Player Matchup

Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Inli
Tsukuyomi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 53L
1,294 Elo+
Solo
Thoth
Thoth
Kingdanila
Thoth
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,554 Elo+
Solo
Erlang Shen
Erlang Shen
PeterLognon76
Erlang Shen
Level 87
God Stats
2W - 4L
1,536 SR
Queue Stats
242W - 218L
1,443 Elo+
Solo
Merlin
Merlin
Seymur19
Merlin
Level 87
God Stats
9W - 6L
1,747 SR
Queue Stats
360W - 354L
1,431 Elo+
Solo
Team Averages
Level 88
1,557 SR
1,444 Elo+

VS

Team Averages
Level 82
1,457 SR
1,447 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Fozo2
Hou Yi
Level 57
God Stats
6W - 13L
1,289 SR
Queue Stats
696W - 705L
1,451 Elo+
Solo
Artio
Artio
MrCrazyPanda
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SAVIORSERGO
Nemesis
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 120L
1,338 Elo+
Solo
Jormungandr
Jormungandr
o0Tosunpasa0o
Jormungandr
Level 160
God Stats
3W - 1L
1,497 SR
Queue Stats
224W - 243L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 5 / 2
10,015
668
10,038
10,600
4,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Inli
Tsukuyomi
18
5 / 9 / 5
11,002
733
14,232
18,633
11,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
17
0 / 4 / 10
9,791
653
17,296
14,583
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
PeterLognon76
Erlang Shen
14
0 / 6 / 6
9,244
616
6,459
22,454
20,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Seymur19
Merlin
20
8 / 3 / 3
12,566
838
24,343
12,196
5,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
10 / 3 / 13
13,263
884
23,674
13,475
6,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Fozo2
Hou Yi
17
4 / 3 / 13
10,856
724
11,524
13,419
6,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 13
9,797
653
5,513
16,367
12,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
SAVIORSERGO
Nemesis
19
6 / 3 / 11
11,609
774
11,267
17,336
12,269
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
o0Tosunpasa0o
Jormungandr
19
6 / 3 / 13
11,396
760
20,751
31,192
24,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
16
Kills
27
27
Deaths
16
26
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
5
2
0.8
W
Vulcan
 
Vulcan
10
3
13
5.5
W
Hou Yi
Fozo2
Hou Yi
4
3
13
3.5
L
Tsukuyomi
Inli
Tsukuyomi
5
9
5
0.83
L
Thoth
0
4
10
1.25
W
1
4
13
1.88
L
Erlang Shen
PeterLognon76
Erlang Shen
0
6
6
0.5
W
Nemesis
SAVIORSERGO
Nemesis
6
3
11
3.83
L
Merlin
Seymur19
Merlin
8
3
3
3.17
W
Jormungandr
o0Tosunpasa0o
Jormungandr
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,368
Damage
72,729
78,466
Taken
91,789
48,035
Mitigated
63,368
19,359
Healing
34,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,038
458
1,472
1,558
10,600
4,173
0
6,470
4,130
21,429
0
W
Vulcan
 
Vulcan
23,674
4,857
1,804
3,358
13,475
6,734
1,630
7,017
6,458
50,315
0
W
Hou Yi
Fozo2
Hou Yi
11,524
5,482
2,546
3,342
13,419
6,889
738
8,404
5,015
0
32,930
L
Tsukuyomi
Inli
Tsukuyomi
14,232
3,779
839
1,635
18,633
11,722
682
10,652
7,981
0
22,959
L
Thoth
17,296
1,217
494
3,954
14,583
6,321
47
11,184
3,399
34,372
0
W
5,513
1,144
1,315
1,828
16,367
12,952
1,065
11,197
5,170
7,908
0
L
Erlang Shen
PeterLognon76
Erlang Shen
6,459
1,385
1,054
6,006
22,454
20,032
390
13,746
8,708
474
12,009
W
Nemesis
SAVIORSERGO
Nemesis
11,267
5,921
2,045
5,288
17,336
12,269
1,826
8,574
8,762
0
14,634
L
Merlin
Seymur19
Merlin
24,343
1,566
626
1,721
12,196
5,787
261
7,886
4,310
56,753
0
W
Jormungandr
o0Tosunpasa0o
Jormungandr
20,751
3,531
1,516
11,224
31,192
24,524
212
16,878
14,314
43,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,618
Gold Earned
56,921
166
Minions Killed
155
0
Camps Cleared
0
1,263,304
Distance Traveled
1,484,467
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,015
668
20
1
0
197,902
1
W
Vulcan
13,263
884
59
4
0
315,077
3
W
Hou Yi
10,856
724
38
3
0
271,194
0
L
Tsukuyomi
11,002
733
15
1
0
285,445
3
L
Thoth
9,791
653
40
3
0
257,704
0
W
Artio
9,797
653
9
1
0
299,442
1
L
Erlang Shen
9,244
616
9
1
0
248,860
0
W
Nemesis
11,609
774
10
1
0
320,168
0
L
Merlin
12,566
838
82
5
0
273,393
0
W
Jormungandr
11,396
760
39
3
0
278,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role