Player Matchup

Awilix
Awilix
GeneralQuick30
Awilix
Level 81
God Stats
0W - 3L
1,286 SR
Queue Stats
93W - 94L
1,402 Elo+
Party 1
Nike
Nike
SparringGold
Nike
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
ahpuchmain518
Ah Puch
Level 62
God Stats
84W - 79L
1,581 SR
Queue Stats
84W - 81L
1,534 Elo+
Solo
Team Averages
Level 82
1,456 SR
1,469 Elo+

VS

Team Averages
Level 100
1,589 SR
1,677 Elo+
Neith
Neith
Evangelxn
Neith
Level 149
God Stats
2W - 1L
1,510 SR
Queue Stats
131W - 60L
1,761 Elo+
Party 2
Ra
Ra
Fuyuka-dono
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
iRichPX
Tyr
Level 148
God Stats
1W - 0L
1,757 SR
Queue Stats
132W - 52L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 7
7,367
670
4,387
11,186
3,337
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 6 / 6
7,368
670
7,377
11,175
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
13
6 / 5 / 2
8,958
814
9,873
8,599
3,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Evangelxn
Neith
14
8 / 1 / 8
9,489
863
11,112
8,112
3,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 4 / 10
9,007
819
6,617
8,636
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
13
6 / 3 / 10
9,444
859
7,957
14,775
13,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
8
Kills
18
18
Deaths
8
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
Evangelxn
Neith
8
1
8
12
W
4
4
10
2.25
L
1
7
7
0.64
L
1
6
6
0.67
L
Ah Puch
6
5
2
1.4
W
Tyr
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,637
Damage
25,686
30,960
Taken
31,523
14,652
Mitigated
19,899
3,567
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Evangelxn
Neith
11,112
2,808
0
1,253
8,112
3,044
1,260
1,808
6,056
0
42,857
W
6,617
400
2,055
2,352
8,636
3,714
381
3,588
4,791
24,714
0
L
4,387
1,703
0
0
11,186
3,337
195
2,143
9,043
0
10,771
L
7,377
804
0
809
11,175
8,161
300
2,969
8,206
0
19,236
L
Ah Puch
9,873
364
572
2,186
8,599
3,154
318
1,505
7,094
34,352
0
W
Tyr
7,957
701
241
5,174
14,775
13,141
109
4,477
9,917
0
22,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,693
Gold Earned
27,940
106
Minions Killed
146
0
Camps Cleared
0
573,959
Distance Traveled
624,085
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,489
863
76
7
0
201,791
3
W
Ra
9,007
819
38
3
0
196,196
3
L
Awilix
7,367
670
12
1
0
196,447
0
L
Nike
7,368
670
24
2
0
192,662
2
L
Ah Puch
8,958
814
70
6
0
184,850
2
W
Tyr
9,444
859
32
3
0
226,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role