Player Matchup

Erlang Shen
Erlang Shen
EvolutionH2O
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,523 Elo+
Solo
Rama
Rama
Liad195
Rama
Level 16
God Stats
0W - 2L
1,375 SR
Queue Stats
15W - 15L
1,533 Elo+
Solo
Olorun
Olorun
Mauerslukeren
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,409 Elo+
Solo
Arachne
Arachne
NickYpsi
Arachne
Level 8
God Stats
5W - 5L
1,526 SR
Queue Stats
27W - 29L
1,411 Elo+
Solo
Izanami
Izanami
Syntharon95
Izanami
Level 28
God Stats
2W - 2L
1,521 SR
Queue Stats
69W - 70L
1,534 Elo+
Solo
Team Averages
Level 12
1,484 SR
1,482 Elo+

VS

Team Averages
Level 20
1,482 SR
1,491 Elo+
Arachne
Arachne
 
Arachne
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BaneMannen
Cerberus
Level 13
God Stats
17W - 18L
1,500 SR
Queue Stats
149W - 149L
1,588 Elo+
Solo
Cthulhu
Cthulhu
hasgon
Cthulhu
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 9L
1,456 Elo+
Party 1
Osiris
Osiris
quarterby
Osiris
Level 29
God Stats
4W - 1L
1,411 SR
Queue Stats
80W - 68L
1,440 Elo+
Party 1
Medusa
Medusa
yugitv
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EvolutionH2O
Erlang Shen
14
0 / 8 / 1
8,511
405
3,920
16,029
7,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
Liad195
Rama
15
3 / 8 / 0
9,730
463
10,714
15,585
5,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 9 / 4
9,492
452
18,813
15,728
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
NickYpsi
Arachne
16
7 / 7 / 2
10,760
512
10,774
19,820
10,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Syntharon95
Izanami
16
8 / 8 / 4
10,635
506
20,635
17,603
5,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
8 / 4 / 4
11,190
533
11,708
16,871
7,198
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
BaneMannen
Cerberus
17
10 / 3 / 7
12,024
573
12,426
25,108
33,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
hasgon
Cthulhu
15
6 / 5 / 7
10,754
512
13,090
20,096
16,904
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
quarterby
Osiris
17
6 / 4 / 12
11,648
555
14,077
15,359
20,552
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
yugitv
Medusa
19
10 / 8 / 3
12,601
600
13,608
15,373
5,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
24
Kills
40
40
Deaths
24
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
4
4
2.5
W
Cerberus
BaneMannen
Cerberus
10
3
7
4.5
L
Erlang Shen
EvolutionH2O
Erlang Shen
0
8
1
0.06
L
Rama
Liad195
Rama
3
8
0
0.38
L
6
9
4
0.89
L
Arachne
NickYpsi
Arachne
7
7
2
1.14
L
Izanami
Syntharon95
Izanami
8
8
4
1.25
W
Cthulhu
hasgon
Cthulhu
6
5
7
1.9
W
Osiris
quarterby
Osiris
6
4
12
3
W
Medusa
yugitv
Medusa
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,856
Damage
64,909
84,765
Taken
92,807
34,874
Mitigated
83,892
17,355
Healing
21,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,708
7,859
0
4,654
16,871
7,198
2,347
2,731
14,140
0
52,119
W
Cerberus
BaneMannen
Cerberus
12,426
983
0
7,645
25,108
33,665
66
4,339
20,769
63,091
0
L
Erlang Shen
EvolutionH2O
Erlang Shen
3,920
2,388
0
2,945
16,029
7,466
0
4,612
11,417
0
45,739
L
Rama
Liad195
Rama
10,714
8,682
0
1,985
15,585
5,273
900
2,113
13,472
0
62,560
L
18,813
10,678
628
3,387
15,728
6,057
568
7,061
8,667
36,037
3,911
L
Arachne
NickYpsi
Arachne
10,774
7,886
0
3,526
19,820
10,292
0
6,404
13,416
0
64,007
L
Izanami
Syntharon95
Izanami
20,635
16,301
0
4,884
17,603
5,786
664
8,968
8,635
0
72,718
W
Cthulhu
hasgon
Cthulhu
13,090
1,732
25
4,192
20,096
16,904
263
6,016
14,080
48,304
0
W
Osiris
quarterby
Osiris
14,077
3,782
0
3,498
15,359
20,552
620
3,162
12,197
15,041
51,161
W
Medusa
yugitv
Medusa
13,608
6,386
0
1,290
15,373
5,573
5,648
608
14,765
0
83,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,128
Gold Earned
58,217
451
Minions Killed
594
0
Camps Cleared
0
1,803,253
Distance Traveled
1,879,805
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,190
533
94
4
0
404,768
6
W
Cerberus
12,024
573
121
6
0
380,137
3
L
Erlang Shen
8,511
405
84
4
0
409,309
5
L
Rama
9,730
463
111
5
0
345,501
0
L
Olorun
9,492
452
52
2
0
296,988
0
L
Arachne
10,760
512
95
5
0
418,834
0
L
Izanami
10,635
506
109
5
0
332,621
3
W
Cthulhu
10,754
512
107
5
0
360,431
1
W
Osiris
11,648
555
133
6
0
376,993
2
W
Medusa
12,601
600
139
7
0
357,476
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role