Player Matchup

Chaac
Chaac
CorruptCore2000
Chaac
Level 30
God Stats
17W - 11L
1,677 SR
Queue Stats
90W - 105L
1,498 Elo+
Solo
Fenrir
Fenrir
JOOKSPOOK
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,501 Elo+
Party 2
Heimdallr
Heimdallr
SCAAR0N
Heimdallr
Level 61
God Stats
4W - 2L
1,627 SR
Queue Stats
33W - 49L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
king982
Gilgamesh
Level 18
God Stats
4W - 5L
1,509 SR
Queue Stats
38W - 34L
1,516 Elo+
Party 1
Anubis
Anubis
xXqpOsiphonOqpxX
Anubis
Level 17
God Stats
5W - 3L
1,742 SR
Queue Stats
61W - 52L
1,536 Elo+
Party 1
Team Averages
Level 27
1,611 SR
1,517 Elo+

VS

Team Averages
Level 19
1,806 SR
1,728 Elo+
Bellona
Bellona
LongN159
Bellona
Level 3
God Stats
27W - 10L
1,919 SR
Queue Stats
154W - 43L
1,636 Elo+
Party 3
Thanatos
Thanatos
Squidmaster23
Thanatos
Level 26
God Stats
13W - 1L
1,964 SR
Queue Stats
269W - 84L
1,847 Elo+
Party 3
Cerberus
Cerberus
TVfromSquid
Cerberus
Level 18
God Stats
21W - 6L
1,559 SR
Queue Stats
154W - 35L
1,786 Elo+
Party 3
Baron Samedi
Baron Samedi
ThisWei
Baron Samedi
Level 21
God Stats
9W - 6L
1,774 SR
Queue Stats
274W - 79L
1,824 Elo+
Party 3
Olorun
Olorun
iLitteral
Olorun
Level 25
God Stats
13W - 8L
1,816 SR
Queue Stats
47W - 31L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 11 / 14
11,478
957
15,123
31,476
26,529
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
JOOKSPOOK
Fenrir
18
1 / 11 / 7
10,329
861
8,932
18,813
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
SCAAR0N
Heimdallr
19
6 / 10 / 12
14,044
1,170
30,820
21,894
8,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
king982
Gilgamesh
19
6 / 10 / 8
12,699
1,058
12,637
21,144
15,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
4 / 8 / 11
12,620
1,052
19,160
18,125
6,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LongN159
Bellona
20
4 / 7 / 32
12,085
1,007
14,649
21,673
20,045
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Squidmaster23
Thanatos
20
10 / 2 / 31
13,927
1,161
22,294
17,268
7,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
TVfromSquid
Cerberus
20
10 / 3 / 34
14,108
1,176
21,466
22,798
13,259
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ThisWei
Baron Samedi
20
9 / 1 / 28
13,735
1,145
22,592
15,506
14,186
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
iLitteral
Olorun
20
17 / 5 / 21
14,702
1,225
24,364
16,498
8,328
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
196
18
Kills
50
50
Deaths
18
52
Assists
146
Player
Kills
Deaths
Assists
KDA
L
1
11
14
0.73
L
Fenrir
JOOKSPOOK
Fenrir
1
11
7
0.41
W
Bellona
LongN159
Bellona
4
7
32
2.86
L
Heimdallr
SCAAR0N
Heimdallr
6
10
12
1.2
W
Thanatos
Squidmaster23
Thanatos
10
2
31
12.75
W
Cerberus
TVfromSquid
Cerberus
10
3
34
9
W
Baron Samedi
ThisWei
Baron Samedi
9
1
28
23
W
Olorun
iLitteral
Olorun
17
5
21
5.5
L
Gilgamesh
king982
Gilgamesh
6
10
8
1
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,672
Damage
105,365
111,452
Taken
93,743
63,897
Mitigated
63,223
16,322
Healing
35,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,123
3,467
565
7,981
31,476
26,529
0
19,366
12,110
0
33,727
L
Fenrir
JOOKSPOOK
Fenrir
8,932
2,773
0
322
18,813
7,018
0
12,673
6,140
0
14,788
W
Bellona
LongN159
Bellona
14,649
4,176
0
401
21,673
20,045
0
2,881
18,792
0
23,786
L
Heimdallr
SCAAR0N
Heimdallr
30,820
16,044
0
2,078
21,894
8,452
0
12,049
9,845
0
66,196
W
Thanatos
Squidmaster23
Thanatos
22,294
6,277
0
13,279
17,268
7,405
0
4,828
12,440
0
31,735
W
Cerberus
TVfromSquid
Cerberus
21,466
1,835
0
4,224
22,798
13,259
0
5,035
17,763
34,739
0
W
Baron Samedi
ThisWei
Baron Samedi
22,592
2,315
4,726
5,401
15,506
14,186
0
3,875
11,631
44,069
0
W
Olorun
iLitteral
Olorun
24,364
16,477
2,100
5,074
16,498
8,328
0
2,541
13,957
55,139
0
L
Gilgamesh
king982
Gilgamesh
12,637
3,122
0
149
21,144
15,160
0
13,610
7,534
0
29,333
L
19,160
144
0
5,227
18,125
6,738
0
10,724
7,401
39,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,170
Gold Earned
68,557
189
Minions Killed
196
10
Camps Cleared
6
1,102,998
Distance Traveled
1,180,729
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,478
957
37
3
1
236,109
1
L
Fenrir
10,329
861
8
1
0
200,849
0
W
Bellona
12,085
1,007
20
2
1
226,024
0
L
Heimdallr
14,044
1,170
59
5
6
215,214
0
W
Thanatos
13,927
1,161
8
1
1
291,287
0
W
Cerberus
14,108
1,176
36
3
1
235,050
0
W
Baron Samedi
13,735
1,145
47
4
3
252,975
2
W
Olorun
14,702
1,225
85
7
0
175,393
0
L
Gilgamesh
12,699
1,058
33
3
2
241,031
0
L
Anubis
12,620
1,052
52
4
1
209,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role