Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Chinobi 6613
Sobek
Level 154
God Stats
5W - 3L
1,591 SR
Queue Stats
214W - 213L
1,581 Elo+
Party 1
Erlang Shen
Erlang Shen
LEGlON VENDETTA
Erlang Shen
Level 25
God Stats
2W - 1L
1,742 SR
Queue Stats
242W - 251L
1,434 Elo+
Party 1
Mercury
Mercury
Lucy19972211
Mercury
Level 55
God Stats
5W - 6L
1,420 SR
Queue Stats
191W - 193L
1,488 Elo+
Party 1
Thoth
Thoth
xFelomeno
Thoth
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,709 Elo+
Party 1
Team Averages
Level 108
1,551 SR
1,542 Elo+

VS

Team Averages
Level 64
1,548 SR
1,448 Elo+
Thoth
Thoth
CRAZYASSASIAN12
Thoth
Level 108
God Stats
1W - 1L
1,767 SR
Queue Stats
71W - 76L
1,525 Elo+
Party 2
Thanatos
Thanatos
ItzChastic
Thanatos
Level 103
God Stats
4W - 10L
1,452 SR
Queue Stats
570W - 535L
1,453 Elo+
Party 3
Sol
Sol
Mask_Assasin555
Sol
Level 27
God Stats
34W - 33L
1,519 SR
Queue Stats
214W - 219L
1,450 Elo+
Party 3
Achilles
Achilles
Soulkeeper53
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,393 Elo+
Party 2
Sobek
Sobek
Space_Zombie754
Sobek
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 339L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
7 / 0 / 5
9,348
668
9,074
10,254
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 11
7,965
569
4,851
9,862
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
LEGlON VENDETTA
Erlang Shen
12
1 / 1 / 0
7,393
528
5,069
7,704
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Lucy19972211
Mercury
12
2 / 3 / 2
7,453
532
2,907
9,185
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
xFelomeno
Thoth
16
10 / 0 / 2
9,420
673
10,836
8,189
3,209
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,232
445
5,294
7,330
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ItzChastic
Thanatos
10
3 / 4 / 1
6,517
466
3,675
9,509
2,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 7 / 1
5,797
414
5,764
9,393
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Soulkeeper53
Achilles
11
1 / 1 / 0
6,374
455
4,846
8,571
9,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 1
6,002
429
3,068
12,243
5,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
22
Kills
5
5
Deaths
22
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
5
9.5
L
1
6
1
0.25
W
2
1
11
7.5
L
Thanatos
ItzChastic
Thanatos
3
4
1
0.88
W
Erlang Shen
LEGlON VENDETTA
Erlang Shen
1
1
0
1
W
Mercury
Lucy19972211
Mercury
2
3
2
1
L
0
7
1
0.07
L
Achilles
Soulkeeper53
Achilles
1
1
0
1
L
0
4
1
0.13
W
Thoth
xFelomeno
Thoth
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,737
Damage
22,647
45,194
Taken
47,046
22,461
Mitigated
22,046
17,696
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,074
5,372
0
6,240
10,254
3,591
1,989
3,466
6,542
0
56,271
L
5,294
38
0
250
7,330
2,154
0
4,322
3,008
34,088
0
W
4,851
527
0
3,155
9,862
8,275
196
3,643
5,978
19,057
0
L
Thanatos
ItzChastic
Thanatos
3,675
959
0
6,862
9,509
2,783
0
3,827
5,682
0
26,551
W
Erlang Shen
LEGlON VENDETTA
Erlang Shen
5,069
1,805
0
4,018
7,704
4,754
476
931
6,037
0
33,576
W
Mercury
Lucy19972211
Mercury
2,907
1,631
0
0
9,185
2,632
634
1,985
7,119
0
42,013
L
5,764
1,506
0
2,204
9,393
1,993
0
2,829
6,564
31,860
0
L
Achilles
Soulkeeper53
Achilles
4,846
1,275
0
1,917
8,571
9,839
0
629
7,942
0
29,201
L
3,068
465
0
3,392
12,243
5,277
0
4,080
8,163
15,825
0
W
Thoth
xFelomeno
Thoth
10,836
491
141
4,142
8,189
3,209
178
3,576
4,613
64,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,579
Gold Earned
30,922
382
Minions Killed
254
0
Camps Cleared
0
1,342,712
Distance Traveled
1,250,365
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,348
668
109
8
0
240,541
2
L
Thoth
6,232
445
62
4
0
261,037
0
W
Sobek
7,965
569
24
2
0
289,207
4
L
Thanatos
6,517
466
53
4
0
264,609
0
W
Erlang Shen
7,393
528
60
4
0
241,599
2
W
Mercury
7,453
532
78
6
0
303,014
2
L
Sol
5,797
414
57
4
0
244,268
0
L
Achilles
6,374
455
56
4
0
241,707
0
L
Sobek
6,002
429
26
2
0
238,744
6
W
Thoth
9,420
673
111
8
0
268,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role