Player Matchup

Gilgamesh
Gilgamesh
DeductedClub31
Gilgamesh
Level 84
God Stats
71W - 55L
1,636 SR
Queue Stats
846W - 756L
1,646 Elo+
Party 2
Ravana
Ravana
ImUnfortAtJungle
Ravana
Level 29
God Stats
11W - 6L
1,775 SR
Queue Stats
155W - 112L
1,686 Elo+
Party 2
Kukulkan
Kukulkan
JungleIsThrowing
Kukulkan
Level 20
God Stats
3W - 5L
1,772 SR
Queue Stats
48W - 36L
1,689 Elo+
Party 2
Olorun
Olorun
MeHlAzLo
Olorun
Level 34
God Stats
6W - 5L
1,612 SR
Queue Stats
295W - 302L
1,549 Elo+
Solo
Bacchus
Bacchus
glitchybruhh
Bacchus
Level 29
God Stats
2W - 1L
1,808 SR
Queue Stats
103W - 105L
1,539 Elo+
Party 2
Team Averages
Level 39
1,721 SR
1,622 Elo+

VS

Team Averages
Level 110
1,673 SR
1,646 Elo+
Cerberus
Cerberus
DoubleA37
Cerberus
Level 45
God Stats
14W - 5L
1,692 SR
Queue Stats
172W - 70L
1,790 Elo+
Party 1
The Morrigan
The Morrigan
GoopKage
The Morrigan
Level 134
God Stats
3W - 2L
1,582 SR
Queue Stats
481W - 336L
1,656 Elo+
Party 1
Chiron
Chiron
LowLifeArmany
Chiron
Level 148
God Stats
3W - 0L
1,677 SR
Queue Stats
181W - 132L
1,640 Elo+
Party 1
Gilgamesh
Gilgamesh
TheJonesMeister
Gilgamesh
Level 101
God Stats
14W - 2L
1,916 SR
Queue Stats
472W - 283L
1,660 Elo+
Party 1
Set
Set
jamseyee
Set
Level 123
God Stats
16W - 20L
1,500 SR
Queue Stats
650W - 640L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeductedClub31
Gilgamesh
15
1 / 8 / 5
9,371
446
11,242
22,746
19,091
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
15 / 4 / 3
12,448
593
15,949
14,364
8,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 8 / 7
10,006
476
14,211
11,608
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
MeHlAzLo
Olorun
16
0 / 6 / 5
10,089
480
3,080
15,810
7,038
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
glitchybruhh
Bacchus
14
0 / 5 / 9
9,647
459
4,526
18,378
20,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoubleA37
Cerberus
16
2 / 2 / 18
11,699
557
6,558
16,513
13,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
GoopKage
The Morrigan
20
12 / 3 / 5
13,306
634
17,838
11,129
5,664
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 2 / 10
11,937
568
12,456
16,573
7,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TheJonesMeister
Gilgamesh
19
10 / 5 / 7
12,627
601
20,458
18,981
21,976
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 6 / 9
11,316
539
8,061
16,624
7,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
80
18
Kills
31
31
Deaths
18
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DeductedClub31
Gilgamesh
1
8
5
0.44
W
Cerberus
DoubleA37
Cerberus
2
2
18
5.5
W
The Morrigan
GoopKage
The Morrigan
12
3
5
4.83
L
15
4
3
4.13
L
2
8
7
0.69
W
4
2
10
4.5
L
Olorun
MeHlAzLo
Olorun
0
6
5
0.42
W
Gilgamesh
TheJonesMeister
Gilgamesh
10
5
7
2.7
L
Bacchus
glitchybruhh
Bacchus
0
5
9
0.9
W
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,008
Damage
65,371
82,906
Taken
79,820
60,397
Mitigated
56,131
12,289
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DeductedClub31
Gilgamesh
11,242
1,437
0
2,850
22,746
19,091
0
5,096
17,650
10,701
44,495
W
Cerberus
DoubleA37
Cerberus
6,558
555
0
1,792
16,513
13,759
183
8,415
8,098
30,579
0
W
The Morrigan
GoopKage
The Morrigan
17,838
3,603
0
4,148
11,129
5,664
1,412
2,093
9,036
100,832
5,739
L
15,949
4,071
0
1,791
14,364
8,289
0
3,063
11,301
0
68,229
L
14,211
1,719
0
656
11,608
5,088
715
2,986
8,622
85,051
0
W
12,456
4,506
1,040
5,633
16,573
7,286
1,069
5,702
10,860
0
115,808
L
Olorun
MeHlAzLo
Olorun
3,080
1,524
351
4,969
15,810
7,038
156
5,557
10,253
85,525
0
W
Gilgamesh
TheJonesMeister
Gilgamesh
20,458
5,174
0
1,544
18,981
21,976
0
5,017
13,964
6,961
68,515
L
Bacchus
glitchybruhh
Bacchus
4,526
140
112
1,560
18,378
20,891
79
6,302
12,076
13,115
0
W
8,061
3,396
0
964
16,624
7,446
0
5,791
10,833
0
65,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,561
Gold Earned
60,885
542
Minions Killed
617
0
Camps Cleared
0
1,961,286
Distance Traveled
1,891,661
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,371
446
108
5
0
379,941
4
W
Cerberus
11,699
557
64
3
0
376,752
2
W
The Morrigan
13,306
634
148
7
0
353,478
7
L
Ravana
12,448
593
92
4
0
439,270
7
L
Kukulkan
10,006
476
173
8
0
346,979
3
W
Chiron
11,937
568
179
9
0
400,165
7
L
Olorun
10,089
480
150
7
0
384,742
2
W
Gilgamesh
12,627
601
120
6
0
397,262
4
L
Bacchus
9,647
459
19
1
0
410,354
0
W
Set
11,316
539
106
5
0
364,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role