Player Matchup

Neith
Neith
Arnaud du 45
Neith
Level 22
God Stats
20W - 18L
1,567 SR
Queue Stats
27W - 37L
1,782 Elo+
Solo
Fenrir
Fenrir
Vicpik
Fenrir
Level 15
God Stats
49W - 31L
1,568 SR
Queue Stats
58W - 45L
1,518 Elo+
Solo
Nox
Nox
XxViRuZxX
Nox
Level 27
God Stats
1W - 2L
1,396 SR
Queue Stats
17W - 30L
1,369 Elo+
Solo
Hel
Hel
alphaomniwolf
Hel
Level 6
God Stats
3W - 3L
1,596 SR
Queue Stats
23W - 25L
1,419 Elo+
Solo
Chaac
Chaac
sandbach420
Chaac
Level 24
God Stats
1W - 3L
1,302 SR
Queue Stats
7W - 9L
1,395 Elo+
Solo
Team Averages
Level 19
1,486 SR
1,496 Elo+

VS

Team Averages
Level 15
1,568 SR
1,485 Elo+
Zeus
Zeus
Cannnabisher
Zeus
Level 11
God Stats
3W - 2L
1,473 SR
Queue Stats
12W - 12L
1,425 Elo+
Solo
Susano
Susano
Guibe6062
Susano
Level 6
God Stats
2W - 3L
1,466 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Cthulhu
Cthulhu
The3vka
Cthulhu
Level 13
God Stats
10W - 8L
1,811 SR
Queue Stats
34W - 29L
1,456 Elo+
Solo
Hou Yi
Hou Yi
itsnothabib
Hou Yi
Level 18
God Stats
6W - 2L
1,592 SR
Queue Stats
59W - 56L
1,439 Elo+
Solo
Scylla
Scylla
jaxxall_
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 9
14,900
1,064
21,822
21,582
6,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Vicpik
Fenrir
19
12 / 9 / 2
15,335
1,095
12,719
25,856
11,036
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
2 / 8 / 9
13,861
990
16,420
24,566
12,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 2 / 2
10,368
741
708
3,409
1,421
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
0 / 5 / 3
10,834
774
7,794
11,355
9,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 12
14,779
1,056
20,224
10,446
4,538
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Guibe6062
Susano
20
9 / 4 / 14
13,755
983
17,744
14,524
9,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
The3vka
Cthulhu
20
4 / 1 / 17
13,140
939
13,883
15,343
11,928
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
20
5 / 4 / 16
13,383
956
15,649
12,690
5,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
jaxxall_
Scylla
20
6 / 5 / 15
13,843
989
13,866
10,740
4,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
106
19
Kills
32
33
Deaths
19
25
Assists
74
Player
Kills
Deaths
Assists
KDA
L
5
9
9
1.06
W
8
5
12
2.8
W
Susano
Guibe6062
Susano
9
4
14
4
W
Cthulhu
The3vka
Cthulhu
4
1
17
12.5
L
Fenrir
Vicpik
Fenrir
12
9
2
1.44
L
2
8
9
0.81
L
0
2
2
0.5
W
Hou Yi
5
4
16
3.25
W
Scylla
jaxxall_
Scylla
6
5
15
2.7
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,463
Damage
81,366
86,768
Taken
63,743
40,969
Mitigated
35,319
7,325
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,822
12,837
0
1,230
21,582
6,799
0
12,925
8,505
0
59,225
W
20,224
2,699
506
246
10,446
4,538
0
2,104
8,342
48,191
0
W
Susano
Guibe6062
Susano
17,744
6,141
0
578
14,524
9,317
0
3,757
10,593
0
31,024
W
Cthulhu
The3vka
Cthulhu
13,883
456
440
74
15,343
11,928
0
4,724
10,393
27,247
0
L
Fenrir
Vicpik
Fenrir
12,719
2,347
0
534
25,856
11,036
0
13,396
12,460
0
25,528
L
16,420
3,364
12
2,821
24,566
12,287
0
13,845
10,547
47,083
0
L
708
0
756
809
3,409
1,421
0
2,782
627
3,535
0
W
Hou Yi
15,649
13,172
0
1,929
12,690
5,394
0
3,548
9,098
0
32,904
W
Scylla
jaxxall_
Scylla
13,866
834
0
0
10,740
4,142
0
2,995
7,533
47,195
0
L
7,794
1,371
0
1,163
11,355
9,426
0
4,699
6,656
0
21,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,298
Gold Earned
68,900
213
Minions Killed
265
10
Camps Cleared
6
966,282
Distance Traveled
1,187,135
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,900
1,064
79
6
3
222,604
0
W
Zeus
14,779
1,056
58
4
1
211,927
0
W
Susano
13,755
983
18
1
1
239,437
1
W
Cthulhu
13,140
939
35
3
0
270,704
0
L
Fenrir
15,335
1,095
23
2
6
292,314
0
L
Nox
13,861
990
85
6
0
231,871
0
L
Hel
10,368
741
1
0
1
79,935
0
W
Hou Yi
13,383
956
41
3
3
215,585
0
W
Scylla
13,843
989
113
8
1
249,482
1
L
Chaac
10,834
774
25
2
0
139,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role