Player Matchup

Olorun
Olorun
 
Olorun
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Aritour
Artio
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 117L
1,461 Elo+
Solo
Ne Zha
Ne Zha
Farquaad88
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,618 Elo+
Party 1
Raijin
Raijin
Kinoue
Raijin
Level 106
God Stats
3W - 1L
1,288 SR
Queue Stats
81W - 74L
1,470 Elo+
Solo
Vulcan
Vulcan
xXCOGxJoK3R3Xx
Vulcan
Level 160
God Stats
1W - 0L
1,660 SR
Queue Stats
98W - 48L
1,707 Elo+
Party 1
Team Averages
Level 97
1,490 SR
1,551 Elo+

VS

Team Averages
Level 101
1,397 SR
1,426 Elo+
Mercury
Mercury
BigCatsR4
Mercury
Level 160
God Stats
9W - 8L
1,382 SR
Queue Stats
426W - 448L
1,425 Elo+
Solo
Ymir
Ymir
GIANT TeDDies
Ymir
Level 109
God Stats
3W - 2L
1,393 SR
Queue Stats
186W - 191L
1,477 Elo+
Solo
Hun Batz
Hun Batz
TestTz08
Hun Batz
Level 123
God Stats
2W - 9L
1,433 SR
Queue Stats
500W - 505L
1,454 Elo+
Solo
Chaac
Chaac
big_taco_eater54
Chaac
Level 88
God Stats
0W - 2L
1,478 SR
Queue Stats
72W - 91L
1,397 Elo+
Party 2
Cabrakan
Cabrakan
lil_joker91160
Cabrakan
Level 23
God Stats
0W - 2L
1,298 SR
Queue Stats
27W - 48L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 3 / 12
9,138
914
7,409
12,302
6,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Aritour
Artio
13
1 / 3 / 12
8,709
871
4,011
17,681
19,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Farquaad88
Ne Zha
14
3 / 6 / 14
8,957
896
13,254
14,558
12,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Kinoue
Raijin
17
11 / 2 / 7
10,134
1,013
16,025
11,110
5,303
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 15
9,302
930
16,288
9,500
4,655
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigCatsR4
Mercury
15
2 / 4 / 9
7,917
792
7,755
10,696
4,387
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 4 / 10
8,505
851
9,333
14,945
15,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
TestTz08
Hun Batz
13
5 / 4 / 10
8,011
801
12,428
9,567
3,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 8
8,355
836
11,854
15,479
18,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
14
3 / 6 / 4
7,587
759
9,726
15,219
9,410
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
57
21
Kills
16
16
Deaths
21
60
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
12
3
W
Artio
Aritour
Artio
1
3
12
2.33
L
Mercury
BigCatsR4
Mercury
2
4
9
1.63
W
Ne Zha
Farquaad88
Ne Zha
3
6
14
1.67
L
3
4
10
2
W
Raijin
Kinoue
Raijin
11
2
7
7.25
L
Hun Batz
TestTz08
Hun Batz
5
4
10
2.5
L
3
3
8
2.33
L
Cabrakan
3
6
4
0.83
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,987
Damage
51,096
65,151
Taken
65,906
47,776
Mitigated
51,525
30,758
Healing
22,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,409
3,395
7,177
6,238
12,302
6,301
3,657
3,945
8,357
17,028
0
W
Artio
Aritour
Artio
4,011
194
3,558
3,794
17,681
19,056
78
5,407
12,274
7,987
0
L
Mercury
BigCatsR4
Mercury
7,755
3,022
1,360
3,599
10,696
4,387
0
6,389
4,307
0
24,805
W
Ne Zha
Farquaad88
Ne Zha
13,254
4,501
816
4,354
14,558
12,461
0
4,724
9,834
0
25,068
L
9,333
1,159
2,393
1,342
14,945
15,314
0
10,152
4,793
13,028
0
W
Raijin
Kinoue
Raijin
16,025
2,538
1,199
1,507
11,110
5,303
540
2,448
8,662
30,249
0
L
Hun Batz
TestTz08
Hun Batz
12,428
1,527
1,790
1,062
9,567
3,789
0
6,197
3,370
0
19,463
L
11,854
1,923
1,800
4,818
15,479
18,625
0
9,832
5,647
0
23,017
L
Cabrakan
9,726
737
849
3,114
15,219
9,410
0
11,163
4,056
17,060
0
W
16,288
7,651
883
1,232
9,500
4,655
1,439
2,535
6,965
30,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,240
Gold Earned
40,375
96
Minions Killed
99
0
Camps Cleared
0
983,487
Distance Traveled
870,700
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,138
914
18
2
0
197,492
1
W
Artio
8,709
871
3
0
0
205,068
0
L
Mercury
7,917
792
35
4
0
207,536
2
W
Ne Zha
8,957
896
21
2
0
167,412
0
L
Ymir
8,505
851
9
1
0
167,630
0
W
Raijin
10,134
1,013
26
3
0
185,465
4
L
Hun Batz
8,011
801
21
2
0
198,910
0
L
Chaac
8,355
836
20
2
0
173,225
0
L
Cabrakan
7,587
759
14
1
0
123,399
0
W
Vulcan
9,302
930
28
3
0
228,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role