Player Matchup

Artio
Artio
PirSultan27
Artio
Level 16
God Stats
2W - 3L
1,787 SR
Queue Stats
13W - 16L
1,530 Elo+
Solo
Izanami
Izanami
xHaos1t
Izanami
Level 14
God Stats
13W - 9L
1,500 SR
Queue Stats
112W - 133L
1,292 Elo+
Party 2
Rama
Rama
Макентошъ
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,261 Elo+
Party 2
Team Averages
Level 15
1,596 SR
1,361 Elo+

VS

Team Averages
Level 22
1,495 SR
1,308 Elo+
Heimdallr
Heimdallr
Chlenix228
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,212 Elo+
Party 1
Cthulhu
Cthulhu
Dulcel3
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,212 Elo+
Party 1
Olorun
Olorun
skinnynerd30kg
Olorun
Level 22
God Stats
1W - 0L
1,484 SR
Queue Stats
16W - 12L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
10,714
670
13,502
31,177
21,523
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
xHaos1t
Izanami
13
3 / 8 / 3
9,775
611
10,563
17,592
6,069
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 7 / 6
10,844
678
8,329
14,418
5,087
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chlenix228
Heimdallr
15
4 / 6 / 13
11,727
733
14,673
14,515
6,175
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Dulcel3
Cthulhu
16
7 / 1 / 10
11,865
742
13,750
13,141
13,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
10 / 2 / 7
12,714
795
24,168
11,699
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
9
Kills
21
21
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Chlenix228
Heimdallr
4
6
13
1.75
W
Cthulhu
Dulcel3
Cthulhu
7
1
10
12
L
3
6
5
0.92
W
10
2
7
6.75
L
Izanami
xHaos1t
Izanami
3
8
3
0.56
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,394
Damage
52,591
63,187
Taken
39,355
32,679
Mitigated
25,145
13,568
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Chlenix228
Heimdallr
14,673
9,579
0
0
14,515
6,175
256
5,131
9,384
0
31,764
W
Cthulhu
Dulcel3
Cthulhu
13,750
1,529
430
430
13,141
13,782
36
3,686
9,455
37,690
0
L
13,502
1,276
1,113
9,523
31,177
21,523
25
18,613
12,564
38,124
0
W
24,168
14,118
551
5,356
11,699
5,188
2,301
4,685
7,014
72,219
5,372
L
Izanami
xHaos1t
Izanami
10,563
7,892
0
1,361
17,592
6,069
812
8,645
8,947
0
36,266
L
8,329
6,733
0
1,571
14,418
5,087
31
8,425
5,993
0
37,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
36,306
147
Minions Killed
172
0
Camps Cleared
0
779,029
Distance Traveled
813,915
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,727
733
42
3
0
245,985
1
W
Cthulhu
11,865
742
32
2
0
300,041
3
L
Artio
10,714
670
24
2
0
318,078
2
W
Olorun
12,714
795
98
6
0
267,889
1
L
Izanami
9,775
611
70
4
0
229,839
2
L
Rama
10,844
678
53
3
0
231,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role