Player Matchup

Neith
Neith
Doctor Jones147
Neith
Level 28
God Stats
3W - 3L
1,561 SR
Queue Stats
43W - 43L
1,360 Elo+
Solo
Thanatos
Thanatos
EvilEngineer607
Thanatos
Level 29
God Stats
48W - 79L
1,499 SR
Queue Stats
368W - 417L
1,449 Elo+
Solo
Sol
Sol
Praesto
Sol
Level 16
God Stats
5W - 5L
1,537 SR
Queue Stats
6W - 8L
1,441 Elo+
Solo
Zeus
Zeus
Saengdao
Zeus
Level 29
God Stats
46W - 48L
1,634 SR
Queue Stats
569W - 604L
1,424 Elo+
Solo
Chaac
Chaac
samuraijakob
Chaac
Level 27
God Stats
41W - 31L
1,488 SR
Queue Stats
310W - 327L
1,524 Elo+
Solo
Team Averages
Level 26
1,544 SR
1,440 Elo+

VS

Team Averages
Level 18
1,407 SR
1,318 Elo+
Cu Chulainn
Cu Chulainn
FLC55
Cu Chulainn
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 59L
1,554 Elo+
Party 2
Anubis
Anubis
Jo didnt ask
Anubis
Level 17
God Stats
10W - 9L
1,251 SR
Queue Stats
12W - 15L
1,233 Elo+
Party 1
Kukulkan
Kukulkan
LegacyYouTube21
Kukulkan
Level 12
God Stats
7W - 5L
1,071 SR
Queue Stats
7W - 5L
1,087 Elo+
Party 1
He Bo
He Bo
Lurokawa
He Bo
Level 29
God Stats
4W - 1L
1,711 SR
Queue Stats
106W - 86L
1,585 Elo+
Party 2
Cthulhu
Cthulhu
oOostiickyoOo
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 11
12,438
957
10,282
15,776
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
19
4 / 7 / 8
12,392
953
8,247
14,857
4,989
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
20
2 / 14 / 12
12,878
991
14,387
27,903
8,031
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
19
7 / 8 / 5
14,006
1,077
21,712
22,591
6,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 8 / 8
13,269
1,021
22,578
30,241
23,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FLC55
Cu Chulainn
20
14 / 3 / 14
15,998
1,231
24,543
21,069
10,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
20
11 / 3 / 16
14,438
1,111
19,436
13,909
6,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
20
2 / 3 / 16
12,545
965
16,689
15,686
5,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Lurokawa
He Bo
20
10 / 4 / 20
15,252
1,173
32,461
16,013
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
20
3 / 7 / 23
13,458
1,035
10,199
17,477
20,763
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
129
20
Kills
40
40
Deaths
20
44
Assists
89
Player
Kills
Deaths
Assists
KDA
L
2
3
11
2.5
L
Thanatos
4
7
8
1.14
W
Cu Chulainn
FLC55
Cu Chulainn
14
3
14
7
W
Anubis
11
3
16
6.33
W
Kukulkan
2
3
16
3.33
W
He Bo
Lurokawa
He Bo
10
4
20
5
L
Sol
2
14
12
0.57
L
Zeus
7
8
5
1.19
W
Cthulhu
3
7
23
2.07
L
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,206
Damage
103,328
111,368
Taken
84,154
47,950
Mitigated
49,335
19,615
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,282
4,431
0
1,533
15,776
4,489
0
12,344
3,432
0
31,384
L
Thanatos
8,247
4,412
0
3,812
14,857
4,989
0
11,630
3,227
0
20,863
W
Cu Chulainn
FLC55
Cu Chulainn
24,543
6,452
0
4,403
21,069
10,927
0
11,407
9,662
15,072
42,594
W
Anubis
19,436
270
68
4,063
13,909
6,312
0
3,684
10,225
30,962
0
W
Kukulkan
16,689
1,525
0
228
15,686
5,986
0
5,686
10,000
30,010
0
W
He Bo
Lurokawa
He Bo
32,461
2,200
0
2,487
16,013
5,347
0
6,415
9,598
50,169
0
L
Sol
14,387
3,924
0
3,452
27,903
8,031
0
23,181
4,722
26,797
0
L
Zeus
21,712
5,916
122
1,340
22,591
6,937
0
15,035
7,556
55,516
0
W
Cthulhu
10,199
1,027
0
0
17,477
20,763
0
8,907
8,570
34,121
0
L
22,578
3,829
0
9,356
30,241
23,504
0
20,615
9,626
0
42,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,983
Gold Earned
71,691
214
Minions Killed
239
5
Camps Cleared
7
1,146,337
Distance Traveled
1,352,820
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,438
957
40
3
1
233,395
0
L
Thanatos
12,392
953
32
2
2
183,017
0
W
Cu Chulainn
15,998
1,231
60
5
7
259,407
0
W
Anubis
14,438
1,111
40
3
0
264,618
0
W
Kukulkan
12,545
965
39
3
0
292,109
1
W
He Bo
15,252
1,173
46
4
0
286,406
0
L
Sol
12,878
991
34
3
0
254,128
1
L
Zeus
14,006
1,077
73
6
2
224,715
0
W
Cthulhu
13,458
1,035
54
4
0
250,280
1
L
Chaac
13,269
1,021
35
3
0
251,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role