Player Matchup

Osiris
Osiris
Alucard7897
Osiris
Level 83
God Stats
11W - 8L
1,503 SR
Queue Stats
490W - 520L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
JethaLiL
Cthulhu
Level 27
God Stats
11W - 7L
1,612 SR
Queue Stats
42W - 46L
1,461 Elo+
Party 3
Hades
Hades
KlerusPocket
Hades
Level 125
God Stats
2W - 2L
1,389 SR
Queue Stats
8W - 14L
1,284 Elo+
Party 4
Bacchus
Bacchus
SorryWinnetou
Bacchus
Level 28
God Stats
1W - 0L
1,528 SR
Queue Stats
13W - 24L
1,142 Elo+
Party 4
Chiron
Chiron
rivalnutria
Chiron
Level 62
God Stats
3W - 6L
1,248 SR
Queue Stats
240W - 290L
1,392 Elo+
Solo
Team Averages
Level 65
1,456 SR
1,345 Elo+

VS

Team Averages
Level 47
1,419 SR
1,361 Elo+
Zhong Kui
Zhong Kui
Evilmoody
Zhong Kui
Level 35
God Stats
5W - 5L
1,402 SR
Queue Stats
70W - 105L
1,327 Elo+
Solo
Hachiman
Hachiman
Uniper73
Hachiman
Level 80
God Stats
16W - 23L
1,328 SR
Queue Stats
518W - 536L
1,428 Elo+
Party 1
Izanami
Izanami
Worrick12
Izanami
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 2
Chernobog
Chernobog
kkrisu04
Chernobog
Level 26
God Stats
3W - 8L
1,311 SR
Queue Stats
46W - 66L
1,277 Elo+
Party 1
Serqet
Serqet
zTaeny
Serqet
Level 84
God Stats
1W - 2L
1,552 SR
Queue Stats
39W - 31L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
4 / 1 / 6
8,497
500
2,951
9,031
6,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JethaLiL
Cthulhu
13
3 / 2 / 4
8,145
479
5,481
8,536
7,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

14
8 / 1 / 6
9,217
542
10,660
11,699
6,341
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
13
3 / 0 / 12
8,107
477
4,804
8,777
10,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
16
2 / 1 / 3
9,830
578
8,169
8,091
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Evilmoody
Zhong Kui
13
2 / 5 / 1
7,981
469
7,489
12,539
8,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Uniper73
Hachiman
13
0 / 4 / 3
7,888
464
5,988
8,544
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Worrick12
Izanami
13
0 / 5 / 1
7,787
458
2,792
8,593
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
kkrisu04
Chernobog
11
0 / 5 / 1
6,987
411
4,497
9,870
3,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
zTaeny
Serqet
13
3 / 1 / 0
7,950
468
5,437
11,101
5,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
20
Kills
5
5
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
1
6
7
L
Zhong Kui
Evilmoody
Zhong Kui
2
5
1
0.5
W
Cthulhu
JethaLiL
Cthulhu
3
2
4
2.5
W
8
1
6
11
W
Bacchus
3
0
12
9
L
Hachiman
Uniper73
Hachiman
0
4
3
0.38
L
Izanami
Worrick12
Izanami
0
5
1
0.1
L
Chernobog
kkrisu04
Chernobog
0
5
1
0.1
W
Chiron
2
1
3
3.5
L
Serqet
zTaeny
Serqet
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,065
Damage
26,203
46,134
Taken
50,647
34,087
Mitigated
22,225
17,364
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
2,951
1,214
0
2,995
9,031
6,928
837
1,387
7,644
0
45,633
L
Zhong Kui
Evilmoody
Zhong Kui
7,489
574
224
4,307
12,539
8,276
216
6,814
5,645
48,084
0
W
Cthulhu
JethaLiL
Cthulhu
5,481
211
281
2,687
8,536
7,294
116
377
8,063
28,040
0
W
10,660
807
909
4,452
11,699
6,341
611
4,174
7,418
50,645
0
W
Bacchus
4,804
437
0
750
8,777
10,836
293
1,782
6,755
17,644
0
L
Hachiman
Uniper73
Hachiman
5,988
2,281
0
625
8,544
2,637
230
3,563
4,818
0
54,715
L
Izanami
Worrick12
Izanami
2,792
2,232
0
465
8,593
2,476
0
1,990
6,603
0
41,405
L
Chernobog
kkrisu04
Chernobog
4,497
2,571
0
2,348
9,870
3,268
781
4,736
4,802
0
40,761
W
Chiron
8,169
3,389
475
4,815
8,091
2,688
2,915
71
7,745
0
79,357
L
Serqet
zTaeny
Serqet
5,437
981
0
652
11,101
5,568
0
3,123
7,834
0
28,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,796
Gold Earned
38,593
375
Minions Killed
390
0
Camps Cleared
0
1,502,779
Distance Traveled
1,504,661
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,497
500
79
5
0
310,798
0
L
Zhong Kui
7,981
469
79
5
0
263,068
7
W
Cthulhu
8,145
479
49
3
0
257,457
2
W
Hades
9,217
542
89
5
0
284,452
2
W
Bacchus
8,107
477
21
1
0
337,329
10
L
Hachiman
7,888
464
100
6
0
318,166
11
L
Izanami
7,787
458
86
5
0
270,981
1
L
Chernobog
6,987
411
80
5
0
296,429
1
W
Chiron
9,830
578
137
8
0
312,743
1
L
Serqet
7,950
468
45
3
0
356,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role