Player Matchup

Set
Set
DrPolk96
Set
Level 28
God Stats
53W - 66L
1,392 SR
Queue Stats
61W - 76L
1,302 Elo+
Party 2
Amaterasu
Amaterasu
Pootypopallnight
Amaterasu
Level 29
God Stats
1W - 1L
1,194 SR
Queue Stats
79W - 96L
1,308 Elo+
Party 2
Thanatos
Thanatos
UwUz4lifez
Thanatos
Level 22
God Stats
12W - 9L
1,375 SR
Queue Stats
79W - 107L
1,412 Elo+
Solo
Neith
Neith
bruhus
Neith
Level 27
God Stats
13W - 10L
1,672 SR
Queue Stats
110W - 131L
1,320 Elo+
Solo
Ra
Ra
litaa2804
Ra
Level 14
God Stats
3W - 10L
1,298 SR
Queue Stats
3W - 10L
1,477 Elo+
Solo
Team Averages
Level 24
1,386 SR
1,364 Elo+

VS

Team Averages
Level 20
1,453 SR
1,424 Elo+
Guan Yu
Guan Yu
AndrewCuddlefox
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
M_a_C_a_R_e_N_o_
The Morrigan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,395 Elo+
Party 3
Nu Wa
Nu Wa
MadionRus
Nu Wa
Level 26
God Stats
1W - 1L
1,666 SR
Queue Stats
35W - 38L
1,344 Elo+
Party 3
Anubis
Anubis
Wyldclaw
Anubis
Level 21
God Stats
0W - 1L
1,106 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
gohfuhkurself
Ao Kuang
Level 20
God Stats
15W - 14L
1,492 SR
Queue Stats
24W - 23L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 10
14,151
505
9,748
18,646
9,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
20
8 / 5 / 14
14,263
509
16,534
30,817
32,894
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
UwUz4lifez
Thanatos
18
1 / 3 / 4
12,690
453
7,524
27,746
9,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
bruhus
Neith
20
32 / 2 / 5
17,481
624
41,178
32,071
9,804
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 6 / 0
11,728
419
2,578
10,212
2,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 3
9,907
354
7,005
31,111
11,279
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
M_a_C_a_R_e_N_o_
The Morrigan
18
3 / 13 / 4
11,431
408
13,699
16,937
7,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
MadionRus
Nu Wa
18
3 / 12 / 4
11,533
412
26,862
18,755
4,239
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
Wyldclaw
Anubis
20
6 / 9 / 3
13,114
468
18,136
24,908
13,976
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
gohfuhkurself
Ao Kuang
2
0 / 1 / 0
7,016
251
0
635
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
45
Kills
13
16
Deaths
46
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
4
0
10
9
L
The Morrigan
M_a_C_a_R_e_N_o_
The Morrigan
3
13
4
0.38
L
Nu Wa
MadionRus
Nu Wa
3
12
4
0.42
W
Amaterasu
8
5
14
3
W
Thanatos
UwUz4lifez
Thanatos
1
3
4
1
L
Anubis
Wyldclaw
Anubis
6
9
3
0.83
W
Neith
bruhus
Neith
32
2
5
17.25
L
Ao Kuang
gohfuhkurself
Ao Kuang
0
1
0
0
W
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,562
Damage
65,702
119,492
Taken
92,346
64,505
Mitigated
36,895
51,847
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,005
2,190
1,873
4,233
31,111
11,279
972
0
31,111
0
30,749
W
9,748
2,097
0
1,161
18,646
9,919
94
7,189
9,919
0
112,504
L
The Morrigan
M_a_C_a_R_e_N_o_
The Morrigan
13,699
6,615
48
853
16,937
7,401
379
848
15,325
44,438
9,829
L
Nu Wa
MadionRus
Nu Wa
26,862
6,085
0
1,565
18,755
4,239
907
74
18,681
77,044
0
W
Amaterasu
16,534
9,183
0
8,403
30,817
32,894
1,278
13,030
17,648
0
63,676
W
Thanatos
UwUz4lifez
Thanatos
7,524
2,382
0
17,732
27,746
9,104
297
8,353
19,323
0
103,715
L
Anubis
Wyldclaw
Anubis
18,136
956
0
7,854
24,908
13,976
1,660
1,592
23,316
71,097
0
W
Neith
bruhus
Neith
41,178
22,557
1,152
23,100
32,071
9,804
9,378
19,829
12,114
0
165,377
L
Ao Kuang
gohfuhkurself
Ao Kuang
0
0
0
0
635
0
0
0
635
0
0
W
2,578
479
0
299
10,212
2,784
2,120
5,958
4,184
48,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,313
Gold Earned
53,001
682
Minions Killed
317
0
Camps Cleared
0
2,202,859
Distance Traveled
1,731,126
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,907
354
34
1
0
487,598
3
W
Set
14,151
505
167
6
0
535,947
0
L
The Morrigan
11,431
408
67
2
0
447,035
0
L
Nu Wa
11,533
412
87
3
0
410,906
0
W
Amaterasu
14,263
509
75
3
0
512,657
0
W
Thanatos
12,690
453
131
5
0
470,855
1
L
Anubis
13,114
468
129
5
0
379,191
0
W
Neith
17,481
624
195
7
0
465,401
8
L
Ao Kuang
7,016
251
0
0
0
6,396
0
W
Ra
11,728
419
114
4
0
217,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role