
14W - 10L
1,658 SR
Queue Stats
409W - 415L
1,505 Elo+
Solo
Skadi
Skadi
brocoolne
Skadi
Level 123
God Stats
32W - 20L
1,693 SR
Queue Stats
708W - 726L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 1
10,004
500
7,417
15,364
4,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
LNGSWRD
Khepri
9
0 / 5 / 4
8,427
421
2,793
11,956
3,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
LittlecMoBn
King Arthur
15
7 / 4 / 3
10,182
509
13,394
25,389
17,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 6 / 5
9,710
486
9,756
13,708
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
15
2 / 6 / 2
9,453
473
2,578
17,235
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AeonWire
Thoth
19
12 / 1 / 10
13,598
680
18,314
11,005
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
B20k09P
Vamana
16
0 / 4 / 10
12,291
615
9,651
18,377
16,236
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Tatkoo
Hun Batz
17
5 / 5 / 9
11,908
595
11,101
14,653
8,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 2 / 13
10,810
541
4,995
12,535
12,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
brocoolne
Skadi
19
11 / 2 / 8
13,186
659
17,627
11,706
4,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
14
Kills
29
29
Deaths
14
15
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thoth
AeonWire
Thoth
12
1
10
17
W
Vamana
B20k09P
Vamana
0
4
10
1.25
L
3
8
1
0.44
L
Khepri
LNGSWRD
Khepri
0
5
4
0.4
L
King Arthur
LittlecMoBn
King Arthur
7
4
3
2.13
L
2
6
5
0.75
W
Hun Batz
Tatkoo
Hun Batz
5
5
9
1.9
W
1
2
13
3.75
L
Da Ji
2
6
2
0.5
W
Skadi
brocoolne
Skadi
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,938
Damage
61,688
83,652
Taken
68,276
36,480
Mitigated
45,649
19,846
Healing
18,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AeonWire
Thoth
18,314
1,050
191
3,956
11,005
4,397
3,092
3,250
7,755
85,345
0
W
Vamana
B20k09P
Vamana
9,651
3,950
0
4,722
18,377
16,236
6
3,065
15,312
136
63,465
L
7,417
4,903
0
2,102
15,364
4,144
0
3,313
12,051
0
63,494
L
Khepri
LNGSWRD
Khepri
2,793
194
0
1,140
11,956
3,996
0
4,357
7,599
10,004
0
L
King Arthur
LittlecMoBn
King Arthur
13,394
2,004
0
8,088
25,389
17,792
125
9,383
16,006
0
53,399
L
9,756
2,570
0
3,634
13,708
4,903
948
3,370
10,338
66,599
7,309
W
Hun Batz
Tatkoo
Hun Batz
11,101
3,543
0
897
14,653
8,531
1,717
3,736
10,917
0
71,881
W
4,995
1,064
0
3,254
12,535
12,293
819
3,231
9,304
30,387
0
L
Da Ji
2,578
319
0
4,882
17,235
5,645
0
3,030
14,205
0
61,714
W
Skadi
brocoolne
Skadi
17,627
9,685
0
5,660
11,706
4,192
7,560
2,632
9,074
0
105,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,776
Gold Earned
61,793
472
Minions Killed
490
0
Camps Cleared
0
1,660,212
Distance Traveled
2,043,073
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,598
680
108
5
0
420,004
6
W
Vamana
12,291
615
97
5
0
409,980
7
L
Rama
10,004
500
117
6
0
345,707
3
L
Khepri
8,427
421
22
1
0
271,277
7
L
King Arthur
10,182
509
99
5
0
380,636
1
L
Sol
9,710
486
114
6
0
334,936
2
W
Hun Batz
11,908
595
107
5
0
435,139
0
W
Nox
10,810
541
53
3
0
374,391
2
L
Da Ji
9,453
473
120
6
0
327,656
0
W
Skadi
13,186
659
125
6
0
403,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role