Player Matchup

Eset
Eset
 
Eset
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Spartan1xv05
Heimdallr
Level 51
God Stats
12W - 14L
1,471 SR
Queue Stats
285W - 305L
1,424 Elo+
Solo
Izanami
Izanami
ZDL1
Izanami
Level 79
God Stats
13W - 11L
1,522 SR
Queue Stats
445W - 456L
1,476 Elo+
Solo
Serqet
Serqet
ckelly95
Serqet
Level 69
God Stats
0W - 2L
1,253 SR
Queue Stats
93W - 79L
1,532 Elo+
Solo
Hel
Hel
rivalnutria
Hel
Level 62
God Stats
0W - 5L
1,129 SR
Queue Stats
240W - 290L
1,405 Elo+
Solo
Team Averages
Level 67
1,375 SR
1,467 Elo+

VS

Team Averages
Level 87
1,529 SR
1,453 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DimonII
Chiron
Level 73
God Stats
19W - 16L
1,404 SR
Queue Stats
549W - 568L
1,456 Elo+
Solo
Arachne
Arachne
NivekanurB
Arachne
Level 56
God Stats
4W - 1L
1,709 SR
Queue Stats
70W - 92L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vorlok86
Morgan Le Fay
Level 126
God Stats
22W - 25L
1,531 SR
Queue Stats
519W - 536L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
1 / 3 / 0
4,743
593
1,718
3,988
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Spartan1xv05
Heimdallr
5
0 / 3 / 1
3,724
466
1,891
3,691
833
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ZDL1
Izanami
8
0 / 0 / 0
4,579
572
1,677
2,989
861
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
ckelly95
Serqet
8
1 / 2 / 1
4,856
607
2,224
5,441
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 0
4,489
561
1,470
6,005
1,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
3 / 0 / 5
5,094
637
2,576
3,580
2,740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
 
Cthulhu
9
0 / 1 / 0
4,813
602
1,545
3,502
2,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
DimonII
Chiron
8
5 / 1 / 2
5,275
659
4,114
4,370
1,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
NivekanurB
Arachne
9
2 / 0 / 2
5,089
636
2,021
4,027
1,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
Vorlok86
Morgan Le Fay
10
2 / 1 / 1
5,673
709
2,471
4,199
1,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
3
0
0.33
W
Sun Wukong
 
Sun Wukong
3
0
5
5.5
W
Cthulhu
 
Cthulhu
0
1
0
0
W
Chiron
DimonII
Chiron
5
1
2
6
W
Arachne
NivekanurB
Arachne
2
0
2
3
L
Heimdallr
Spartan1xv05
Heimdallr
0
3
1
0.17
W
Morgan Le Fay
Vorlok86
Morgan Le Fay
2
1
1
2.5
L
Izanami
ZDL1
Izanami
0
0
0
0
L
Serqet
ckelly95
Serqet
1
2
1
0.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,980
Damage
12,727
22,114
Taken
19,678
6,208
Mitigated
8,987
6,525
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
1,718
87
0
966
3,988
1,220
0
2,215
1,773
18,654
0
W
Sun Wukong
 
Sun Wukong
2,576
313
0
964
3,580
2,740
253
741
2,665
0
12,956
W
Cthulhu
 
Cthulhu
1,545
0
0
535
3,502
2,275
0
0
3,372
19,614
0
W
Chiron
DimonII
Chiron
4,114
2,276
160
2,274
4,370
1,108
1,870
657
3,713
0
23,672
W
Arachne
NivekanurB
Arachne
2,021
1,467
0
1,758
4,027
1,405
0
72
3,781
0
28,773
L
Heimdallr
Spartan1xv05
Heimdallr
1,891
627
0
0
3,691
833
0
0
3,691
0
11,839
W
Morgan Le Fay
Vorlok86
Morgan Le Fay
2,471
434
0
2,203
4,199
1,459
574
1,510
2,481
29,352
0
L
Izanami
ZDL1
Izanami
1,677
1,267
0
1,109
2,989
861
0
1,545
1,444
0
20,236
L
Serqet
ckelly95
Serqet
2,224
213
0
1,985
5,441
1,582
0
256
5,185
0
18,696
L
1,470
351
639
1,826
6,005
1,712
0
0
6,005
13,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,391
Gold Earned
25,944
201
Minions Killed
233
0
Camps Cleared
0
737,446
Distance Traveled
869,744
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,743
593
47
6
0
144,746
3
W
Sun Wukong
5,094
637
24
3
0
166,701
1
W
Cthulhu
4,813
602
37
5
0
169,027
2
W
Chiron
5,275
659
49
6
0
187,761
1
W
Arachne
5,089
636
60
8
0
202,329
0
L
Heimdallr
3,724
466
22
3
0
110,133
1
W
Morgan Le Fay
5,673
709
63
8
0
143,926
1
L
Izanami
4,579
572
50
6
0
172,685
2
L
Serqet
4,856
607
56
7
0
159,445
0
L
Hel
4,489
561
26
3
0
150,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role