Player Matchup

Cthulhu
Cthulhu
H_P_CTHULHU
Cthulhu
Level 17
God Stats
1W - 3L
1,399 SR
Queue Stats
1W - 5L
1,244 Elo+
Solo
Merlin
Merlin
T4Eternity-_-
Merlin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,518 Elo+
Solo
Mercury
Mercury
iZenfair
Mercury
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,752 Elo+
Solo
Team Averages
Level 15
1,466 SR
1,505 Elo+

VS

Team Averages
Level 84
1,604 SR
1,462 Elo+
Izanami
Izanami
BilboBaggins710
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 28L
1,443 Elo+
Party 1
Thoth
Thoth
Daddy of Nattys
Thoth
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
TakenDownPros
Gilgamesh
Level 144
God Stats
2W - 2L
1,811 SR
Queue Stats
15W - 15L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H_P_CTHULHU
Cthulhu
8
1 / 8 / 1
5,751
719
2,308
9,646
5,585
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 6 / 1
6,515
814
2,855
5,569
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
iZenfair
Mercury
8
1 / 9 / 1
5,976
747
1,697
7,853
2,054
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
14 / 1 / 5
8,443
1,055
7,897
4,207
1,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 15
6,959
870
2,999
2,146
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TakenDownPros
Gilgamesh
11
8 / 2 / 10
7,995
999
8,443
8,065
3,263
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
4
Kills
23
23
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
14
1
5
16.5
W
1
1
15
8.5
L
Cthulhu
H_P_CTHULHU
Cthulhu
1
8
1
0.19
L
2
6
1
0.42
W
Gilgamesh
TakenDownPros
Gilgamesh
8
2
10
6.5
L
Mercury
iZenfair
Mercury
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,860
Damage
19,339
23,068
Taken
14,418
9,114
Mitigated
5,464
130
Healing
1,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,897
6,421
0
949
4,207
1,474
2,161
1,643
2,302
0
31,613
W
2,999
356
0
12
2,146
727
477
1,461
583
16,062
0
L
Cthulhu
H_P_CTHULHU
Cthulhu
2,308
212
0
130
9,646
5,585
0
1,478
8,042
8,334
0
L
2,855
213
0
0
5,569
1,475
0
561
4,946
15,653
0
W
Gilgamesh
TakenDownPros
Gilgamesh
8,443
3,147
0
525
8,065
3,263
72
1,565
6,370
0
22,936
L
Mercury
iZenfair
Mercury
1,697
396
0
0
7,853
2,054
0
631
7,081
0
6,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,242
Gold Earned
23,397
56
Minions Killed
97
0
Camps Cleared
0
355,208
Distance Traveled
404,771
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,443
1,055
47
6
0
129,523
0
W
Thoth
6,959
870
26
3
0
129,846
0
L
Cthulhu
5,751
719
18
2
0
128,536
2
L
Merlin
6,515
814
22
3
0
95,609
1
W
Gilgamesh
7,995
999
24
3
0
145,402
0
L
Mercury
5,976
747
16
2
0
131,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role