Player Matchup

Mercury
Mercury
BigBoiChungu
Mercury
Level 96
God Stats
2W - 2L
1,703 SR
Queue Stats
71W - 44L
1,600 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Fuechi
Ah Muzen Cab
Level 29
God Stats
9W - 5L
1,744 SR
Queue Stats
48W - 27L
1,648 Elo+
Party 2
Ah Puch
Ah Puch
ImAshy
Ah Puch
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 59L
1,735 Elo+
Party 2
Horus
Horus
Karamon95
Horus
Level 33
God Stats
9W - 8L
1,665 SR
Queue Stats
111W - 90L
1,577 Elo+
Solo
Bellona
Bellona
dasistgutya
Bellona
Level 43
God Stats
3W - 5L
1,560 SR
Queue Stats
59W - 62L
1,529 Elo+
Solo
Team Averages
Level 45
1,634 SR
1,618 Elo+

VS

Team Averages
Level 116
1,548 SR
1,559 Elo+
Gilgamesh
Gilgamesh
HerpinUrDerpin
Gilgamesh
Level 149
God Stats
27W - 14L
1,674 SR
Queue Stats
243W - 191L
1,599 Elo+
Solo
Kuzenbo
Kuzenbo
Jackdilone
Kuzenbo
Level 125
God Stats
14W - 13L
1,377 SR
Queue Stats
123W - 119L
1,592 Elo+
Party 1
Pele
Pele
JonSnowAA
Pele
Level 148
God Stats
2W - 3L
1,270 SR
Queue Stats
206W - 193L
1,614 Elo+
Party 1
Anubis
Anubis
Kaimro
Anubis
Level 28
God Stats
9W - 7L
1,810 SR
Queue Stats
275W - 280L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
fR3ShxMatT
Danzaburou
Level 129
God Stats
6W - 4L
1,606 SR
Queue Stats
187W - 197L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigBoiChungu
Mercury
20
3 / 10 / 7
12,972
463
12,651
23,590
8,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Fuechi
Ah Muzen Cab
20
6 / 5 / 6
13,519
483
24,111
22,910
9,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
ImAshy
Ah Puch
20
7 / 5 / 3
13,754
491
34,442
29,895
14,648
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
Karamon95
Horus
18
0 / 5 / 9
12,974
463
5,049
26,859
35,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
dasistgutya
Bellona
18
1 / 7 / 1
14,263
509
11,276
28,710
26,754
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HerpinUrDerpin
Gilgamesh
20
11 / 0 / 9
18,259
652
33,004
31,999
28,114
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
Jackdilone
Kuzenbo
17
1 / 4 / 13
13,185
471
10,314
21,640
30,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
20
7 / 4 / 8
15,666
560
20,298
29,019
14,800
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Kaimro
Anubis
20
5 / 6 / 8
14,227
508
14,559
21,334
10,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
fR3ShxMatT
Danzaburou
20
8 / 3 / 7
18,618
665
21,775
23,032
9,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
77
17
Kills
32
32
Deaths
17
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigBoiChungu
Mercury
3
10
7
0.65
L
Ah Muzen Cab
Fuechi
Ah Muzen Cab
6
5
6
1.8
W
Gilgamesh
HerpinUrDerpin
Gilgamesh
11
0
9
15.5
L
Ah Puch
ImAshy
Ah Puch
7
5
3
1.7
W
Kuzenbo
Jackdilone
Kuzenbo
1
4
13
1.88
W
Pele
7
4
8
2.75
W
Anubis
Kaimro
Anubis
5
6
8
1.5
L
Horus
Karamon95
Horus
0
5
9
0.9
L
Bellona
dasistgutya
Bellona
1
7
1
0.21
W
Danzaburou
fR3ShxMatT
Danzaburou
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,529
Damage
99,950
131,964
Taken
127,024
94,406
Mitigated
93,754
42,149
Healing
43,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigBoiChungu
Mercury
12,651
5,009
0
4,308
23,590
8,392
0
4,049
19,461
0
102,371
L
Ah Muzen Cab
Fuechi
Ah Muzen Cab
24,111
11,976
0
7,851
22,910
9,495
1,054
4,974
17,936
0
134,241
W
Gilgamesh
HerpinUrDerpin
Gilgamesh
33,004
9,336
0
7,730
31,999
28,114
2,088
8,007
23,992
6,388
98,509
L
Ah Puch
ImAshy
Ah Puch
34,442
1,625
123
13,791
29,895
14,648
302
7,370
22,139
115,871
0
W
Kuzenbo
Jackdilone
Kuzenbo
10,314
4,151
567
5,374
21,640
30,666
437
7,616
14,024
30,635
0
W
Pele
20,298
4,963
0
13,302
29,019
14,800
2,701
6,666
22,353
0
124,854
W
Anubis
Kaimro
Anubis
14,559
658
0
10,989
21,334
10,321
859
10,184
11,150
84,788
0
L
Horus
Karamon95
Horus
5,049
2,223
2,867
6,949
26,859
35,117
259
9,929
16,850
1,299
33,156
L
Bellona
dasistgutya
Bellona
11,276
3,787
0
6,260
28,710
26,754
0
2,792
25,420
1,502
80,205
W
Danzaburou
fR3ShxMatT
Danzaburou
21,775
9,667
0
5,799
23,032
9,853
6,758
5,356
17,676
2,483
143,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,482
Gold Earned
79,955
743
Minions Killed
749
0
Camps Cleared
0
2,671,244
Distance Traveled
2,677,600
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,972
463
169
6
0
601,908
5
L
Ah Muzen Cab
13,519
483
210
8
0
528,716
2
W
Gilgamesh
18,259
652
199
7
0
576,963
9
L
Ah Puch
13,754
491
170
6
0
510,023
4
W
Kuzenbo
13,185
471
51
2
0
486,565
6
W
Pele
15,666
560
163
6
0
587,368
7
W
Anubis
14,227
508
118
4
0
498,201
6
L
Horus
12,974
463
40
1
0
511,973
5
L
Bellona
14,263
509
154
6
0
518,624
3
W
Danzaburou
18,618
665
218
8
0
528,503
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role