Player Matchup

Scylla
Scylla
Goblie
Scylla
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 30L
1,560 Elo+
Solo
Neith
Neith
Shakanm
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,549 Elo+
Solo
Nemesis
Nemesis
crimaviel
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,459 Elo+
Party 2
Nox
Nox
pavonavideno
Nox
Level 63
God Stats
86W - 110L
1,435 SR
Queue Stats
170W - 225L
1,304 Elo+
Party 2
Rama
Rama
ragich00
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,505 Elo+
Solo
Team Averages
Level 20
1,487 SR
1,475 Elo+

VS

Team Averages
Level 18
1,546 SR
1,425 Elo+
Izanami
Izanami
Alreves123_YT
Izanami
Level 29
God Stats
30W - 22L
1,500 SR
Queue Stats
345W - 451L
1,325 Elo+
Party 1
Xing Tian
Xing Tian
ElephantSandwich
Xing Tian
Level 7
God Stats
13W - 10L
1,619 SR
Queue Stats
65W - 59L
1,550 Elo+
Solo
Zeus
Zeus
GoldFighter01
Zeus
Level 20
God Stats
3W - 2L
1,560 SR
Queue Stats
71W - 76L
1,356 Elo+
Solo
Neith
Neith
HaRe31
Neith
Level 27
God Stats
53W - 44L
1,548 SR
Queue Stats
260W - 298L
1,573 Elo+
Solo
Bellona
Bellona
katherineminmin
Bellona
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 23L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Goblie
Scylla
11
5 / 3 / 2
6,939
578
6,416
5,364
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Shakanm
Neith
8
0 / 3 / 0
4,940
412
837
4,672
1,079
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
crimaviel
Nemesis
10
4 / 6 / 1
6,583
549
5,028
9,248
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 0
5,676
473
3,024
4,459
3,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
2
0 / 1 / 0
3,916
326
334
1,091
125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
5 / 2 / 1
6,749
562
2,473
5,937
1,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
10
4 / 2 / 5
7,019
585
3,806
8,015
6,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 3 / 3
6,653
554
2,328
7,016
4,130
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
HaRe31
Neith
13
3 / 1 / 3
7,694
641
5,851
5,438
1,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 2 / 2
6,681
557
2,703
6,684
3,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
10
Kills
15
15
Deaths
10
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
2
1
2.75
W
Xing Tian
4
2
5
3.25
L
Scylla
Goblie
Scylla
5
3
2
2
W
0
3
3
0.5
W
Neith
HaRe31
Neith
3
1
3
4.5
L
Neith
Shakanm
Neith
0
3
0
0
L
Nemesis
crimaviel
Nemesis
4
6
1
0.75
W
3
2
2
2
L
1
2
0
0.5
L
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,639
Damage
17,161
24,834
Taken
33,090
9,239
Mitigated
17,834
3,956
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
2,473
1,712
0
944
5,937
1,806
278
2,598
3,249
0
28,343
W
Xing Tian
3,806
259
0
2,201
8,015
6,693
156
1,067
6,890
11,528
0
L
Scylla
Goblie
Scylla
6,416
971
0
340
5,364
1,265
0
1,794
3,570
29,700
0
W
2,328
397
0
1,756
7,016
4,130
347
2,650
4,116
35,031
0
W
Neith
HaRe31
Neith
5,851
1,631
0
1,654
5,438
1,717
2,312
143
5,255
0
54,271
L
Neith
Shakanm
Neith
837
232
0
173
4,672
1,079
0
724
3,948
0
11,516
L
Nemesis
crimaviel
Nemesis
5,028
2,499
52
2,361
9,248
3,413
0
2,715
6,533
0
28,763
W
2,703
846
247
1,926
6,684
3,488
0
2,510
4,140
0
20,659
L
3,024
662
0
770
4,459
3,357
242
751
3,708
27,033
0
L
Rama
334
334
0
260
1,091
125
0
150
941
0
1,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,054
Gold Earned
34,796
156
Minions Killed
299
0
Camps Cleared
0
864,186
Distance Traveled
1,065,750
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,749
562
57
5
0
207,285
0
W
Xing Tian
7,019
585
11
1
0
212,318
0
L
Scylla
6,939
578
51
4
0
218,368
3
W
Zeus
6,653
554
74
6
0
208,703
2
W
Neith
7,694
641
112
9
0
202,914
2
L
Neith
4,940
412
23
2
0
167,826
0
L
Nemesis
6,583
549
44
4
0
230,595
2
W
Bellona
6,681
557
45
4
0
234,530
0
L
Nox
5,676
473
35
3
0
201,813
1
L
Rama
3,916
326
3
0
0
45,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role