Player Matchup

Bellona
Bellona
Antonio_XC_
Bellona
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
68W - 101L
1,197 Elo+
Solo
Erlang Shen
Erlang Shen
BandziobezR
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
IJEYO
Ra
Level 16
God Stats
10W - 11L
1,235 SR
Queue Stats
15W - 24L
1,209 Elo+
Solo
Jing Wei
Jing Wei
VolarMinotaur58
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 220L
1,342 Elo+
Solo
Neith
Neith
doderaa_
Neith
Level 16
God Stats
1W - 1L
1,681 SR
Queue Stats
1W - 1L
1,629 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,375 Elo+

VS

Team Averages
Level 12
1,418 SR
1,428 Elo+
Neith
Neith
Deccolas
Neith
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
118W - 124L
1,500 Elo+
Solo
Loki
Loki
Khachen2000
Loki
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
TroskyPaul
Tiamat
Level 28
God Stats
8W - 7L
1,288 SR
Queue Stats
32W - 30L
1,330 Elo+
Solo
Hun Batz
Hun Batz
alizya36
Hun Batz
Level 23
God Stats
2W - 4L
1,301 SR
Queue Stats
45W - 60L
1,313 Elo+
Solo
Cthulhu
Cthulhu
woods_sammy121
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Antonio_XC_
Bellona
17
8 / 14 / 1
12,437
478
15,138
30,919
20,325
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Erlang Shen
BandziobezR
Erlang Shen
1
0 / 0 / 0
6,454
248
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
15
1 / 7 / 1
9,770
376
4,630
10,812
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
18
3 / 3 / 3
11,049
425
8,821
19,929
19,010
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
doderaa_
Neith
3
0 / 0 / 0
6,688
257
198
472
94

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deccolas
Neith
19
3 / 4 / 4
12,706
489
13,387
15,462
7,052
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 1 / 6
12,386
476
10,139
12,696
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
TroskyPaul
Tiamat
19
2 / 3 / 5
12,575
484
6,723
13,150
8,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
alizya36
Hun Batz
20
10 / 3 / 5
13,677
526
18,302
20,170
9,229
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
9,828
378
228
4,774
2,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
12
Kills
22
24
Deaths
15
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
Antonio_XC_
Bellona
8
14
1
0.61
L
Erlang Shen
BandziobezR
Erlang Shen
0
0
0
0
W
Neith
Deccolas
Neith
3
4
4
1.25
L
Ra
1
7
1
0.21
W
7
1
6
10
W
Tiamat
TroskyPaul
Tiamat
2
3
5
1.5
L
Jing Wei
3
3
3
1.5
W
Hun Batz
alizya36
Hun Batz
10
3
5
4.17
L
Neith
doderaa_
Neith
0
0
0
0
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,787
Damage
48,779
62,132
Taken
66,252
43,412
Mitigated
32,201
3,500
Healing
19,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Antonio_XC_
Bellona
15,138
6,113
0
1,813
30,919
20,325
548
3,002
27,917
0
54,489
L
Erlang Shen
BandziobezR
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Deccolas
Neith
13,387
7,445
0
3,296
15,462
7,052
7,563
404
14,965
0
77,503
L
Ra
4,630
638
171
1,488
10,812
3,983
524
1,504
9,308
48,112
0
W
10,139
2,277
0
6,235
12,696
4,689
862
1,659
11,037
0
48,384
W
Tiamat
TroskyPaul
Tiamat
6,723
788
0
3,899
13,150
8,921
1,037
1,848
11,302
76,868
0
L
Jing Wei
8,821
5,284
0
28
19,929
19,010
437
2,445
17,484
0
53,847
W
Hun Batz
alizya36
Hun Batz
18,302
6,345
0
6,534
20,170
9,229
2,323
790
19,380
0
104,714
L
Neith
doderaa_
Neith
198
70
0
0
472
94
0
0
472
0
3,010
W
228
32
0
0
4,774
2,310
0
102
4,672
7,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,398
Gold Earned
61,172
244
Minions Killed
505
0
Camps Cleared
0
1,317,086
Distance Traveled
1,989,335
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,437
478
81
3
0
414,046
0
L
Erlang Shen
6,454
248
0
0
0
0
0
W
Neith
12,706
489
130
5
0
441,131
0
L
Ra
9,770
376
65
3
0
348,850
0
W
Loki
12,386
476
72
3
0
500,302
1
W
Tiamat
12,575
484
112
4
0
463,619
0
L
Jing Wei
11,049
425
95
4
0
514,868
0
W
Hun Batz
13,677
526
179
7
0
457,934
3
L
Neith
6,688
257
3
0
0
39,322
0
W
Cthulhu
9,828
378
12
0
0
126,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role