Player Matchup

Neith
Neith
BabyBear1691
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Danglefarts
Baba Yaga
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 48L
1,400 Elo+
Solo
Pele
Pele
Foxy166_1
Pele
Level 36
God Stats
1W - 2L
1,557 SR
Queue Stats
3W - 5L
1,341 Elo+
Solo
Team Averages
Level 36
1,519 SR
1,414 Elo+

VS

Team Averages
Level 70
1,639 SR
1,349 Elo+
Fenrir
Fenrir
BulletDog_02
Fenrir
Level 66
God Stats
2W - 5L
1,729 SR
Queue Stats
119W - 160L
1,346 Elo+
Party 1
Chronos
Chronos
ThePrezident18
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 198L
1,297 Elo+
Party 1
Cerberus
Cerberus
Yodadabzz
Cerberus
Level 121
God Stats
0W - 1L
1,687 SR
Queue Stats
14W - 16L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 1
7,401
390
0
0
0
Baba Yaga
Danglefarts
Baba Yaga
20
7 / 0 / 11
13,259
698
22,631
9,158
3,735
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
18
12 / 4 / 5
13,642
718
20,385
18,673
5,708
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 10 / 1
10,888
573
7,126
22,199
9,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 5 / 3
10,489
552
5,061
12,903
7,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Yodadabzz
Cerberus
14
1 / 5 / 3
10,592
557
10,041
24,307
26,467
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
4
4
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Fenrir
3
10
1
0.35
W
Baba Yaga
Danglefarts
Baba Yaga
7
0
11
12.5
W
Pele
12
4
5
3.63
L
0
5
3
0.3
L
Cerberus
Yodadabzz
Cerberus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,016
Damage
22,228
27,831
Taken
59,409
9,443
Mitigated
43,792
9,062
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
7,126
2,419
268
1,738
22,199
9,379
324
6,704
15,495
0
32,134
W
Baba Yaga
Danglefarts
Baba Yaga
22,631
1,374
0
5,322
9,158
3,735
1,431
5,173
3,917
66,445
0
W
Pele
20,385
10,062
0
3,740
18,673
5,708
1,267
9,605
8,812
0
57,648
L
5,061
1,643
218
523
12,903
7,946
40
7,647
5,256
43,559
0
L
Cerberus
Yodadabzz
Cerberus
10,041
701
757
5,497
24,307
26,467
49
8,280
16,027
36,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,302
Gold Earned
31,969
149
Minions Killed
198
0
Camps Cleared
0
719,651
Distance Traveled
907,459
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,401
390
0
0
0
0
0
L
Fenrir
10,888
573
47
2
0
286,434
2
W
Baba Yaga
13,259
698
96
5
0
347,523
0
W
Pele
13,642
718
53
3
0
372,128
1
L
Chronos
10,489
552
86
5
0
295,772
4
L
Cerberus
10,592
557
65
3
0
325,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role