Player Matchup

Nike
Nike
Cessencia x
Nike
Level 69
God Stats
29W - 45L
1,190 SR
Queue Stats
532W - 607L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
Erenim9
Kuzenbo
Level 65
God Stats
2W - 1L
1,655 SR
Queue Stats
38W - 41L
1,412 Elo+
Solo
Skadi
Skadi
HB0tters
Skadi
Level 127
God Stats
2W - 1L
1,563 SR
Queue Stats
50W - 51L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
Infernea
Zhong Kui
Level 67
God Stats
25W - 27L
1,540 SR
Queue Stats
815W - 874L
1,423 Elo+
Party 2
Bastet
Bastet
ShroomsterOg
Bastet
Level 68
God Stats
12W - 16L
1,447 SR
Queue Stats
165W - 227L
1,408 Elo+
Solo
Team Averages
Level 79
1,479 SR
1,414 Elo+

VS

Team Averages
Level 95
1,522 SR
1,378 Elo+
Scylla
Scylla
Alexiipii05
Scylla
Level 59
God Stats
1W - 1L
1,566 SR
Queue Stats
16W - 23L
1,386 Elo+
Solo
Cthulhu
Cthulhu
BD-STAR-69
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,312 Elo+
Party 1
Bellona
Bellona
Dissociato
Bellona
Level 124
God Stats
12W - 7L
1,594 SR
Queue Stats
135W - 150L
1,437 Elo+
Solo
Medusa
Medusa
Ventus_054
Medusa
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,357 Elo+
Party 1
Izanami
Izanami
khaled-1414-
Izanami
Level 104
God Stats
70W - 54L
1,448 SR
Queue Stats
453W - 446L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,334
528
3,933
6,057
4,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Erenim9
Kuzenbo
10
3 / 1 / 1
6,501
542
3,336
6,003
4,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
HB0tters
Skadi
10
2 / 3 / 1
5,995
500
4,910
4,949
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Infernea
Zhong Kui
12
1 / 0 / 2
6,569
547
5,613
7,612
5,185
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
10
2 / 2 / 3
6,324
527
5,004
7,742
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 2 / 0
5,524
460
2,536
4,918
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
BD-STAR-69
Cthulhu
9
1 / 3 / 4
6,039
503
2,557
10,173
3,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Dissociato
Bellona
12
0 / 2 / 0
6,433
536
2,680
7,735
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Ventus_054
Medusa
9
3 / 0 / 2
6,037
503
2,811
4,837
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
khaled-1414-
Izanami
10
3 / 2 / 3
6,423
535
7,831
7,434
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
9
Kills
7
7
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
0
0
L
Cthulhu
BD-STAR-69
Cthulhu
1
3
4
1
W
1
1
1
1.5
L
Bellona
Dissociato
Bellona
0
2
0
0
W
Kuzenbo
Erenim9
Kuzenbo
3
1
1
3.5
W
Skadi
HB0tters
Skadi
2
3
1
0.83
W
Zhong Kui
Infernea
Zhong Kui
1
0
2
2
W
Bastet
2
2
3
1.75
L
Medusa
Ventus_054
Medusa
3
0
2
4
L
Izanami
khaled-1414-
Izanami
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,796
Damage
18,415
32,363
Taken
35,097
17,799
Mitigated
13,481
11,242
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,536
459
0
1,720
4,918
1,497
396
2,828
2,090
22,895
0
L
Cthulhu
BD-STAR-69
Cthulhu
2,557
270
160
605
10,173
3,757
0
1,195
8,978
15,912
0
W
3,933
114
160
2,293
6,057
4,215
146
0
6,057
5,129
23,179
L
Bellona
Dissociato
Bellona
2,680
297
0
3,411
7,735
4,099
0
1,195
5,692
0
36,527
W
Kuzenbo
Erenim9
Kuzenbo
3,336
1,418
28
574
6,003
4,896
0
1,352
4,651
17,679
0
W
Skadi
HB0tters
Skadi
4,910
1,849
0
750
4,949
1,524
114
1,079
3,870
0
35,590
W
Zhong Kui
Infernea
Zhong Kui
5,613
272
0
4,733
7,612
5,185
850
1,860
5,752
36,398
0
W
Bastet
5,004
806
0
2,704
7,742
1,979
0
924
6,818
0
29,266
L
Medusa
Ventus_054
Medusa
2,811
1,510
0
2,506
4,837
1,482
0
935
3,902
0
25,193
L
Izanami
khaled-1414-
Izanami
7,831
4,608
0
2,362
7,434
2,646
602
3,341
4,055
0
42,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,723
Gold Earned
30,456
288
Minions Killed
329
0
Camps Cleared
0
1,092,749
Distance Traveled
1,000,674
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,524
460
48
4
0
162,278
1
L
Cthulhu
6,039
503
23
2
0
225,325
5
W
Nike
6,334
528
60
5
0
248,294
1
L
Bellona
6,433
536
96
8
0
208,976
0
W
Kuzenbo
6,501
542
34
3
0
189,389
0
W
Skadi
5,995
500
62
5
0
207,370
2
W
Zhong Kui
6,569
547
72
6
0
212,327
5
W
Bastet
6,324
527
60
5
0
235,369
0
L
Medusa
6,037
503
74
6
0
202,948
0
L
Izanami
6,423
535
88
7
0
201,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role