Player Matchup

Awilix
Awilix
Demon969
Awilix
Level 69
God Stats
2W - 3L
1,639 SR
Queue Stats
309W - 339L
1,506 Elo+
Solo
Thoth
Thoth
EternalGerrard
Thoth
Level 63
God Stats
3W - 3L
1,496 SR
Queue Stats
68W - 52L
1,544 Elo+
Solo
Jing Wei
Jing Wei
EyGM
Jing Wei
Level 45
God Stats
3W - 8L
1,328 SR
Queue Stats
6W - 12L
1,303 Elo+
Solo
Jormungandr
Jormungandr
Ferretzilla
Jormungandr
Level 108
God Stats
6W - 6L
1,570 SR
Queue Stats
32W - 33L
1,476 Elo+
Party 1
Ymir
Ymir
PrinceDelamour
Ymir
Level 25
God Stats
1W - 1L
1,739 SR
Queue Stats
33W - 32L
1,466 Elo+
Party 1
Team Averages
Level 62
1,554 SR
1,459 Elo+

VS

Team Averages
Level 83
1,594 SR
1,509 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Blackbyrd
Fafnir
Level 108
God Stats
3W - 1L
1,633 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Crabbyhead
Gilgamesh
Level 42
God Stats
3W - 1L
1,487 SR
Queue Stats
7W - 6L
1,487 Elo+
Solo
Izanami
Izanami
crisppayy
Izanami
Level 53
God Stats
14W - 7L
1,687 SR
Queue Stats
105W - 95L
1,581 Elo+
Solo
Thanatos
Thanatos
xDoinks
Thanatos
Level 105
God Stats
8W - 3L
1,663 SR
Queue Stats
226W - 227L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Demon969
Awilix
9
0 / 4 / 0
5,616
432
2,831
7,920
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
6,613
509
2,280
5,020
1,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
EyGM
Jing Wei
10
0 / 3 / 1
6,389
491
3,490
5,944
1,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Ferretzilla
Jormungandr
13
1 / 1 / 0
7,618
586
7,303
7,479
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 0
6,142
472
1,878
9,810
6,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 0 / 1
8,364
643
3,691
4,195
1,783
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Blackbyrd
Fafnir
11
2 / 0 / 5
7,509
578
4,988
7,000
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Crabbyhead
Gilgamesh
11
0 / 1 / 4
6,317
486
3,566
8,570
4,886
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
crisppayy
Izanami
12
1 / 0 / 6
7,967
613
7,929
4,533
1,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
xDoinks
Thanatos
12
7 / 1 / 3
7,632
587
4,729
11,458
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
13
13
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
1
3.5
W
Fafnir
Blackbyrd
Fafnir
2
0
5
4.5
W
Gilgamesh
Crabbyhead
Gilgamesh
0
1
4
2
L
Awilix
Demon969
Awilix
0
4
0
0
L
1
3
0
0.33
L
Jing Wei
EyGM
Jing Wei
0
3
1
0.17
L
Jormungandr
Ferretzilla
Jormungandr
1
1
0
1
L
0
2
0
0
W
Izanami
crisppayy
Izanami
1
0
6
4
W
Thanatos
xDoinks
Thanatos
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,782
Damage
24,903
36,173
Taken
35,756
17,459
Mitigated
18,971
3,470
Healing
18,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,691
440
0
1,994
4,195
1,783
0
1,769
2,358
57,265
0
W
Fafnir
Blackbyrd
Fafnir
4,988
1,024
0
2,674
7,000
7,108
761
1,576
5,280
16,147
0
W
Gilgamesh
Crabbyhead
Gilgamesh
3,566
737
0
889
8,570
4,886
498
4,362
3,918
0
27,379
L
Awilix
Demon969
Awilix
2,831
1,556
0
270
7,920
3,216
54
1,895
6,025
0
28,034
L
2,280
66
0
930
5,020
1,860
0
1,644
3,376
34,291
0
L
Jing Wei
EyGM
Jing Wei
3,490
2,973
0
674
5,944
1,621
0
960
4,984
0
29,580
L
Jormungandr
Ferretzilla
Jormungandr
7,303
1,655
0
447
7,479
3,788
40
1,862
5,617
49,138
0
L
1,878
76
0
1,149
9,810
6,974
0
2,318
7,492
12,436
0
W
Izanami
crisppayy
Izanami
7,929
4,974
0
1,433
4,533
1,266
562
658
3,875
0
50,514
W
Thanatos
xDoinks
Thanatos
4,729
868
0
11,669
11,458
3,928
0
2,743
8,647
0
40,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,378
Gold Earned
37,789
343
Minions Killed
366
0
Camps Cleared
0
1,149,375
Distance Traveled
1,270,249
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,364
643
123
9
0
264,717
2
W
Fafnir
7,509
578
18
1
0
264,770
6
W
Gilgamesh
6,317
486
58
4
0
227,805
1
L
Awilix
5,616
432
49
4
0
254,073
3
L
Thoth
6,613
509
75
6
0
189,260
2
L
Jing Wei
6,389
491
76
6
0
241,455
0
L
Jormungandr
7,618
586
118
9
0
239,699
2
L
Ymir
6,142
472
25
2
0
224,888
2
W
Izanami
7,967
613
95
7
0
242,405
5
W
Thanatos
7,632
587
72
6
0
270,552
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role