Player Matchup

Hel
Hel
AHQPEN
Hel
Level 23
God Stats
2W - 3L
1,514 SR
Queue Stats
35W - 26L
1,630 Elo+
Solo
Agni
Agni
JustDontPlease
Agni
Level 26
God Stats
2W - 0L
1,710 SR
Queue Stats
6W - 4L
1,626 Elo+
Solo
Amaterasu
Amaterasu
LouxKnight
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,712 Elo+
Solo
Bellona
Bellona
Serebyl
Bellona
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 54L
1,547 Elo+
Solo
Apollo
Apollo
WHERETHEH00DAT
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,844 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,672 Elo+

VS

Team Averages
Level 31
1,520 SR
1,662 Elo+
Ah Muzen Cab
Ah Muzen Cab
CyriI
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,755 SR
Queue Stats
3W - 1L
1,771 Elo+
Solo
Fenrir
Fenrir
NukeSpainPls
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,826 Elo+
Solo
Neith
Neith
TurboMikser
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,598 Elo+
Party 1
Osiris
Osiris
Turbo_Blender
Osiris
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,556 Elo+
Party 1
Anubis
Anubis
darkangel161
Anubis
Level 4
God Stats
0W - 3L
1,347 SR
Queue Stats
4W - 8L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AHQPEN
Hel
12
1 / 3 / 10
7,826
522
4,306
10,624
5,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 0 / 6
9,642
643
8,939
5,429
2,342
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LouxKnight
Amaterasu
15
7 / 0 / 4
9,092
606
6,660
11,530
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Serebyl
Bellona
13
5 / 1 / 2
8,683
579
7,411
10,229
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 4 / 6
7,721
515
4,911
11,257
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CyriI
Ah Muzen Cab
11
0 / 3 / 1
6,506
434
4,097
10,663
3,162
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
5
0 / 1 / 0
5,017
334
1,135
3,031
764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 8 / 2
7,338
489
11,247
11,414
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 6 / 5
6,454
430
6,212
12,033
6,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
10
1 / 6 / 1
6,489
433
3,966
6,615
3,080
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
24
Kills
8
8
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
AHQPEN
Hel
1
3
10
2
L
Ah Muzen Cab
CyriI
Ah Muzen Cab
0
3
1
0.17
W
7
0
6
10
W
Amaterasu
LouxKnight
Amaterasu
7
0
4
9
L
Fenrir
0
1
0
0
W
Bellona
Serebyl
Bellona
5
1
2
6
L
5
8
2
0.75
L
2
6
5
0.75
W
4
4
6
1.75
L
Anubis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,227
Damage
26,657
49,069
Taken
43,756
23,041
Mitigated
17,185
21,862
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
AHQPEN
Hel
4,306
728
3,286
6,222
10,624
5,216
970
606
10,018
13,347
0
L
Ah Muzen Cab
CyriI
Ah Muzen Cab
4,097
930
0
3,527
10,663
3,162
0
2,150
8,513
0
38,132
W
8,939
572
0
3,014
5,429
2,342
108
387
5,042
67,743
0
W
Amaterasu
LouxKnight
Amaterasu
6,660
3,669
0
1,829
11,530
5,452
137
699
10,831
0
60,838
L
Fenrir
1,135
219
0
1,294
3,031
764
0
359
2,672
0
9,632
W
Bellona
Serebyl
Bellona
7,411
1,932
0
3,953
10,229
6,192
730
2,388
7,841
0
48,510
L
11,247
5,451
0
2,324
11,414
3,935
279
4,303
7,111
0
31,913
L
6,212
1,427
0
2,743
12,033
6,244
0
4,180
7,853
0
28,211
W
4,911
2,533
0
3,558
11,257
3,839
2,034
62
11,195
0
38,474
L
Anubis
3,966
535
0
1,132
6,615
3,080
0
2,253
4,362
21,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,964
Gold Earned
31,804
437
Minions Killed
233
0
Camps Cleared
0
1,405,026
Distance Traveled
1,061,493
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,826
522
19
1
0
274,038
3
L
Ah Muzen Cab
6,506
434
76
5
0
269,590
9
W
Agni
9,642
643
133
9
0
277,563
7
W
Amaterasu
9,092
606
115
8
0
324,060
2
L
Fenrir
5,017
334
23
2
0
90,114
1
W
Bellona
8,683
579
106
7
0
292,679
1
L
Neith
7,338
489
46
3
0
218,197
0
L
Osiris
6,454
430
44
3
0
255,639
2
W
Apollo
7,721
515
64
4
0
236,686
1
L
Anubis
6,489
433
44
3
0
227,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role