Player Matchup

Vulcan
Vulcan
Fabatka
Vulcan
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 8L
1,017 Elo+
Party 2
Terra
Terra
Spikegrimly
Terra
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 10L
837 Elo+
Party 2
Cernunnos
Cernunnos
mokimadzano
Cernunnos
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Team Averages
Level 14
1,500 SR
1,118 Elo+

VS

Team Averages
Level 7
1,325 SR
1,225 Elo+
Ra
Ra
 
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AKinzo
Cthulhu
Level 8
God Stats
0W - 2L
1,200 SR
Queue Stats
4W - 15L
1,109 Elo+
Party 1
Kukulkan
Kukulkan
Winston2
Kukulkan
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 6L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fabatka
Vulcan
17
5 / 3 / 12
13,178
659
15,354
14,407
15,894
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 17
13,140
657
14,795
22,870
26,988
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
mokimadzano
Cernunnos
19
13 / 5 / 8
14,628
731
25,248
18,425
7,803
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 7 / 9
12,516
626
13,873
20,305
14,502
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
AKinzo
Cthulhu
16
5 / 6 / 7
12,750
638
15,288
28,546
37,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Winston2
Kukulkan
15
5 / 8 / 4
12,386
619
15,675
17,436
8,176
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
21
Kills
13
14
Deaths
21
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
7
9
1.07
L
Cthulhu
AKinzo
Cthulhu
5
6
7
1.42
W
Vulcan
Fabatka
Vulcan
5
3
12
3.67
W
3
6
17
1.92
L
Kukulkan
Winston2
Kukulkan
5
8
4
0.88
W
Cernunnos
mokimadzano
Cernunnos
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,397
Damage
44,836
55,702
Taken
66,287
50,685
Mitigated
59,824
16,943
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,873
3,107
2,971
3,679
20,305
14,502
295
11,810
8,495
50,324
0
L
Cthulhu
AKinzo
Cthulhu
15,288
1,968
386
301
28,546
37,146
330
11,023
17,523
39,762
0
W
Vulcan
Fabatka
Vulcan
15,354
2,352
0
1,553
14,407
15,894
110
11,271
3,136
38,793
0
W
14,795
2,331
3,460
6,985
22,870
26,988
611
19,614
3,256
25,972
0
L
Kukulkan
Winston2
Kukulkan
15,675
2,279
0
2,458
17,436
8,176
497
7,316
10,120
54,661
0
W
Cernunnos
mokimadzano
Cernunnos
25,248
11,054
808
4,137
18,425
7,803
1,933
13,951
4,474
0
77,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,946
Gold Earned
37,652
167
Minions Killed
195
0
Camps Cleared
0
911,618
Distance Traveled
904,275
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,516
626
72
4
0
306,322
8
L
Cthulhu
12,750
638
40
2
0
320,612
1
W
Vulcan
13,178
659
49
2
0
298,028
0
W
Terra
13,140
657
18
1
0
310,957
0
L
Kukulkan
12,386
619
83
4
0
277,341
1
W
Cernunnos
14,628
731
100
5
0
302,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role