Player Matchup

Artemis
Artemis
Krumping-Karl
Artemis
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 132L
1,299 Elo+
Solo
Serqet
Serqet
LovelyRoses
Serqet
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,218 Elo+
Solo
Kukulkan
Kukulkan
MrBaitMan
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,169 Elo+
Solo
Hou Yi
Hou Yi
Tdqq
Hou Yi
Level 56
God Stats
1W - 5L
1,121 SR
Queue Stats
294W - 302L
1,481 Elo+
Solo
Tiamat
Tiamat
Zaiji
Tiamat
Level 105
God Stats
7W - 11L
1,598 SR
Queue Stats
1,038W - 1,086L
1,421 Elo+
Solo
Team Averages
Level 52
1,444 SR
1,318 Elo+

VS

Team Averages
Level 96
1,549 SR
1,436 Elo+
Anhur
Anhur
 
Anhur
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Doneckiy
King Arthur
Level 122
God Stats
4W - 4L
1,425 SR
Queue Stats
783W - 798L
1,454 Elo+
Solo
Merlin
Merlin
Jmeister911
Merlin
Level 87
God Stats
7W - 4L
1,500 SR
Queue Stats
209W - 186L
1,431 Elo+
Solo
Hades
Hades
Kopfsache
Hades
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,351 Elo+
Solo
Zhong Kui
Zhong Kui
TiniestTinsel
Zhong Kui
Level 58
God Stats
3W - 0L
1,822 SR
Queue Stats
66W - 63L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
5 / 4 / 11
8,826
736
13,919
10,524
3,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
16
5 / 5 / 12
9,455
788
7,274
14,650
7,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
MrBaitMan
Kukulkan
17
6 / 2 / 5
10,091
841
7,481
5,751
3,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Tdqq
Hou Yi
16
3 / 5 / 12
9,229
769
9,950
11,236
4,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Zaiji
Tiamat
13
2 / 9 / 12
8,306
692
7,434
13,059
7,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
5 / 2 / 13
10,854
905
4,396
7,898
3,176
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Doneckiy
King Arthur
14
4 / 8 / 8
9,615
801
7,464
13,982
12,936
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
18
5 / 2 / 6
10,700
892
14,978
7,665
3,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Kopfsache
Hades
18
6 / 6 / 11
11,041
920
15,527
18,272
12,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
TiniestTinsel
Zhong Kui
17
5 / 3 / 9
10,584
882
8,732
13,697
10,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
72
21
Kills
25
25
Deaths
21
52
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
13
5.75
W
King Arthur
Doneckiy
King Arthur
4
8
8
1
W
Merlin
5
2
6
4
W
Hades
Kopfsache
Hades
6
6
11
1.92
L
Artemis
5
4
11
2.63
L
Serqet
5
5
12
2.2
L
Kukulkan
MrBaitMan
Kukulkan
6
2
5
4.25
L
Hou Yi
Tdqq
Hou Yi
3
5
12
1.8
W
Zhong Kui
TiniestTinsel
Zhong Kui
5
3
9
3.17
L
Tiamat
Zaiji
Tiamat
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,058
Damage
51,097
55,220
Taken
61,514
26,796
Mitigated
42,107
13,473
Healing
23,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,396
1,363
1,666
1,936
7,898
3,176
1,707
2,522
5,376
0
21,958
W
King Arthur
Doneckiy
King Arthur
7,464
915
140
747
13,982
12,936
194
2,438
11,200
0
11,634
W
Merlin
14,978
60
312
3,352
7,665
3,097
708
2,658
4,703
31,275
0
W
Hades
Kopfsache
Hades
15,527
2,358
1,433
7,785
18,272
12,433
179
4,135
12,296
30,521
0
L
Artemis
13,919
8,752
1,284
2,177
10,524
3,999
0
9,029
1,495
0
23,547
L
Serqet
7,274
1,314
921
3,049
14,650
7,357
0
11,004
3,646
0
9,824
L
Kukulkan
MrBaitMan
Kukulkan
7,481
1,889
37
832
5,751
3,323
0
3,136
2,615
21,928
0
L
Hou Yi
Tdqq
Hou Yi
9,950
6,019
584
2,014
11,236
4,489
0
7,019
4,217
0
24,330
W
Zhong Kui
TiniestTinsel
Zhong Kui
8,732
1,690
1,032
4,768
13,697
10,465
2,767
3,162
10,337
21,684
0
L
Tiamat
Zaiji
Tiamat
7,434
1,158
665
1,910
13,059
7,628
0
9,049
4,010
15,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,907
Gold Earned
52,794
111
Minions Killed
142
0
Camps Cleared
0
989,683
Distance Traveled
1,080,515
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,854
905
33
3
0
222,996
4
W
King Arthur
9,615
801
13
1
0
204,428
2
W
Merlin
10,700
892
28
2
0
235,676
0
W
Hades
11,041
920
31
3
0
196,097
0
L
Artemis
8,826
736
16
1
0
209,963
0
L
Serqet
9,455
788
11
1
0
230,234
0
L
Kukulkan
10,091
841
41
3
0
187,337
5
L
Hou Yi
9,229
769
29
2
0
175,174
2
W
Zhong Kui
10,584
882
37
3
0
221,318
0
L
Tiamat
8,306
692
14
1
0
186,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role