Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
AdrianCF
Sun Wukong
Level 145
God Stats
2W - 0L
1,509 SR
Queue Stats
49W - 29L
1,621 Elo+
Party 2
Janus
Janus
ClaudioMRC
Janus
Level 28
God Stats
3W - 0L
1,502 SR
Queue Stats
21W - 21L
1,496 Elo+
Party 2
Team Averages
Level 111
1,504 SR
1,539 Elo+

VS

Team Averages
Level 35
1,519 SR
1,519 Elo+
Gilgamesh
Gilgamesh
Baymax312
Gilgamesh
Level 22
God Stats
4W - 3L
1,506 SR
Queue Stats
12W - 12L
1,530 Elo+
Party 1
Ares
Ares
Slagernicus
Ares
Level 76
God Stats
119W - 116L
1,550 SR
Queue Stats
294W - 334L
1,526 Elo+
Party 1
Agni
Agni
tommy222
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 4 / 8
12,170
716
15,441
14,817
5,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
AdrianCF
Sun Wukong
15
8 / 8 / 7
12,267
722
12,270
21,691
19,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
15
4 / 5 / 9
11,536
679
14,456
10,802
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baymax312
Gilgamesh
15
5 / 7 / 7
11,530
678
9,461
17,203
14,443
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
9 / 3 / 7
13,713
807
12,798
19,545
26,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
15
1 / 9 / 9
10,547
620
8,143
12,600
5,026
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
19
Kills
15
17
Deaths
19
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
4
8
2.75
W
Sun Wukong
AdrianCF
Sun Wukong
8
8
7
1.44
L
Gilgamesh
Baymax312
Gilgamesh
5
7
7
1.21
W
Janus
4
5
9
1.7
L
9
3
7
4.17
L
Agni
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,167
Damage
30,402
47,310
Taken
49,348
28,773
Mitigated
45,519
7,679
Healing
4,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,441
6,970
0
3,063
14,817
5,817
2,195
7,847
6,970
0
61,901
W
Sun Wukong
AdrianCF
Sun Wukong
12,270
2,659
0
3,301
21,691
19,247
0
8,653
13,038
0
31,519
L
Gilgamesh
Baymax312
Gilgamesh
9,461
1,790
0
223
17,203
14,443
0
6,265
10,938
0
29,510
W
Janus
14,456
553
0
1,315
10,802
3,709
671
4,441
6,361
59,027
0
L
12,798
822
0
4,228
19,545
26,050
0
5,905
13,640
34,855
0
L
Agni
8,143
392
0
500
12,600
5,026
120
2,286
10,314
48,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,973
Gold Earned
35,790
204
Minions Killed
135
0
Camps Cleared
0
937,571
Distance Traveled
830,248
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,170
716
69
4
0
306,514
5
W
Sun Wukong
12,267
722
44
3
0
314,322
3
L
Gilgamesh
11,530
678
31
2
0
279,172
2
W
Janus
11,536
679
91
5
0
316,735
5
L
Ares
13,713
807
40
2
0
299,800
2
L
Agni
10,547
620
64
4
0
251,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role