Player Matchup

Chang'e
Chang'e
WheelOtaku
Chang'e
Level 102
God Stats
9W - 14L
1,493 SR
Queue Stats
44W - 93L
1,327 Elo+
Party 1
Tyr
Tyr
badchickk23
Tyr
Level 14
God Stats
2W - 3L
1,494 SR
Queue Stats
16W - 19L
1,372 Elo+
Party 1
Zeus
Zeus
bigman27665
Zeus
Level 148
God Stats
1W - 7L
1,372 SR
Queue Stats
68W - 106L
1,449 Elo+
Party 1
Team Averages
Level 88
1,453 SR
1,382 Elo+

VS

Team Averages
Level 16
1,520 SR
1,545 Elo+
Tyr
Tyr
OpenUrJanus
Tyr
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,739 Elo+
Solo
Zhong Kui
Zhong Kui
SepticMama4039
Zhong Kui
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,414 Elo+
Solo
Fenrir
Fenrir
Sir Cridex82 Qc
Fenrir
Level 29
God Stats
1W - 2L
1,561 SR
Queue Stats
21W - 27L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
WheelOtaku
Chang'e
20
5 / 11 / 8
18,984
612
33,127
36,639
29,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
1 / 11 / 9
17,001
548
13,509
41,087
48,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 8 / 3
20,490
661
36,827
32,349
12,947
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 18
21,065
680
27,920
49,213
66,137
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
SepticMama4039
Zhong Kui
20
16 / 5 / 10
23,223
749
52,911
40,164
35,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 9 / 13
19,112
617
12,631
33,655
14,835
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
16
Kills
30
30
Deaths
17
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
3
18
5.67
W
Zhong Kui
SepticMama4039
Zhong Kui
16
5
10
4.2
W
6
9
13
1.39
L
Chang'e
WheelOtaku
Chang'e
5
11
8
0.82
L
1
11
9
0.5
L
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,463
Damage
93,462
110,075
Taken
123,032
91,420
Mitigated
116,907
29,095
Healing
53,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,920
2,953
0
16,655
49,213
66,137
633
25,455
22,649
0
127,304
W
Zhong Kui
SepticMama4039
Zhong Kui
52,911
4,133
893
23,662
40,164
35,935
1,584
24,869
14,835
173,467
0
W
12,631
2,259
0
11,898
33,655
14,835
979
20,109
13,255
0
80,061
L
Chang'e
WheelOtaku
Chang'e
33,127
1,895
5,622
13,066
36,639
29,891
1,607
14,880
21,759
100,453
0
L
13,509
3,242
0
4,368
41,087
48,582
1,508
19,144
21,943
509
33,424
L
36,827
2,750
1,182
4,857
32,349
12,947
947
18,887
13,462
119,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,475
Gold Earned
63,400
308
Minions Killed
386
0
Camps Cleared
0
1,549,394
Distance Traveled
1,752,708
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
21,065
680
116
4
0
678,687
2
W
Zhong Kui
23,223
749
201
6
0
541,390
0
W
Fenrir
19,112
617
69
2
0
532,631
1
L
Chang'e
18,984
612
109
4
0
480,604
5
L
Tyr
17,001
548
54
2
0
537,519
0
L
Zeus
20,490
661
145
5
0
531,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role