Player Matchup

Osiris
Osiris
ArgetRisa
Osiris
Level 109
God Stats
17W - 9L
1,529 SR
Queue Stats
303W - 308L
1,512 Elo+
Solo
Discordia
Discordia
Meirat
Discordia
Level 64
God Stats
10W - 4L
1,290 SR
Queue Stats
120W - 115L
1,461 Elo+
Solo
Ares
Ares
Ramyar443
Ares
Level 68
God Stats
5W - 7L
1,523 SR
Queue Stats
89W - 85L
1,508 Elo+
Solo
Medusa
Medusa
Xeros_Zeyac
Medusa
Level 37
God Stats
0W - 2L
1,201 SR
Queue Stats
115W - 136L
1,370 Elo+
Solo
Thanatos
Thanatos
kai blazin
Thanatos
Level 73
God Stats
25W - 29L
1,453 SR
Queue Stats
158W - 156L
1,395 Elo+
Solo
Team Averages
Level 70
1,399 SR
1,449 Elo+

VS

Team Averages
Level 95
1,540 SR
1,447 Elo+
Arachne
Arachne
McLoooviiin
Arachne
Level 127
God Stats
25W - 19L
1,604 SR
Queue Stats
123W - 110L
1,494 Elo+
Solo
Sylvanus
Sylvanus
NormalManager43
Sylvanus
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
255W - 245L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
The_Void33
Sun Wukong
Level 91
God Stats
2W - 1L
1,486 SR
Queue Stats
314W - 329L
1,348 Elo+
Party 1
Zhong Kui
Zhong Kui
xUniQue TaNk
Zhong Kui
Level 66
God Stats
1W - 0L
1,521 SR
Queue Stats
13W - 16L
1,514 Elo+
Solo
Neith
Neith
zaid_max33
Neith
Level 60
God Stats
3W - 1L
1,591 SR
Queue Stats
179W - 213L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ArgetRisa
Osiris
17
2 / 3 / 0
10,247
512
15,306
16,082
13,234
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Meirat
Discordia
12
1 / 4 / 3
8,105
405
6,712
9,528
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
0 / 0 / 7
9,466
473
11,682
11,219
10,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
16
4 / 4 / 2
9,911
496
11,245
12,767
3,805
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
kai blazin
Thanatos
15
5 / 3 / 2
9,713
486
7,339
14,121
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
McLoooviiin
Arachne
14
3 / 4 / 1
8,799
440
2,249
13,104
4,803
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
15
2 / 4 / 9
9,692
485
5,833
17,434
16,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
The_Void33
Sun Wukong
18
4 / 0 / 4
10,981
549
12,238
17,882
14,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
xUniQue TaNk
Zhong Kui
17
4 / 1 / 3
10,579
529
13,906
15,578
12,407
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
14
1 / 3 / 4
8,592
430
6,984
10,141
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
12
Kills
14
14
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
ArgetRisa
Osiris
2
3
0
0.67
W
Arachne
McLoooviiin
Arachne
3
4
1
0.88
L
Discordia
Meirat
Discordia
1
4
3
0.63
W
Sylvanus
2
4
9
1.63
L
Ares
0
0
7
3.5
W
Sun Wukong
The_Void33
Sun Wukong
4
0
4
6
L
Medusa
4
4
2
1.25
L
Thanatos
kai blazin
Thanatos
5
3
2
2
W
Zhong Kui
xUniQue TaNk
Zhong Kui
4
1
3
5.5
W
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,284
Damage
41,210
63,717
Taken
74,139
37,612
Mitigated
52,341
25,272
Healing
36,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ArgetRisa
Osiris
15,306
6,307
0
5,663
16,082
13,234
0
1,923
14,159
4,071
80,562
W
Arachne
McLoooviiin
Arachne
2,249
1,536
247
4,039
13,104
4,803
0
659
12,359
0
31,286
L
Discordia
Meirat
Discordia
6,712
493
0
2,011
9,528
3,300
0
4,211
5,317
39,539
0
W
Sylvanus
5,833
1,562
3,119
8,234
17,434
16,880
155
5,668
11,431
34,851
0
L
Ares
11,682
343
0
893
11,219
10,764
0
4,831
6,388
32,068
0
W
Sun Wukong
The_Void33
Sun Wukong
12,238
3,613
0
9,219
17,882
14,170
0
1,882
15,957
0
81,670
L
Medusa
11,245
4,685
0
4,957
12,767
3,805
479
4,205
8,562
0
71,032
L
Thanatos
kai blazin
Thanatos
7,339
1,938
0
11,748
14,121
6,509
0
4,834
9,287
0
69,803
W
Zhong Kui
xUniQue TaNk
Zhong Kui
13,906
2,080
0
9,683
15,578
12,407
1,148
8,605
6,536
85,424
0
W
Neith
6,984
1,767
0
2,332
10,141
4,081
622
2,373
7,764
0
52,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,442
Gold Earned
48,643
517
Minions Killed
545
0
Camps Cleared
0
1,751,772
Distance Traveled
1,787,094
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,247
512
152
8
0
367,555
8
W
Arachne
8,799
440
66
3
0
304,141
3
L
Discordia
8,105
405
91
5
0
292,001
6
W
Sylvanus
9,692
485
55
3
0
352,569
8
L
Ares
9,466
473
43
2
0
363,046
5
W
Sun Wukong
10,981
549
172
9
0
413,810
5
L
Medusa
9,911
496
125
6
0
343,013
5
L
Thanatos
9,713
486
106
5
0
386,157
0
W
Zhong Kui
10,579
529
155
8
0
366,669
4
W
Neith
8,592
430
97
5
0
349,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role