Player Matchup

Nike
Nike
EdsonMaher
Nike
Level 123
God Stats
8W - 3L
1,875 SR
Queue Stats
396W - 324L
1,561 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jabbs uwu
Kumbhakarna
Level 107
God Stats
4W - 5L
1,429 SR
Queue Stats
557W - 468L
1,586 Elo+
Party 1
Artemis
Artemis
Jbalvinmen
Artemis
Level 26
God Stats
12W - 2L
1,818 SR
Queue Stats
283W - 163L
1,606 Elo+
Party 1
Arachne
Arachne
JungAOT
Arachne
Level 49
God Stats
70W - 28L
1,695 SR
Queue Stats
111W - 78L
1,598 Elo+
Solo
Hel
Hel
ultimatedrag0n
Hel
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
328W - 215L
1,539 Elo+
Party 1
Team Averages
Level 82
1,664 SR
1,578 Elo+

VS

Team Averages
Level 46
1,518 SR
1,570 Elo+
Gilgamesh
Gilgamesh
DeductedClub31
Gilgamesh
Level 84
God Stats
71W - 55L
1,623 SR
Queue Stats
846W - 756L
1,635 Elo+
Party 2
Osiris
Osiris
ImUnfortAtJungle
Osiris
Level 29
God Stats
5W - 7L
1,455 SR
Queue Stats
155W - 112L
1,673 Elo+
Party 2
Ra
Ra
JungleIsThrowing
Ra
Level 20
God Stats
5W - 3L
1,822 SR
Queue Stats
48W - 36L
1,675 Elo+
Party 2
Izanami
Izanami
NahFam
Izanami
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 64L
1,336 Elo+
Solo
Sobek
Sobek
glitchybruhh
Sobek
Level 29
God Stats
1W - 1L
1,190 SR
Queue Stats
103W - 105L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,972
623
6,959
8,917
8,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
Jabbs uwu
Kumbhakarna
13
3 / 1 / 13
9,471
592
3,954
12,177
10,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
Jbalvinmen
Artemis
17
8 / 1 / 5
10,868
679
13,615
10,319
4,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
JungAOT
Arachne
17
10 / 2 / 6
10,729
671
17,653
18,477
8,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 1 / 7
9,904
619
9,071
8,199
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeductedClub31
Gilgamesh
14
0 / 5 / 1
7,594
475
6,390
13,537
9,384
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 5 / 3
7,804
488
7,151
13,813
8,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 3
8,706
544
8,002
11,892
4,170
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
NahFam
Izanami
15
2 / 7 / 1
8,746
547
6,177
12,012
3,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 5 / 2
7,162
448
2,197
14,008
8,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
27
Kills
6
6
Deaths
27
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DeductedClub31
Gilgamesh
0
5
1
0.1
W
3
1
4
5
L
2
5
3
0.7
W
Kumbhakarna
Jabbs uwu
Kumbhakarna
3
1
13
9.5
W
Artemis
Jbalvinmen
Artemis
8
1
5
10.5
W
Arachne
JungAOT
Arachne
10
2
6
6.5
L
2
5
3
0.7
L
Izanami
NahFam
Izanami
2
7
1
0.36
L
0
5
2
0.2
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,252
Damage
29,917
58,089
Taken
65,262
33,764
Mitigated
33,499
21,354
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DeductedClub31
Gilgamesh
6,390
959
0
1,810
13,537
9,384
0
1,463
11,308
7,541
41,917
W
6,959
892
0
2,632
8,917
8,263
372
995
7,922
9,201
48,061
L
7,151
1,350
0
2,111
13,813
8,295
0
2,069
11,700
0
44,085
W
Kumbhakarna
Jabbs uwu
Kumbhakarna
3,954
745
0
776
12,177
10,057
320
2,607
9,570
16,734
0
W
Artemis
Jbalvinmen
Artemis
13,615
6,535
0
4,027
10,319
4,149
2,739
1,184
9,135
0
85,787
W
Arachne
JungAOT
Arachne
17,653
11,979
0
6,220
18,477
8,070
0
3,833
14,644
0
86,860
L
8,002
546
1,048
3,240
11,892
4,170
0
6,449
5,393
60,329
0
L
Izanami
NahFam
Izanami
6,177
3,801
0
1,436
12,012
3,338
359
2,075
9,937
0
61,331
L
2,197
151
275
2,099
14,008
8,312
0
2,507
11,406
11,022
0
W
9,071
425
2,839
4,860
8,199
3,225
352
2,918
5,281
69,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,944
Gold Earned
40,012
543
Minions Killed
437
0
Camps Cleared
0
1,642,239
Distance Traveled
1,489,832
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,594
475
106
7
0
294,372
2
W
Nike
9,972
623
123
8
0
315,698
3
L
Osiris
7,804
488
68
4
0
333,389
5
W
Kumbhakarna
9,471
592
18
1
0
310,072
4
W
Artemis
10,868
679
126
8
0
303,239
3
W
Arachne
10,729
671
137
9
0
355,202
3
L
Ra
8,706
544
110
7
0
293,452
2
L
Izanami
8,746
547
133
8
0
256,822
1
L
Sobek
7,162
448
20
1
0
311,797
0
W
Hel
9,904
619
139
9
0
358,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role