Player Matchup

Odin
Odin
Silver II
EagleOrc
Odin
Silver II
Level 99
God Stats
1W - 2L
1,550 SR
Queue Stats
52W - 80L
1,066 MMR
Party 2
Janus
Janus
Gold I
URNOTM4N
Janus
Gold I
Level 145
God Stats
1W - 5L
1,330 SR
Queue Stats
212W - 241L
1,708 MMR
Party 2
Neith
Neith
Silver II
armandoo_30
Neith
Silver II
Level 89
God Stats
5W - 8L
1,403 SR
Queue Stats
32W - 53L
1,072 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,428 SR
1,282 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,534 SR
1,228 MMR
Fenrir
Fenrir
Gold V
Grisly Oni Loki
Fenrir
Gold V
Level 152
God Stats
11W - 9L
1,508 SR
Queue Stats
107W - 118L
1,242 MMR
Party 1
Ah Puch
Ah Puch
Silver I
PixieCzako
Ah Puch
Silver I
Level 121
God Stats
81W - 79L
1,523 SR
Queue Stats
96W - 109L
1,259 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
RBBRASIER
Baron Samedi
Gold V
Level 140
God Stats
14W - 7L
1,570 SR
Queue Stats
107W - 120L
1,183 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
3 / 4 / 5
13,965
582
16,423
27,403
31,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
URNOTM4N
Janus
17
3 / 13 / 5
14,549
606
22,489
19,822
5,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 9 / 4
13,759
573
15,512
20,597
7,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
GilgameshDanzaburouIzanamiCerberusAthena

VS

Bans
HadesArtemisBacchusChironChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 11
15,848
660
19,999
23,267
21,851
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
PixieCzako
Ah Puch
20
10 / 2 / 10
16,145
673
21,812
19,998
7,903
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
RBBRASIER
Baron Samedi
20
6 / 2 / 19
15,671
653
18,250
24,572
28,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
8
Kills
26
26
Deaths
8
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Odin
3
4
5
1.38
W
10
4
11
3.88
W
Ah Puch
PixieCzako
Ah Puch
10
2
10
7.5
W
Baron Samedi
RBBRASIER
Baron Samedi
6
2
19
7.75
L
Janus
URNOTM4N
Janus
3
13
5
0.42
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,424
Damage
60,061
67,822
Taken
67,837
43,993
Mitigated
58,577
8,602
Healing
28,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
16,423
3,952
520
4,097
27,403
31,069
0
18,083
8,600
0
46,954
W
19,999
3,415
0
1,737
23,267
21,851
676
6,629
15,702
0
46,647
W
Ah Puch
PixieCzako
Ah Puch
21,812
1,245
1,962
7,277
19,998
7,903
891
7,412
11,732
80,968
0
W
Baron Samedi
RBBRASIER
Baron Samedi
18,250
1,015
3,231
14,220
24,572
28,823
1,156
7,192
15,896
57,992
0
L
Janus
URNOTM4N
Janus
22,489
266
0
1,925
19,822
5,743
646
8,002
11,612
65,055
0
L
15,512
4,001
0
2,060
20,597
7,181
825
12,475
7,548
0
68,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,273
Gold Earned
47,664
251
Minions Killed
258
0
Camps Cleared
0
1,129,081
Distance Traveled
1,319,098
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,965
582
59
2
0
419,145
2
W
Fenrir
15,848
660
39
2
0
478,542
1
W
Ah Puch
16,145
673
149
6
0
439,946
13
W
Baron Samedi
15,671
653
70
3
0
400,610
0
L
Janus
14,549
606
92
4
0
382,134
6
L
Neith
13,759
573
100
4
0
327,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role