Player Matchup

Bellona
Bellona
Alpha-sergio12
Bellona
Level 36
God Stats
5W - 7L
1,482 SR
Queue Stats
122W - 119L
1,458 Elo+
Party 1
Ah Puch
Ah Puch
Dorkywannabegoth
Ah Puch
Level 75
God Stats
38W - 42L
1,466 SR
Queue Stats
794W - 826L
1,458 Elo+
Solo
Erlang Shen
Erlang Shen
GabrielGF217
Erlang Shen
Level 87
God Stats
6W - 5L
1,472 SR
Queue Stats
339W - 313L
1,469 Elo+
Party 1
Sylvanus
Sylvanus
Gerardo18Sempai
Sylvanus
Level 59
God Stats
5W - 9L
1,434 SR
Queue Stats
265W - 246L
1,515 Elo+
Party 1
Artemis
Artemis
KevinMb1
Artemis
Level 108
God Stats
19W - 13L
1,370 SR
Queue Stats
387W - 346L
1,444 Elo+
Party 1
Team Averages
Level 73
1,445 SR
1,469 Elo+

VS

Team Averages
Level 88
1,604 SR
1,508 Elo+
Scylla
Scylla
 
Scylla
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
B20k09P
Artio
Level 46
God Stats
2W - 1L
1,603 SR
Queue Stats
33W - 20L
1,620 Elo+
Solo
Danzaburou
Danzaburou
Regneir
Danzaburou
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 43L
1,405 Elo+
Solo
Set
Set
ThyAntichrist
Set
Level 127
God Stats
3W - 4L
1,710 SR
Queue Stats
342W - 332L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
jokerFett
Gilgamesh
Level 60
God Stats
13W - 14L
1,707 SR
Queue Stats
288W - 299L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
10,374
546
7,962
10,875
9,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 1 / 5
10,239
539
10,719
9,900
4,425
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
GabrielGF217
Erlang Shen
15
7 / 1 / 5
10,032
528
11,243
12,057
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
0 / 1 / 11
9,539
502
4,703
13,893
14,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
KevinMb1
Artemis
19
8 / 1 / 4
11,764
619
16,097
9,530
3,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 3 / 2
8,851
466
10,961
11,839
4,682
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
B20k09P
Artio
12
1 / 6 / 3
7,951
418
6,314
18,455
16,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Regneir
Danzaburou
15
0 / 4 / 0
9,000
474
4,623
13,475
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 6 / 1
9,526
501
9,421
17,156
6,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
jokerFett
Gilgamesh
14
0 / 3 / 2
9,376
493
3,411
12,495
6,410
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
22
Kills
6
6
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
2
1
W
3
2
3
2.25
L
Artio
B20k09P
Artio
1
6
3
0.42
W
4
1
5
6.5
W
Erlang Shen
GabrielGF217
Erlang Shen
7
1
5
9.5
W
Sylvanus
0
1
11
5.5
W
Artemis
KevinMb1
Artemis
8
1
4
10
L
Danzaburou
Regneir
Danzaburou
0
4
0
0
L
3
6
1
0.58
L
Gilgamesh
jokerFett
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,724
Damage
34,730
56,255
Taken
73,420
39,988
Mitigated
38,434
24,472
Healing
21,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,961
1,182
0
1,774
11,839
4,682
0
4,552
7,287
54,826
0
W
7,962
1,953
0
3,156
10,875
9,750
230
2,213
8,479
0
63,937
L
Artio
B20k09P
Artio
6,314
95
347
5,511
18,455
16,996
0
6,581
11,874
23,433
0
W
10,719
1,336
0
5,271
9,900
4,425
126
5,281
4,327
69,342
0
W
Erlang Shen
GabrielGF217
Erlang Shen
11,243
6,154
0
3,511
12,057
7,572
0
2,051
9,659
0
70,095
W
Sylvanus
4,703
1,358
3,102
5,791
13,893
14,344
19
5,131
8,382
20,202
0
W
Artemis
KevinMb1
Artemis
16,097
9,285
0
3,641
9,530
3,897
2,966
1,162
8,133
0
93,503
L
Danzaburou
Regneir
Danzaburou
4,623
2,321
0
5,105
13,475
4,220
1,318
453
13,022
0
66,643
L
9,421
3,907
0
5,328
17,156
6,126
0
2,358
14,798
0
68,423
L
Gilgamesh
jokerFett
Gilgamesh
3,411
505
0
3,121
12,495
6,410
0
1,733
10,762
0
43,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,948
Gold Earned
44,704
569
Minions Killed
480
0
Camps Cleared
0
1,862,775
Distance Traveled
1,625,964
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,851
466
102
5
0
303,630
3
W
Bellona
10,374
546
137
7
0
382,217
4
L
Artio
7,951
418
39
2
0
335,431
8
W
Ah Puch
10,239
539
146
8
0
367,062
1
W
Erlang Shen
10,032
528
98
5
0
436,909
5
W
Sylvanus
9,539
502
34
2
0
344,195
2
W
Artemis
11,764
619
154
8
0
332,392
3
L
Danzaburou
9,000
474
131
7
0
271,224
3
L
Set
9,526
501
116
6
0
378,220
0
L
Gilgamesh
9,376
493
92
5
0
337,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role