Player Matchup

Ares
Ares
ErikDaKing26
Ares
Level 106
God Stats
9W - 8L
1,529 SR
Queue Stats
650W - 656L
1,365 Elo+
Party 2
Osiris
Osiris
Kingda1313
Osiris
Level 46
God Stats
19W - 22L
1,566 SR
Queue Stats
427W - 402L
1,398 Elo+
Party 2
Scylla
Scylla
SGT HOTCAKES
Scylla
Level 69
God Stats
16W - 20L
1,304 SR
Queue Stats
919W - 1,130L
1,328 Elo+
Party 2
Team Averages
Level 74
1,467 SR
1,364 Elo+

VS

Team Averages
Level 113
1,626 SR
1,601 Elo+
Cupid
Cupid
Drawnker
Cupid
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 64L
1,559 Elo+
Party 1
Ymir
Ymir
KillerGD21
Ymir
Level 87
God Stats
0W - 1L
1,765 SR
Queue Stats
30W - 17L
1,655 Elo+
Party 1
Ah Puch
Ah Puch
Magiito
Ah Puch
Level 129
God Stats
5W - 4L
1,612 SR
Queue Stats
317W - 276L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
7,423
742
4,221
9,241
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
Kingda1313
Osiris
11
4 / 1 / 2
7,604
760
8,064
9,467
7,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
10
1 / 3 / 3
6,497
650
4,689
5,827
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Drawnker
Cupid
10
0 / 4 / 4
6,661
666
2,783
7,760
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 4
7,014
701
3,886
7,827
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Magiito
Ah Puch
11
5 / 2 / 0
7,711
771
12,838
4,687
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
5
5
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
Drawnker
Cupid
0
4
4
0.5
W
2
1
3
3.5
L
0
1
4
2
W
Osiris
Kingda1313
Osiris
4
1
2
5
L
Ah Puch
Magiito
Ah Puch
5
2
0
2.5
W
Scylla
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,974
Damage
19,507
24,535
Taken
20,274
14,857
Mitigated
12,087
3,781
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Drawnker
Cupid
2,783
1,216
292
1,422
7,760
3,282
0
2,205
5,431
0
18,594
W
4,221
89
0
3,721
9,241
5,728
0
5,959
2,852
18,356
0
L
3,886
799
0
816
7,827
7,061
0
3,836
3,721
10,971
0
W
Osiris
Kingda1313
Osiris
8,064
1,071
0
0
9,467
7,209
64
4,960
4,115
0
25,597
L
Ah Puch
Magiito
Ah Puch
12,838
140
74
1,018
4,687
1,744
96
2,419
2,212
34,948
0
W
Scylla
4,689
82
0
60
5,827
1,920
204
4,547
844
12,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,524
Gold Earned
21,386
93
Minions Killed
112
0
Camps Cleared
0
596,190
Distance Traveled
534,736
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,661
666
43
4
0
179,506
0
W
Ares
7,423
742
25
3
0
195,761
1
L
Ymir
7,014
701
11
1
0
166,563
2
W
Osiris
7,604
760
39
4
0
209,618
3
L
Ah Puch
7,711
771
58
6
0
188,667
2
W
Scylla
6,497
650
29
3
0
190,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role