Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Tideride12
Eset
Level 125
God Stats
5W - 3L
1,379 SR
Queue Stats
471W - 510L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Tweeder83
Cthulhu
Level 141
God Stats
2W - 0L
1,678 SR
Queue Stats
331W - 348L
1,491 Elo+
Solo
Anhur
Anhur
ZShard666
Anhur
Level 156
God Stats
8W - 7L
1,544 SR
Queue Stats
429W - 454L
1,465 Elo+
Solo
Team Averages
Level 127
1,520 SR
1,494 Elo+

VS

Team Averages
Level 106
1,538 SR
1,500 Elo+
Gilgamesh
Gilgamesh
Mike_D_Soria
Gilgamesh
Level 149
God Stats
1W - 1L
1,539 SR
Queue Stats
85W - 73L
1,535 Elo+
Party 1
Anubis
Anubis
MinMaryAnn
Anubis
Level 91
God Stats
0W - 2L
1,556 SR
Queue Stats
54W - 51L
1,488 Elo+
Party 1
Thanatos
Thanatos
Syndell
Thanatos
Level 155
God Stats
6W - 14L
1,320 SR
Queue Stats
826W - 828L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Thugasaurus
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
leofortis
Kuzenbo
Level 121
God Stats
0W - 1L
1,774 SR
Queue Stats
11W - 14L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
6 / 1 / 14
9,872
987
14,582
7,569
3,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
 
Thoth
16
5 / 3 / 11
9,137
914
9,955
7,374
2,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
1 / 5 / 10
7,759
776
4,799
8,854
2,956
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Tweeder83
Cthulhu
15
5 / 4 / 16
9,558
956
7,783
12,804
16,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
ZShard666
Anhur
16
6 / 1 / 14
9,235
924
7,048
9,401
4,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mike_D_Soria
Gilgamesh
15
4 / 4 / 9
8,314
831
7,747
14,142
14,723
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
MinMaryAnn
Anubis
13
1 / 4 / 7
7,691
769
6,275
8,465
3,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Syndell
Thanatos
15
6 / 4 / 5
9,356
936
6,108
6,278
2,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 7
7,735
774
7,654
7,772
2,974
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
leofortis
Kuzenbo
12
0 / 5 / 10
7,095
710
4,931
13,432
13,330
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
23
Kills
14
14
Deaths
23
65
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
1
14
13
W
Thoth
 
Thoth
5
3
11
3.5
L
Gilgamesh
Mike_D_Soria
Gilgamesh
4
4
9
2.13
L
Anubis
MinMaryAnn
Anubis
1
4
7
1.13
L
Thanatos
Syndell
Thanatos
6
4
5
2.13
L
3
6
7
1.08
W
1
5
10
1.2
W
Cthulhu
Tweeder83
Cthulhu
5
4
16
3.25
W
Anhur
ZShard666
Anhur
6
1
14
13
L
Kuzenbo
leofortis
Kuzenbo
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,167
Damage
32,715
46,002
Taken
50,089
28,876
Mitigated
37,324
14,714
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,582
7,273
1,205
1,777
7,569
3,045
1,701
3,577
3,992
0
26,435
W
Thoth
 
Thoth
9,955
628
235
1,003
7,374
2,594
607
2,923
4,451
26,670
0
L
Gilgamesh
Mike_D_Soria
Gilgamesh
7,747
698
704
3,992
14,142
14,723
166
6,470
7,672
0
13,847
L
Anubis
MinMaryAnn
Anubis
6,275
0
529
3,404
8,465
3,909
492
4,960
3,505
21,998
0
L
Thanatos
Syndell
Thanatos
6,108
760
1,625
3,514
6,278
2,388
357
3,018
3,260
0
10,676
L
7,654
1,729
0
0
7,772
2,974
624
4,028
3,744
16,135
0
W
4,799
284
1,464
799
8,854
2,956
1,518
4,434
4,420
15,243
0
W
Cthulhu
Tweeder83
Cthulhu
7,783
574
1,956
2,006
12,804
16,244
62
4,172
8,632
15,255
0
W
Anhur
ZShard666
Anhur
7,048
2,732
1,526
2,743
9,401
4,037
1,680
3,754
5,647
0
19,165
L
Kuzenbo
leofortis
Kuzenbo
4,931
1,224
1,335
2,165
13,432
13,330
7
4,061
9,371
8,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,561
Gold Earned
40,191
131
Minions Killed
85
0
Camps Cleared
0
909,652
Distance Traveled
983,896
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,872
987
25
3
0
186,994
3
W
Thoth
9,137
914
34
3
0
192,778
1
L
Gilgamesh
8,314
831
9
1
0
218,341
0
L
Anubis
7,691
769
32
3
0
197,144
0
L
Thanatos
9,356
936
19
2
0
203,204
0
L
Nu Wa
7,735
774
17
2
0
170,353
0
W
Eset
7,759
776
25
3
0
164,114
0
W
Cthulhu
9,558
956
19
2
0
179,786
0
W
Anhur
9,235
924
28
3
0
185,980
0
L
Kuzenbo
7,095
710
8
1
0
194,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role