Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AstuteHarmony50
Sun Wukong
Level 79
God Stats
69W - 42L
1,701 SR
Queue Stats
440W - 464L
1,500 Elo+
Solo
Team Averages
Level 94
1,567 SR
1,500 Elo+

VS

Team Averages
Level 63
1,702 SR
1,788 Elo+
Ra
Ra
ChunkheDunk
Ra
Level 107
God Stats
4W - 2L
1,348 SR
Queue Stats
137W - 38L
1,706 Elo+
Party 1
Cupid
Cupid
HoeBirdy
Cupid
Level 65
God Stats
5W - 0L
1,779 SR
Queue Stats
144W - 40L
1,706 Elo+
Party 1
Sylvanus
Sylvanus
Josiahww
Sylvanus
Level 16
God Stats
7W - 3L
1,979 SR
Queue Stats
129W - 32L
1,950 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 6 / 2
8,342
642
7,946
11,814
5,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
 
Chiron
11
2 / 5 / 2
8,032
618
11,099
12,240
3,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
AstuteHarmony50
Sun Wukong
12
4 / 5 / 3
9,000
692
12,084
18,634
19,696
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 10
10,044
773
13,000
14,893
6,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
HoeBirdy
Cupid
13
7 / 3 / 6
9,570
736
13,565
11,718
5,289
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Josiahww
Sylvanus
13
3 / 1 / 13
9,404
723
7,832
11,832
12,457
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
16
16
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
2
0.5
L
Chiron
 
Chiron
2
5
2
0.6
L
Sun Wukong
AstuteHarmony50
Sun Wukong
4
5
3
1.1
W
6
4
10
2.75
W
Cupid
HoeBirdy
Cupid
7
3
6
3.33
W
Sylvanus
Josiahww
Sylvanus
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,129
Damage
34,397
42,688
Taken
38,443
28,810
Mitigated
24,429
11,890
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,946
224
2,936
3,673
11,814
5,334
0
6,937
4,877
22,210
0
L
Chiron
 
Chiron
11,099
2,566
584
1,416
12,240
3,780
570
6,277
5,963
0
34,913
L
Sun Wukong
AstuteHarmony50
Sun Wukong
12,084
1,718
67
3,214
18,634
19,696
0
7,618
11,016
0
26,771
W
13,000
1,774
2,012
3,500
14,893
6,683
949
3,113
11,247
51,026
0
W
Cupid
HoeBirdy
Cupid
13,565
9,817
568
1,827
11,718
5,289
1,537
2,490
8,795
0
28,389
W
Sylvanus
Josiahww
Sylvanus
7,832
2,549
2,717
2,681
11,832
12,457
506
2,343
9,111
15,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,374
Gold Earned
29,018
131
Minions Killed
125
0
Camps Cleared
0
660,451
Distance Traveled
634,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,342
642
40
3
0
217,072
0
L
Chiron
8,032
618
58
4
0
201,879
0
L
Sun Wukong
9,000
692
33
3
0
241,500
0
W
Ra
10,044
773
75
6
0
230,602
0
W
Cupid
9,570
736
29
2
0
210,035
0
W
Sylvanus
9,404
723
21
2
0
193,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role