Player Matchup

Janus
Janus
Lojter
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Neith
Neith
MonoxideLenny
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,251 Elo+
Solo
Ares
Ares
Para35
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,202 Elo+
Solo
Ne Zha
Ne Zha
Schmimui
Ne Zha
Level 15
God Stats
1W - 1L
1,689 SR
Queue Stats
48W - 41L
1,424 Elo+
Solo
Bellona
Bellona
parzitano
Bellona
Level 17
God Stats
1W - 4L
1,269 SR
Queue Stats
428W - 436L
1,436 Elo+
Solo
Team Averages
Level 13
1,492 SR
1,363 Elo+

VS

Team Averages
Level 9
1,510 SR
1,420 Elo+
Anubis
Anubis
 
Anubis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GSneakyAF
Arachne
Level 6
God Stats
17W - 10L
1,549 SR
Queue Stats
66W - 58L
1,512 Elo+
Solo
Yemoja
Yemoja
Guideldar
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,482 Elo+
Solo
Anhur
Anhur
HupaLoompa
Anhur
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 173L
1,385 Elo+
Solo
Erlang Shen
Erlang Shen
TheHunter包
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lojter
Janus
15
4 / 5 / 5
10,418
474
11,699
10,614
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 11 / 3
8,333
379
10,225
15,391
3,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Para35
Ares
13
0 / 9 / 2
8,942
406
5,268
19,430
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Schmimui
Ne Zha
17
5 / 7 / 5
11,412
519
11,697
19,060
10,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
parzitano
Bellona
18
8 / 3 / 3
11,795
536
14,723
18,368
16,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
8 / 5 / 7
11,901
541
17,758
14,007
8,589
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
GSneakyAF
Arachne
20
12 / 2 / 1
14,971
681
17,595
19,695
12,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Guideldar
Yemoja
15
3 / 2 / 10
12,160
553
3,750
12,958
14,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anhur
18
12 / 4 / 8
12,527
569
20,946
19,532
7,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
TheHunter包
Erlang Shen
14
0 / 5 / 10
9,559
435
4,846
14,289
10,228
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
18
Kills
35
35
Deaths
18
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
5
7
2.3
W
Arachne
GSneakyAF
Arachne
12
2
1
6.25
W
Yemoja
Guideldar
Yemoja
3
2
10
4
W
Anhur
12
4
8
4
L
Janus
Lojter
Janus
4
5
5
1.3
L
1
11
3
0.23
L
Ares
Para35
Ares
0
9
2
0.11
L
Ne Zha
Schmimui
Ne Zha
5
7
5
1.07
W
Erlang Shen
TheHunter包
Erlang Shen
0
5
10
1
L
Bellona
parzitano
Bellona
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,612
Damage
64,895
82,863
Taken
80,481
45,501
Mitigated
54,197
17,088
Healing
30,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,758
1,225
0
6,071
14,007
8,589
2,069
4,056
9,951
87,371
0
W
Arachne
GSneakyAF
Arachne
17,595
13,665
0
10,560
19,695
12,731
1,994
1,524
18,171
0
127,920
W
Yemoja
Guideldar
Yemoja
3,750
799
2,147
2,598
12,958
14,683
1,139
3,322
9,636
27,022
0
W
Anhur
20,946
11,639
0
6,539
19,532
7,966
3,322
6,072
13,460
0
88,995
L
Janus
Lojter
Janus
11,699
372
0
722
10,614
1,784
610
3,892
6,722
55,306
0
L
10,225
4,429
0
1,830
15,391
3,233
745
3,014
12,377
0
41,729
L
Ares
Para35
Ares
5,268
443
0
1,155
19,430
13,477
95
3,688
15,742
20,718
0
L
Ne Zha
Schmimui
Ne Zha
11,697
4,194
0
7,832
19,060
10,414
0
4,872
14,188
0
79,792
W
Erlang Shen
TheHunter包
Erlang Shen
4,846
2,201
0
2,116
14,289
10,228
0
2,460
11,829
0
43,649
L
Bellona
parzitano
Bellona
14,723
5,564
0
5,549
18,368
16,593
420
6,042
12,326
0
60,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,900
Gold Earned
61,118
478
Minions Killed
540
0
Camps Cleared
0
1,851,251
Distance Traveled
2,036,479
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,901
541
112
5
0
362,644
5
W
Arachne
14,971
681
190
9
0
502,544
5
W
Yemoja
12,160
553
44
2
0
386,025
5
W
Anhur
12,527
569
124
6
0
364,250
1
L
Janus
10,418
474
114
5
0
422,946
0
L
Neith
8,333
379
67
3
0
327,379
0
L
Ares
8,942
406
29
1
0
332,724
0
L
Ne Zha
11,412
519
141
6
0
403,833
1
W
Erlang Shen
9,559
435
70
3
0
421,016
0
L
Bellona
11,795
536
127
6
0
364,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role