Player Matchup

Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
MoThunder
Xing Tian
Level 24
God Stats
3W - 0L
1,884 SR
Queue Stats
6W - 6L
1,310 Elo+
Party 1
Terra
Terra
PatienceAtWork
Terra
Level 145
God Stats
1W - 0L
1,485 SR
Queue Stats
66W - 31L
1,689 Elo+
Party 1
He Bo
He Bo
ScrewySlayer07
He Bo
Level 62
God Stats
3W - 0L
1,722 SR
Queue Stats
40W - 22L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
Shoddy25
Jing Wei
Level 143
God Stats
1W - 0L
1,731 SR
Queue Stats
68W - 38L
1,655 Elo+
Party 1
Team Averages
Level 104
1,665 SR
1,530 Elo+

VS

Team Averages
Level 92
1,571 SR
1,422 Elo+
Kali
Kali
 
Kali
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GeminiCoven
Aphrodite
Level 120
God Stats
9W - 2L
1,572 SR
Queue Stats
202W - 213L
1,428 Elo+
Solo
Awilix
Awilix
KookPhD
Awilix
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 122L
1,327 Elo+
Solo
Ne Zha
Ne Zha
NiceGuy420
Ne Zha
Level 116
God Stats
0W - 1L
1,743 SR
Queue Stats
171W - 168L
1,443 Elo+
Solo
Fafnir
Fafnir
RaimboCarp
Fafnir
Level 73
God Stats
10W - 13L
1,542 SR
Queue Stats
474W - 518L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
12 / 2 / 33
13,250
946
19,552
13,597
14,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
MoThunder
Xing Tian
16
2 / 4 / 39
11,807
843
6,469
19,765
23,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
14 / 1 / 35
13,455
961
13,287
18,707
21,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
18 / 2 / 29
14,085
1,006
27,409
14,065
7,077
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Shoddy25
Jing Wei
19
11 / 1 / 32
12,294
878
20,984
13,501
7,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
1 / 13 / 3
9,350
668
13,057
21,052
9,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Aphrodite
GeminiCoven
Aphrodite
15
2 / 11 / 2
9,236
660
7,828
16,009
7,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
KookPhD
Awilix
15
3 / 12 / 2
9,294
664
8,819
19,277
7,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
NiceGuy420
Ne Zha
15
3 / 14 / 4
9,438
674
7,749
18,355
6,866
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
RaimboCarp
Fafnir
16
1 / 7 / 5
10,101
722
10,777
21,912
24,721
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

225
Kill Participation
26
57
Kills
10
10
Deaths
57
168
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
12
2
33
14.25
L
Kali
 
Kali
1
13
3
0.19
L
Aphrodite
GeminiCoven
Aphrodite
2
11
2
0.27
L
Awilix
KookPhD
Awilix
3
12
2
0.33
W
Xing Tian
MoThunder
Xing Tian
2
4
39
5.38
L
Ne Zha
NiceGuy420
Ne Zha
3
14
4
0.36
W
14
1
35
31.5
L
Fafnir
RaimboCarp
Fafnir
1
7
5
0.5
W
18
2
29
16.25
W
Jing Wei
Shoddy25
Jing Wei
11
1
32
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,701
Damage
48,230
79,635
Taken
96,605
73,621
Mitigated
57,071
33,912
Healing
18,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
19,552
6,889
5,452
4,125
13,597
14,204
983
2,144
11,453
0
28,890
L
Kali
 
Kali
13,057
4,112
585
2,433
21,052
9,990
936
10,001
11,051
0
22,167
L
Aphrodite
GeminiCoven
Aphrodite
7,828
172
3,740
3,513
16,009
7,968
200
7,290
8,719
21,853
0
L
Awilix
KookPhD
Awilix
8,819
3,484
706
833
19,277
7,526
0
11,459
7,818
0
14,196
W
Xing Tian
MoThunder
Xing Tian
6,469
950
0
0
19,765
23,513
411
4,039
15,726
12,464
0
L
Ne Zha
NiceGuy420
Ne Zha
7,749
2,398
846
1,728
18,355
6,866
0
8,818
9,537
0
14,516
W
13,287
2,266
9,911
6,774
18,707
21,226
789
4,934
13,773
21,818
0
L
Fafnir
RaimboCarp
Fafnir
10,777
2,765
651
3,852
21,912
24,721
280
9,597
12,315
22,522
0
W
27,409
1,681
1,499
2,203
14,065
7,077
1,191
3,601
10,464
39,787
0
W
Jing Wei
Shoddy25
Jing Wei
20,984
15,074
1,853
2,095
13,501
7,601
2,897
3,887
9,614
0
41,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,891
Gold Earned
47,419
105
Minions Killed
90
0
Camps Cleared
0
1,429,965
Distance Traveled
983,530
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,250
946
11
1
0
285,639
0
L
Kali
9,350
668
20
1
0
182,155
2
L
Aphrodite
9,236
660
27
2
0
192,348
0
L
Awilix
9,294
664
12
1
0
209,893
0
W
Xing Tian
11,807
843
5
0
0
281,320
0
L
Ne Zha
9,438
674
11
1
0
185,114
0
W
Terra
13,455
961
20
1
0
316,945
0
L
Fafnir
10,101
722
20
1
0
214,020
0
W
He Bo
14,085
1,006
26
2
0
303,188
0
W
Jing Wei
12,294
878
43
3
0
242,873
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role