Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FoxintheBox94
Scylla
Level 141
God Stats
2W - 2L
1,506 SR
Queue Stats
90W - 92L
1,556 Elo+
Solo
Merlin
Merlin
OnlyCH
Merlin
Level 146
God Stats
1W - 0L
1,521 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ah Puch
Ah Puch
anduesen
Ah Puch
Level 156
God Stats
16W - 6L
1,737 SR
Queue Stats
451W - 468L
1,452 Elo+
Solo
Freya
Freya
o0WOODY0o
Freya
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,561 Elo+
Solo
Team Averages
Level 132
1,553 SR
1,514 Elo+

VS

Team Averages
Level 131
1,476 SR
1,536 Elo+
Bacchus
Bacchus
Canayo
Bacchus
Level 146
God Stats
6W - 5L
1,573 SR
Queue Stats
501W - 480L
1,574 Elo+
Solo
Kukulkan
Kukulkan
EvilPikachu69
Kukulkan
Level 99
God Stats
3W - 2L
1,587 SR
Queue Stats
198W - 198L
1,524 Elo+
Solo
Heimdallr
Heimdallr
Noraisgood
Heimdallr
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
370W - 378L
1,438 Elo+
Solo
Chang'e
Chang'e
XTobsterX
Chang'e
Level 138
God Stats
3W - 4L
1,326 SR
Queue Stats
353W - 343L
1,618 Elo+
Solo
Skadi
Skadi
klanwarayparxw
Skadi
Level 154
God Stats
0W - 2L
1,395 SR
Queue Stats
106W - 117L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
1 / 3 / 10
11,245
750
8,744
19,069
22,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 1 / 6
11,633
776
13,352
11,225
4,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
OnlyCH
Merlin
18
2 / 3 / 6
10,883
726
12,357
11,841
5,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
anduesen
Ah Puch
18
3 / 2 / 6
10,471
698
21,034
13,590
5,996
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
o0WOODY0o
Freya
16
4 / 6 / 5
10,699
713
8,762
16,010
7,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Canayo
Bacchus
17
3 / 1 / 9
9,784
652
11,157
13,847
18,636
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
EvilPikachu69
Kukulkan
18
5 / 3 / 3
10,519
701
17,526
12,257
4,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Noraisgood
Heimdallr
17
2 / 4 / 11
9,889
659
6,559
12,853
4,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
XTobsterX
Chang'e
14
3 / 4 / 6
9,024
602
8,285
16,639
5,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 2 / 10
10,142
676
16,649
13,737
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
14
Kills
15
15
Deaths
14
33
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
3
10
2
L
Bacchus
Canayo
Bacchus
3
1
9
7.5
L
Kukulkan
EvilPikachu69
Kukulkan
5
3
3
2.17
W
4
1
6
7
L
Heimdallr
Noraisgood
Heimdallr
2
4
11
1.88
W
Merlin
OnlyCH
Merlin
2
3
6
1.67
L
Chang'e
XTobsterX
Chang'e
3
4
6
1.5
W
Ah Puch
anduesen
Ah Puch
3
2
6
3
L
2
2
10
3.5
W
Freya
o0WOODY0o
Freya
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,249
Damage
60,176
71,735
Taken
69,333
46,500
Mitigated
37,696
39,945
Healing
35,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,744
575
8,702
7,060
19,069
22,937
225
6,753
12,316
86
11,439
L
Bacchus
Canayo
Bacchus
11,157
357
4,445
3,481
13,847
18,636
180
9,757
4,090
18,646
0
L
Kukulkan
EvilPikachu69
Kukulkan
17,526
826
1,197
977
12,257
4,654
0
11,044
1,213
41,964
0
W
13,352
530
1,562
4,609
11,225
4,987
2,007
6,088
5,137
46,088
0
L
Heimdallr
Noraisgood
Heimdallr
6,559
1,093
1,655
1,514
12,853
4,330
787
10,526
2,327
0
19,784
W
Merlin
OnlyCH
Merlin
12,357
388
2,693
2,301
11,841
5,089
877
7,872
3,969
33,896
0
L
Chang'e
XTobsterX
Chang'e
8,285
390
12,130
7,255
16,639
5,326
334
13,450
3,189
11,765
0
W
Ah Puch
anduesen
Ah Puch
21,034
32
2,883
4,937
13,590
5,996
1,345
7,352
6,238
38,735
0
L
16,649
5,244
0
3,059
13,737
4,750
699
10,814
2,923
0
32,173
W
Freya
o0WOODY0o
Freya
8,762
2,429
1,519
3,679
16,010
7,491
1,201
8,903
7,107
17,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,931
Gold Earned
49,358
171
Minions Killed
185
0
Camps Cleared
0
1,411,702
Distance Traveled
1,356,634
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,245
750
7
0
0
332,168
3
L
Bacchus
9,784
652
16
1
0
298,642
2
L
Kukulkan
10,519
701
68
5
0
279,008
3
W
Scylla
11,633
776
77
5
0
286,290
6
L
Heimdallr
9,889
659
49
3
0
255,475
6
W
Merlin
10,883
726
34
2
0
255,536
1
L
Chang'e
9,024
602
9
1
0
256,503
1
W
Ah Puch
10,471
698
36
2
0
285,469
0
L
Skadi
10,142
676
43
3
0
267,006
1
W
Freya
10,699
713
17
1
0
252,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role