Player Matchup

Hachiman
Hachiman
Drawnker
Hachiman
Level 123
God Stats
3W - 3L
1,423 SR
Queue Stats
102W - 64L
1,542 Elo+
Party 1
Set
Set
KillerGD21
Set
Level 87
God Stats
1W - 4L
1,461 SR
Queue Stats
30W - 17L
1,628 Elo+
Party 1
Raijin
Raijin
Magiito
Raijin
Level 129
God Stats
2W - 1L
1,525 SR
Queue Stats
317W - 276L
1,570 Elo+
Party 1
Team Averages
Level 113
1,469 SR
1,580 Elo+

VS

Team Averages
Level 25
1,694 SR
1,727 Elo+
Janus
Janus
KGeoxis
Janus
Level 46
God Stats
9W - 2L
1,871 SR
Queue Stats
111W - 28L
1,766 Elo+
Party 2
Ymir
Ymir
Tehrustyshovel
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 23L
1,761 Elo+
Party 2
Loki
Loki
yungduckling
Loki
Level 13
God Stats
9W - 4L
1,710 SR
Queue Stats
10W - 5L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drawnker
Hachiman
10
3 / 4 / 1
7,585
759
4,363
6,608
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 3 / 1
6,493
649
3,258
6,166
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Magiito
Raijin
10
0 / 4 / 3
6,537
654
3,228
5,101
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KGeoxis
Janus
12
7 / 1 / 3
7,895
790
7,991
5,430
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 7
7,562
756
4,437
8,969
7,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 8
6,260
626
2,561
4,682
1,359
Talisman

Talisman

+75
Health
+15
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
11
11
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Drawnker
Hachiman
3
4
1
0.88
W
Janus
KGeoxis
Janus
7
1
3
8.5
L
2
3
1
0.83
L
Raijin
Magiito
Raijin
0
4
3
0.38
W
4
0
7
7.5
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,849
Damage
14,989
17,875
Taken
19,081
6,966
Mitigated
10,081
2,103
Healing
416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Drawnker
Hachiman
4,363
1,901
0
1,384
6,608
2,315
0
5,222
1,386
0
22,131
W
Janus
KGeoxis
Janus
7,991
45
0
66
5,430
1,555
259
638
4,650
29,406
0
L
3,258
1,252
0
180
6,166
2,999
0
3,591
2,575
0
13,555
L
Raijin
Magiito
Raijin
3,228
288
0
539
5,101
1,652
0
3,615
1,486
21,962
0
W
4,437
864
120
230
8,969
7,167
28
1,746
6,983
15,534
0
W
2,561
229
0
0
4,682
1,359
46
407
4,220
0
8,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,615
Gold Earned
21,717
106
Minions Killed
96
0
Camps Cleared
0
499,680
Distance Traveled
564,374
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,585
759
46
5
0
172,953
2
W
Janus
7,895
790
47
5
0
194,476
0
L
Set
6,493
649
16
2
0
168,554
0
L
Raijin
6,537
654
44
4
0
158,173
2
W
Ymir
7,562
756
31
3
0
183,106
2
W
Loki
6,260
626
18
2
0
186,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role