Player Matchup

Hel
Hel
 
Hel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Alex124JETS
Tiamat
Level 109
God Stats
15W - 12L
1,587 SR
Queue Stats
155W - 159L
1,411 Elo+
Party 1
King Arthur
King Arthur
Kungfoo_Samurai
King Arthur
Level 79
God Stats
4W - 9L
1,461 SR
Queue Stats
388W - 495L
1,317 Elo+
Solo
Ullr
Ullr
Skoped28
Ullr
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 35L
1,384 Elo+
Party 1
Nemesis
Nemesis
garza_y14
Nemesis
Level 64
God Stats
34W - 39L
1,452 SR
Queue Stats
183W - 213L
1,388 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,400 Elo+

VS

Team Averages
Level 51
1,454 SR
1,326 Elo+
Sol
Sol
 
Sol
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
L0ST F33LZ
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 179L
1,373 Elo+
Party 2
Mulan
Mulan
Slumpyz5851
Mulan
Level 16
God Stats
2W - 7L
1,299 SR
Queue Stats
13W - 22L
1,325 Elo+
Party 2
Da Ji
Da Ji
SoupWithFork
Da Ji
Level 37
God Stats
0W - 5L
1,500 SR
Queue Stats
75W - 130L
1,126 Elo+
Party 3
Xing Tian
Xing Tian
TurtlePoi
Xing Tian
Level 45
God Stats
1W - 5L
1,472 SR
Queue Stats
23W - 42L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
10 / 2 / 5
7,027
703
8,360
7,001
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
11
8 / 1 / 2
7,290
729
5,543
5,186
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Kungfoo_Samurai
King Arthur
10
1 / 1 / 2
6,114
611
3,784
5,563
3,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
11
4 / 1 / 7
6,647
665
4,386
5,787
2,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
garza_y14
Nemesis
11
1 / 0 / 4
6,363
636
1,180
5,230
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 7 / 2
4,906
491
5,469
9,627
2,158
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 5 / 0
3,837
384
1,418
4,671
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 2 / 0
4,435
444
1,508
4,015
1,594
8
2 / 4 / 0
5,689
569
2,378
7,365
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
TurtlePoi
Xing Tian
6
2 / 6 / 0
4,917
492
2,398
5,259
2,240
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
24
Kills
5
5
Deaths
24
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
2
5
6.25
L
Sol
 
Sol
1
7
2
0.29
W
Tiamat
8
1
2
9
W
King Arthur
Kungfoo_Samurai
King Arthur
1
1
2
2
L
0
5
0
0
W
Ullr
4
1
7
7.5
L
0
2
0
0
L
2
4
0
0.5
L
Xing Tian
TurtlePoi
Xing Tian
2
6
0
0.33
W
Nemesis
garza_y14
Nemesis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
13,171
28,767
Taken
30,937
12,749
Mitigated
9,183
10,249
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,360
734
1,614
3,639
7,001
2,072
699
3,600
3,401
25,483
0
L
Sol
 
Sol
5,469
1,475
0
2,162
9,627
2,158
0
5,604
3,589
20,075
0
W
Tiamat
5,543
715
0
2,344
5,186
3,238
2,990
1,491
3,695
31,273
0
W
King Arthur
Kungfoo_Samurai
King Arthur
3,784
309
0
1,656
5,563
3,752
81
96
5,467
0
23,205
L
1,418
86
0
941
4,671
1,192
0
2,463
1,872
8,104
0
W
Ullr
4,386
1,768
386
610
5,787
2,096
1,980
2,756
3,031
0
25,728
L
1,508
147
0
0
4,015
1,594
0
0
4,015
0
12,735
L
2,378
905
0
0
7,365
1,999
0
1,651
5,585
0
18,505
L
Xing Tian
TurtlePoi
Xing Tian
2,398
206
0
0
5,259
2,240
0
2,923
1,973
7,258
0
W
Nemesis
garza_y14
Nemesis
1,180
734
0
0
5,230
1,591
1,396
1,342
3,888
0
34,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
23,784
274
Minions Killed
119
0
Camps Cleared
0
862,084
Distance Traveled
672,386
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,027
703
38
4
0
176,057
0
L
Sol
4,906
491
29
3
0
167,106
1
W
Tiamat
7,290
729
68
7
0
156,369
1
W
King Arthur
6,114
611
44
4
0
190,853
0
L
Hel
3,837
384
8
1
0
91,372
0
W
Ullr
6,647
665
46
5
0
171,902
1
L
Mulan
4,435
444
30
3
0
146,210
0
L
Da Ji
5,689
569
41
4
0
158,574
0
L
Xing Tian
4,917
492
11
1
0
109,124
0
W
Nemesis
6,363
636
78
8
0
166,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role