Player Matchup

Arachne
Arachne
EdsonMaher
Arachne
Level 123
God Stats
1W - 0L
1,888 SR
Queue Stats
396W - 324L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
Jabbs uwu
Gilgamesh
Level 107
God Stats
21W - 9L
1,781 SR
Queue Stats
557W - 468L
1,596 Elo+
Party 1
Artemis
Artemis
Jbalvinmen
Artemis
Level 26
God Stats
12W - 2L
1,862 SR
Queue Stats
283W - 163L
1,616 Elo+
Party 1
Anhur
Anhur
notalaner0826
Anhur
Level 38
God Stats
2W - 1L
1,542 SR
Queue Stats
40W - 8L
1,500 Elo+
Solo
Janus
Janus
ultimatedrag0n
Janus
Level 105
God Stats
11W - 7L
1,720 SR
Queue Stats
328W - 215L
1,550 Elo+
Party 1
Team Averages
Level 80
1,758 SR
1,567 Elo+

VS

Team Averages
Level 42
1,587 SR
1,561 Elo+
Gilgamesh
Gilgamesh
DeductedClub31
Gilgamesh
Level 84
God Stats
71W - 55L
1,610 SR
Queue Stats
846W - 756L
1,622 Elo+
Party 2
Pele
Pele
ImUnfortAtJungle
Pele
Level 29
God Stats
9W - 7L
1,592 SR
Queue Stats
155W - 112L
1,659 Elo+
Party 2
Kukulkan
Kukulkan
JungleIsThrowing
Kukulkan
Level 20
God Stats
3W - 5L
1,673 SR
Queue Stats
48W - 36L
1,661 Elo+
Party 2
Cthulhu
Cthulhu
floatOcean
Cthulhu
Level 48
God Stats
1W - 2L
1,472 SR
Queue Stats
18W - 39L
1,343 Elo+
Solo
Artemis
Artemis
glitchybruhh
Artemis
Level 29
God Stats
41W - 45L
1,589 SR
Queue Stats
103W - 105L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EdsonMaher
Arachne
11
3 / 0 / 4
6,730
612
5,253
8,495
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Jabbs uwu
Gilgamesh
9
2 / 2 / 5
6,565
597
4,438
10,645
3,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Jbalvinmen
Artemis
12
7 / 1 / 1
7,349
668
8,523
5,839
1,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 0
7,397
672
4,641
5,100
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 3
6,878
625
2,738
5,258
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeductedClub31
Gilgamesh
11
0 / 1 / 0
5,926
539
3,132
7,010
3,271
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 4 / 2
6,309
574
7,427
9,227
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 3 / 1
6,278
571
6,133
6,537
2,775
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
floatOcean
Cthulhu
8
0 / 3 / 1
4,829
439
2,968
7,400
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
glitchybruhh
Artemis
7
0 / 4 / 1
4,617
420
1,306
4,770
840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
5
5
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DeductedClub31
Gilgamesh
0
1
0
0
W
Arachne
EdsonMaher
Arachne
3
0
4
5
L
3
4
2
1
W
Gilgamesh
Jabbs uwu
Gilgamesh
2
2
5
2.25
W
Artemis
Jbalvinmen
Artemis
7
1
1
7.5
L
2
3
1
0.83
L
Cthulhu
floatOcean
Cthulhu
0
3
1
0.17
L
Artemis
glitchybruhh
Artemis
0
4
1
0.13
W
2
1
0
2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,593
Damage
20,966
35,337
Taken
34,944
12,563
Mitigated
15,355
11,352
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DeductedClub31
Gilgamesh
3,132
416
0
1,879
7,010
3,271
0
0
7,010
4,102
30,338
W
Arachne
EdsonMaher
Arachne
5,253
3,250
0
4,243
8,495
3,555
0
2,266
6,146
0
42,153
L
7,427
2,070
0
464
9,227
2,406
0
566
8,609
0
34,907
W
Gilgamesh
Jabbs uwu
Gilgamesh
4,438
955
0
2,296
10,645
3,655
0
2,945
7,344
0
14,975
W
Artemis
Jbalvinmen
Artemis
8,523
4,367
0
2,563
5,839
1,621
312
905
4,733
0
42,323
L
6,133
374
0
819
6,537
2,775
0
1,658
4,667
38,716
0
L
Cthulhu
floatOcean
Cthulhu
2,968
259
0
2,185
7,400
6,063
0
212
7,150
20,646
0
L
Artemis
glitchybruhh
Artemis
1,306
432
0
299
4,770
840
0
0
4,770
0
12,597
W
4,641
1,796
0
1,275
5,100
2,194
168
421
4,679
0
49,260
W
2,738
80
0
975
5,258
1,538
0
2,432
2,826
43,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,919
Gold Earned
27,959
361
Minions Killed
284
0
Camps Cleared
0
1,155,370
Distance Traveled
1,101,186
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,926
539
79
7
0
230,752
1
W
Arachne
6,730
612
74
7
0
280,361
2
L
Pele
6,309
574
67
6
0
238,101
2
W
Gilgamesh
6,565
597
17
2
0
217,631
4
W
Artemis
7,349
668
75
7
0
208,420
2
L
Kukulkan
6,278
571
83
8
0
214,389
2
L
Cthulhu
4,829
439
22
2
0
210,279
8
L
Artemis
4,617
420
33
3
0
207,665
1
W
Anhur
7,397
672
91
8
0
188,337
4
W
Janus
6,878
625
104
9
0
260,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role